Dungeon Crawl Stone Soup version 0.35-a0-229-g09475f4b62 (webtiles) character file. Game seed: 13207459337882993773 159 dungeon1234 the Conjurer (level 5, -9/28 HPs) Began as a Deep Elf Conjurer on Mar 21, 2026. Shot with an arrow by a centaur (13 damage) ... on level 4 of the Dungeon. The game lasted 00:01:38 (2313 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 2313, Time: 00:01:38 Health: -9/28 AC: 3 Str: 4 XL: 5 Next: 17% Magic: 9/15 EV: 11 Int: 25 God: Gold: 119 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery b - a +4 ring of protection c - an amulet of magic regeneration Scrolls i - 4 scrolls of identify c - a scroll of vulnerability {unknown} N - a scroll of noise e - a scroll of immolation {unknown} Potions g - a potion of magic c - 2 potions of curing f - 2 potions of moonshine {unknown} d - a potion of brilliance {unknown} j - a potion of invisibility {unknown} k - a potion of haste {unknown} l - a potion of berserk rage {unknown} n - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.5 Spellcasting * Level 5.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 21% 2d6 22% 4 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Summon Ice Beast Ice/Summ 6% N/A 24% 3 Animate Dead Necr 6% N/A 61% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 61% 4 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21670 Temple: D:4-7 Altars: Shops: D:1 ( D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! A centaur is nearby! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 heavy orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. You are too injured to fight recklessly! A centaur is nearby! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 heavy orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 heavy orcbow (heavily wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 heavy orcbow (heavily wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... ..# . ##.. . #..## .##. #...## ...####.#..## #..........## #.c........## #........#..## #...@.##.##..## #.....##......## ####.####<.....## ### #........# #......... #......... ..†..#...# .....##.... #...... ... You could see a centaur. Vanquished Creatures An orc wizard (D:3) 5 gnolls 4 adders A dart slug (D:1) A ribbon worm (D:2) 4 orcs (D:3) 4 endoplasms 5 hobgoblins 3 quokkas 6 ball pythons 7 bats 2 frilled lizards 4 goblins 6 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 261 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 503 | D:1 | Found Bitahod's Weapon Boutique. 668 | D:1 | Reached skill level 5 in Conjurations 668 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 780 | D:2 | Found a faded altar of an unknown god. 909 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1515 | D:2 | Found Essexoy's Antique Armour Shop. 1530 | D:2 | Reached skill level 5 in Spellcasting 1848 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 2308 | D:4 | Encountered a centaur 2313 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, nicolae_ecumenical_oubliette, serial_shops, nicolae_shop_peninsula, chequers_big_river D:3: layout_rooms, kennysheep_path_1, minmay_hedge_maze D:4: layout_cave_pools, dreamdust_divine_triumvirate, temple_entry_dummy, serial_shops, shop, uniq_natasha, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 67 | 51 || 118 Searing Ray | | 10 || 10 Read: Summoning | | 2 || 2 Identify | | 1 || 1 Noise | | 1 || 1 Enchant armour | | 1 || 1 Blinking | | 1 || 1 Armour: Robe | 3 | 19 || 22 Dodge: Dodged | | 10 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2328 | 2232 | 96 | 0 | 1953 | 4 | 582.0 | Dungeon | 2328 | 2232 | 96 | 0 | 1953 | 4 | 582.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 882 daAuts D:2: 838 daAuts D:3: 585 daAuts D:4: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+