Dungeon Crawl Stone Soup version 0.35-a0-229-g09475f4b62 (webtiles) character file. Game seed: 9423325545140546750 76 dungeon1234 the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Mar 21, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 4 of the Dungeon. The game lasted 00:00:43 (1068 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1068, Time: 00:00:43 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 12% Magic: 1/12 EV: 0 Int: 25 God: Gold: 123 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: vertiginous, held, hasted, very quick A: magic regeneration, poor constitution 1, efficient magic 1, ephemeral shield a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Missiles b - 4 atropa-tipped darts Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - 4 scrolls of identify {unknown} Potions g - a potion of magic k - a potion of heal wounds {unknown} l - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting * Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 66% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 24% 2 Summon Ice Beast Ice/Summ 5% N/A 41% 3 Fulminant Prism Conj/Alch 9% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 43% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16930 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your body sometimes grows weak upon taking damage. Spells you cast cost 1 less MP (to a minimum of 1). A shield forms around you when casting spells or using Invocations. (SH +7) Message History The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and quivering a throwing net (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. It was a potion of mutation. You feel extremely strange. You gain a new grip on the flow of your magic. You feel your constitution weaken. Ambient excess energy starts collecting around you. The gnoll hits you from afar with a +0 spear! You die... #...... #...... ....... ....... ......< ......) ...?.j)########## .......@....#...## ##########.......## ######...# ##..# ##..# #####..## #.....## ####### You could see a gnoll. Vanquished Creatures Natasha (D:2) 3 gnolls (D:4) An adder (D:2) An endoplasm (D:2) A hobgoblin (D:2) A ball python (D:2) 2 bats A frilled lizard (D:2) 3 goblins (D:1) 4 kobolds 6 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Found a faded altar of an unknown god. 779 | D:2 | Encountered Natasha 783 | D:2 | Killed Natasha 784 | D:2 | Reached skill level 5 in Conjurations 784 | D:2 | Reached XP level 2. HP: 7/15 MP: 2/9 784 | D:2 | Reached XP level 3. HP: 9/19 MP: 2/10 787 | D:2 | Learned a level 2 spell: Searing Ray 1034 | D:2 | You fall into a shaft and drop 2 floors! 1065 | D:4 | Reached XP level 4. HP: 16/24 MP: 2/12 1068 | D:4 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1068 | D:4 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 1068 | D:4 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 1068 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, ebering_ecumenical_altar_hall, minmay_gold_behind_fungi, dreamdust_princess_corridor D:2: minmay_general_purpose_star, layout_loops_cross, st_stairs_3, minmay_unequal, uniq_natasha D:4: layout_layer_cave, nicolae_overflow_four_feature_corners, marbit_many_paths, minmay_temple_entry_crystal_x, fountainhead, roderic_lattice_a, uniq_edmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 7 | || 7 Cast: Magic Dart | 37 | || 37 Searing Ray | 3 | 1 || 4 Drink: Haste | | 1 || 1 Moonshine | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1069 | 1010 | 59 | 0 | 894 | 3 | 356.3 | Dungeon | 1069 | 1010 | 59 | 0 | 894 | 3 | 356.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 255 daAuts D:4: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+