dungeon1234 Level 1 of the Dungeon [Shop] Duocasoi's Jewellery Emporium an amulet of regeneration (unknown) (300 gold) a quill talisman (75 gold) a +6 ring of dexterity (unknown) (360 gold) an amulet of chemistry (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) a +4 ring of protection (unknown) (360 gold) an amulet of chemistry (unknown) (300 gold) an amulet of faith (unknown) (400 gold) an amulet of faith (unknown) (400 gold) a ring of wizardry (unknown) (300 gold) [Shop] Moliv's Armour Shoppe a +3 ring mail of fire resistance (364 gold) a +2 robe of resistance (530 gold) a +0 ring mail (56 gold) a +1 ring mail of willpower (224 gold) a +0 plate armour (252 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a scarf of harm (126 gold) +1 fire dragon scales (798 gold) [Shop] Butimom's General Store a potion of attraction (unknown) (42 gold) a scroll of acquirement (unknown) (728 gold) a condenser vane (560 gold) a +0 leather armour (28 gold) a potion of enlightenment (unknown) (70 gold) a condenser vane (560 gold) a parchment of Rimeblight (459 gold) a parchment of Cigotuvi's Putrefaction (182 gold) a throwing net (42 gold) [Shop] Vox Ykhloi's Jewellery Boutique a +4 ring of protection (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) an amulet of the acrobat (unknown) (300 gold) the ring "Jeucaur" {rPois rCorr Dex+2} (354 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a ring of protection from cold (unknown) (250 gold) a ring of protection from fire (unknown) (250 gold) a +4 ring of protection (unknown) (360 gold) a ring of magical power (unknown) (200 gold) an amulet of magic regeneration (unknown) (300 gold) a ring of magical power (unknown) (200 gold) a +6 ring of dexterity (unknown) (360 gold) a talisman of death (550 gold) (9, -24, D:1) a bat skeleton (17, -14, D:1) a quokka corpse (skeletalised by now) (24, -19, D:1) a +0 dagger (30, -48, D:1) a quokka corpse (skeletalised by now) (31, -40, D:1) a ball python skeleton (34, -14, D:1) a quokka skeleton (43, -37, D:1) a frilled lizard corpse (skeletalised by now) (45, -39, D:1) a +0 whip (47, -27, D:1) a parchment of Searing Ray (54, -27, D:1) a frilled lizard skeleton (54, -15, D:1) a +0 short sword (61, -20, D:1) a +0 dagger (63, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (0, 4, D:2) a +0 sling (2, 4, D:2) a ball python corpse (2, 6, D:2) a bat corpse (4, -6, D:2) a rat corpse (6, 0, D:2) a bat corpse (17, -5, D:2) a +0 dagger a +0 ring mail a goblin skeleton (17, 0, D:2) a +0 club a kobold skeleton (20, 14, D:2) a +0 scale mail (22, 7, D:2) a jackal skeleton (23, 6, D:2) a hobgoblin skeleton (26, -13, D:2) a +0 robe (28, 29, D:2) a +0 club a goblin skeleton (29, 23, D:2) a +0 robe (35, 30, D:2) a +0 trident (38, 26, D:2) an adder skeleton (39, 4, D:2) a +0 dagger a goblin skeleton (45, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (49, -4, D:2) a quokka corpse (skeletalised by now) (49, 9, D:2) a frilled lizard corpse (skeletalised by now) (51, -6, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, 9, D:3) a +0 dagger of venom (unseen) (6, 8, D:3) an amulet of magic regeneration