Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 1197146071109902383 499 dungeon1234 the Magician (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on June 20, 2026. Slain by a crocodile zombie (6 damage) ... in an ossuary. The game lasted 00:05:55 (3272 turns). dungeon1234 the Magician (Deep Elf Conjurer) Turns: 3272, Time: 00:05:56 Health: -1/32 AC: 5 Str: 4 XL: 6 Next: 94% Magic: 12/27 EV: 11 Int: 25 God: Gold: 198 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth +++ b - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 198 gold pieces. Inventory: Missiles f - 4 curare-tipped darts Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) e - a +0 cloak of stealth (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery b - a ring of magical power (worn) Scrolls f - a scroll of fear Potions g - 2 potions of magic a - a potion of ambrosia L - 2 potions of lignification h - 2 potions of haste r - a potion of resistance d - a potion of moonshine f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.4 Spellcasting * Level 7.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 100% 2d8 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 20% 3d12 14% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 80% 3-7/arc 2% 2 Scorch Fire 18% 2d5 10% 2 Cause Fear Hex 4% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26764 Ossuary (1/1) Zot: 5949 Temple: D:4-7 Altars: Xom Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 93% to hit) You feel a surge of power! You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. (Press . to maintain the ray.) The crocodile zombie bites you. A crocodile zombie is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 93% to hit) You feel a surge of power! You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie! The crocodile zombie is almost destroyed. (Press . to maintain the ray.) The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * A crocodile zombie is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (almost destroyed, 93% to hit) You feel a surge of power! You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is almost destroyed. (Press . to maintain the ray.) The crocodile zombie bites you. You die... # ## # ≈# #≈# #≈ #≈ ≈≈# #≈≈#≈ #≈# ≈ ##~~#~####~###≈≈ #.~◊~◊#.#.#◊~≈≈# +#~#~~~≈.~~≈~~~#≈ ..~~~.~@.~~~~..~≈ .##+##Z##~##~~~≈ #.#...# # ###.∩.# #∩..# ##### You could see a crocodile zombie. Vanquished Creatures 2 black bears (D:4) A brain worm (D:4) A scorpion (D:4) An orc priest (D:4) Crazy Yiuf (D:3) An iguana (D:4) A mummy (Ossuary) 2 adders (D:3) 3 gnolls (D:4) 2 dart slugs 5 orcs 5 endoplasms 8 hobgoblins 2 quokkas 7 ball pythons 9 bats A frilled lizard (D:3) 5 goblins 6 kobolds 3 rats A butterfly (D:4) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 192 | D:1 | Learned a level 2 spell: Searing Ray 214 | D:1 | Found a faded altar of an unknown god. 1360 | D:3 | Reached XP level 3. HP: 19/19 MP: 10/10 1362 | D:3 | Reached skill level 5 in Conjurations 1881 | D:3 | Encountered Crazy Yiuf 2322 | D:3 | Killed Crazy Yiuf 2323 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2328 | D:3 | Learned a level 4 spell: Fulminant Prism 2333 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2434 | D:4 | Reached skill level 5 in Spellcasting 2528 | D:4 | Reached XP level 5. HP: 28/28 MP: 13/15 2727 | D:4 | Reached XP level 6. HP: 25/32 MP: 15/17 2924 | D:4 | Found a shimmering altar of Xom. 3086 | D:5 | Entered Level 5 of the Dungeon 3089 | D:5 | Encountered Menkaure 3226 | D:5 | Found a sand-covered staircase. 3232 | Ossuary | Entered an ossuary 3272 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic D:3: layout_basic, uniq_crazy_yiuf_cottage D:4: layout_basic, xom_butterflies D:5: layout_layer_cave, grunt_dithmenos_smoke_and_mirrors, minmay_temple_entry_mist, nicolae_ossuary_entry_plus, uniq_menkaure Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 7 | 7.4 Conjurations | 5 6 7 | 7.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 2 || 4 Melee: Unarmed | 2 | || 2 Staff | | 2 || 2 Cast: Magic Dart | 20 | 1 || 21 Searing Ray | 50 | 62 || 112 Read: Identify | 1 | 4 || 5 Fear | 1 | || 1 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Vulnerability | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 7 | 15 || 22 Dodge: Dodged | 11 | 7 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3285 | 3039 | 246 | 13 | 2471 | 6 | 547.5 | Dungeon | 3235 | 2989 | 246 | 13 | 2453 | 5 | 647.0 | Ossuary | 49 | 49 | 0 | 0 | 18 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1154 daAuts D:4: 702 daAuts D:1: 651 daAuts D:2: 624 daAuts D:5: 102 daAuts Ossuary: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+