dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 38, D:1) a +0 robe (3, 0, D:1) a +0 whip (3, 36, D:1) a +0 short sword (3, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 7, D:1) a +0 club (10, 4, D:1) a +0 dagger (11, 25, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, 5, D:1) a +0 club (27, 44, D:1) a rat corpse (skeletalised by now) (28, 12, D:1) 5 large rocks (36, 4, D:1) a scarab talisman (37, -6, D:1) a +0 whip (39, 35, D:1) a bat corpse (skeletalised by now) (54, 23, D:1) a +1 dagger of venom Level 2 of the Dungeon [Shop] Eleaguar's Armour Emporium a +0 leather armour (28 gold) the +4 scale mail of the Many Wonders {Harm rPois Regen+ Int-3} (404 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +1 kite shield of reflection (224 gold) a +0 plate armour (252 gold) the +10 tower shield of Ignorance {rN+ Int-4} (851 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 ring mail (56 gold) a +2 barding (490 gold) a +0 ring mail (56 gold) (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (1, 1, D:2) a rat corpse (skeletalised by now) (1, 9, D:2) a +1 dagger of draining (still there?) 2 stones (still there?) (3, 3, D:2) a +0 short sword (3, 4, D:2) a frilled lizard corpse (skeletalised by now) (5, 10, D:2) an adder corpse (skeletalised by now) (13, -21, D:2) a +0 halberd a gnoll corpse (15, -21, D:2) a parchment of Passwall (21, -4, D:2) a +0 club (24, -21, D:2) a +0 spear a gnoll corpse (30, 12, D:2) a ribbon worm corpse (34, -17, D:2) a +0 ring mail (39, -15, D:2) a +0 dagger (40, -15, D:2) a +0 short sword a kobold corpse (55, -12, D:2) a rat corpse a hobgoblin corpse