Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 3922339765083397487 67 dungeon1234 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 25, 2026. Slain by an orc ... wielding a +0 mace (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:07 (1131 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1131, Time: 00:04:07 Health: 0/19 AC: 0 Str: 4 XL: 3 Next: 98% Magic: 7/15 EV: 18 Int: 30 God: Gold: 69 SH: 0 Dex: 13 Spells: 8/11 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of regeneration Stlth ++ c - +6 ring of intelligence HPRegen 1.03/turn (no ring) MPRegen 0.28/turn d - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Missiles b - 5 datura-tipped darts g - 3 poisoned darts Armour a - a +0 robe (melded) h - a +1 pair of gloves Jewellery c - a +6 ring of intelligence (worn) e - an amulet of reflection f - an amulet of regeneration (worn) Talismans d - an inkwell talisman (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.6 Spellcasting * Level 5.3(5.8) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 84% 2d7 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16868 Altars: Dithmenos Gozag Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You encounter an orc. It is wielding a +0 mace. The gnoll shouts! The orc shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The bat misses you. The endoplasm completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The hobgoblin shouts! The bat closely misses you. The endoplasm barely misses you. The gnoll hits you from afar with a +1 heavy spear! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 heavy spear (89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The bat hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The orc hits you with a +0 mace. You die... ######## ##.?....## ##........## #......:...# #..........# #....<.....# #....ğ...^.# #...gb.....# ##.);.j...## #...o.ğ....# #............ #..........#. #............ #..........## ...........# .##.......... You could see 2 gnolls, an orc, an endoplasm, a hobgoblin and a bat. Vanquished Creatures 2 adders A gnoll (D:3) A dart slug (D:2) 5 orcs (D:3) 5 endoplasms 4 hobgoblins 4 jackals (D:2) 2 quokkas 2 ball pythons (D:1) 2 bats A goblin (D:1) A kobold (D:2) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Found Kusoff's Antique Armour Emporium. 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 369 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:2 | Found a faded altar of an unknown god. 845 | D:2 | Found an opulent altar of Gozag. 890 | D:2 | Reached skill level 5 in Conjurations 890 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/14 1052 | D:3 | Found a shadowy altar of Dithmenos. 1131 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, serial_shops, shop D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_gd D:3: layout_rooms, nicolae_overflow_crystal_walls, lemuel_crystal_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Magic Dart || 18 Searing Ray || 31 Armour: None || 4 Dodge: Dodged || 16 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1130 | 236 | 894 | 0 | 0 | 3 | 376.7 | Dungeon | 1130 | 236 | 894 | 0 | 0 | 3 | 376.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 579 daAuts D:1: 485 daAuts D:3: 66 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+