Dungeon Crawl Stone Soup version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 9084023073502398561 130 dungeon1234 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on July 27, 2026. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:22 (1396 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1396, Time: 00:06:23 Health: 0/24 AC: 6 Str: 10 XL: 4 Next: 89% Magic: 13/13 EV: 11 Int: 25 God: Gold: 105 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) f - +2 cloak {rPois} rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ g - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) f - a +2 cloak of poison resistance (worn) Jewellery d - an amulet of dissipation g - a +6 ring of strength (worn) Talismans e - an inkwell talisman Scrolls c - a scroll of fear {unknown} e - a scroll of summoning {unknown} h - 3 scrolls of enchant armour {unknown} m - a scroll of noise {unknown} n - a scroll of torment {unknown} o - a scroll of immolation {unknown} q - a scroll of identify {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of might {unknown} j - 2 potions of enlightenment {unknown} k - 2 potions of mutation {unknown} l - a potion of heal wounds {unknown} p - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.3 Spellcasting * Level 5.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 70% 2d7 1% 2 b - Fulminant Prism Conj/Alch 10% 3d9 24% 4 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Kiss of Death Conj/Necr 84% 2d11 2% 1 Confusing Touch Hex 6% N/A 24% 3 Gloom Hex/Necr 12% N/A 24% 3 Summon Seismosaurus Egg Summ/Erth 6% N/A 61% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16603 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 flail. The searing ray hits the gnoll! You kill the gnoll! The gnoll shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You encounter a gnoll. It is wielding a +0 spear. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll barely misses you. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll barely misses you. You see here an iguana corpse. Magic courses through your body. The gnoll hits you with a +0 flail! You die... ##.# #.## .#.# #..# #.# .#.# ##.# #.# .#.# #.# #.# .#.# #.### #.# ##### .#.# #...# #.###..... .#.# ###.###.#..).. .#.# #...#.#..###### .#.# ###.@ğğ>....... .#.# ###.#.####### .#.# #.#.# .#.# #.#.. .#.# #.#### .#.# ... .#.# #.# ...# #.# †####### You could see 2 gnolls. Vanquished Creatures An iguana (D:3) Terence (D:3) A gnoll (D:3) An adder (D:3) 3 dart slugs 3 ribbon worms (D:2) 8 endoplasms 8 hobgoblins 5 quokkas 10 ball pythons 4 bats 4 frilled lizards A goblin (D:2) 3 kobolds (D:1) 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 155 | D:1 | Learned a level 2 spell: Searing Ray 621 | D:2 | Reached XP level 3. HP: 18/19 MP: 7/10 630 | D:2 | Reached skill level 5 in Conjurations 953 | D:2 | Found Ehaugg's Armour Shoppe. 1204 | D:3 | Encountered Terence 1224 | D:3 | Killed Terence 1225 | D:3 | Reached XP level 4. HP: 9/22 MP: 0/12 1230 | D:3 | Learned a level 4 spell: Fulminant Prism 1235 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1294 | D:3 | Reached skill level 5 in Spellcasting 1396 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, feat_on_display D:2: layout_loops_cross, serial_shops, shop, minmay_fractal_squares_5 D:3: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 7 | || 7 Punch | 1 | || 1 Cast: Magic Dart | 16 | || 16 Searing Ray | 41 | 9 || 50 Drink: Magic | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 12 | 4 || 16 Dodge: Dodged | 23 | 2 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1395 | 401 | 994 | 0 | 0 | 3 | 465.0 | Dungeon | 1395 | 401 | 994 | 0 | 0 | 3 | 465.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 524 daAuts D:2: 502 daAuts D:3: 368 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+