Dungeon Crawl Stone Soup version 0.35-a0-825-g2ba693354f (webtiles) character file. Game seed: 3691521988337529716 142 dungeon1234 the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Aug 3, 2026. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:13:26 (1281 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1281, Time: 00:13:27 Health: -2/28 AC: 0 Str: 4 XL: 5 Next: 4% Magic: 7/18 EV: 18 Int: 25 God: Gold: 114 SH: 0 Dex: 13 Spells: 3/14 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.32/turn e - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +2 sling of draining Missiles b - 6 javelins Armour a - a +0 robe (melded) c - a scarf of shadows f - a +0 helmet Talismans e - an inkwell talisman (worn) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic {!q!d} f - 3 potions of mutation {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.0 Spellcasting * Level 5.5(6.0) Conjurations + Level 2.1(2.6) Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 d - Searing Ray Conj 72% 2d7 1% 2 w - Fulminant Prism Conj/Alch 14% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 7% 1 Call Imp Summ 16% N/A 10% 2 Construct Spike Launche Frge 16% 2d3 10% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 21% 3 Swiftness Air 8% N/A 21% 3 Airstrike Air 4% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16714 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You encounter an orc. It is wielding a +0 whip. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (87% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest miscasts a cantrip. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The searing ray hits something! The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits something. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (severely wounded, 87% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits something! You feel a bit more experienced. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ###.##.##### #.##.>.[.#### #...........# #########.#...# #.## .# #..## ##..## # #### ###..####..### ...# #.....;o).)... #..... #.###.####.### #.## #......†# #... ...####$. #.[ #### #... #.. ###.. .. .. #.. # #. ##. #####. .. You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 4 gnolls (D:2) 4 adders 5 ribbon worms (D:2) A dart slug (D:3) 4 orcs (D:3) 5 endoplasms 7 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 7 ball pythons 11 bats 4 frilled lizards 5 goblins 3 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/8 126 | D:1 | Learned a level 2 spell: Searing Ray 492 | D:2 | Reached XP level 3. HP: 19/19 MP: 11/14 932 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/16 942 | D:2 | Learned a level 4 spell: Fulminant Prism 947 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1276 | D:3 | Reached XP level 5. HP: 14/28 MP: 12/18 1281 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_rooms, minmay_tall_x D:2: cheibrodos_helix_gallery, layout_basic, chequers_avenue D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 | 2.1 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Unarmed | 1 | 2 || 3 Cast: Magic Dart | 20 | || 20 Searing Ray | 35 | 21 || 56 Armour: Robe | 18 | || 18 None | 14 | 6 || 20 Dodge: Dodged | 58 | 26 || 84 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1284 | 1190 | 94 | 0 | 0 | 3 | 428.0 | Dungeon | 1284 | 1190 | 94 | 0 | 0 | 3 | 428.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 711 daAuts D:1: 407 daAuts D:3: 165 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+