dunit Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 8, D:1) a frilled lizard skeleton (3, 9, D:1) a rat skeleton (18, -5, D:1) a +0 dagger (31, 17, D:1) a +0 robe (32, 15, D:1) a rat corpse (skeletalised by now) (42, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 16, D:1) a +0 spear (52, 13, D:1) a +0 dagger Level 2 of the Dungeon (2, 29, D:2) a +0 club 3 stones (12, 46, D:2) 4 stones (21, 0, D:2) 4 large rocks (22, 27, D:2) a +0 club a goblin skeleton (24, -4, D:2) a +0 ring mail (24, 3, D:2) a +0 short sword (33, 26, D:2) a +0 leather armour (40, 21, D:2) a +0 leather armour (46, 1, D:2) a ball python corpse (skeletalised by now) (46, 36, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +3 dagger (2, 8, D:3) a scroll of identify (3, 7, D:3) a scroll of enchant armour (8, -14, D:3) a +0 dagger (10, -9, D:3) a +0 dagger (11, -30, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, -10, D:3) a +0 short sword (32, -9, D:3) a +0 whip a gnoll skeleton (36, -30, D:3) 3 stones (39, 7, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (41, -23, D:3) a +0 quarterstaff (43, -38, D:3) 2 stones (45, -8, D:3) a +0 whip a gnoll corpse (skeletalised by now) (45, -7, D:3) a +0 flail Level 4 of the Dungeon (0, 15, D:4) a +0 helmet (1, 0, D:4) a hobgoblin corpse (skeletalised by now) (11, -12, D:4) 3 stones 13 gold pieces (13, -18, D:4) a quokka skeleton (14, -13, D:4) a +0 ring mail a +0 dagger (15, -12, D:4) a +0 leather armour a +0 flail a gnoll skeleton (16, -14, D:4) a +0 falchion 9 stones a +0 whip a kobold skeleton an orc skeleton (16, -13, D:4) a +0 club (16, -12, D:4) a +0 short sword (20, 2, D:4) a +0 scale mail an orc skeleton (20, 3, D:4) a ball python skeleton (21, -10, D:4) an iguana skeleton (21, 4, D:4) a +0 dagger a goblin skeleton (35, -2, D:4) a +0 flail (40, -13, D:4) 2 boomerangs (51, -22, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Horut's Antique Armour Emporium a +0 robe (17 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 pair of gloves (85 gold) a +0 plate armour (342 gold) (2, -5, D:5) 4 stones (4, -23, D:5) a +0 helmet (21, 4, D:5) a +0 scale mail (32, -2, D:5) a +0 hand axe an orc corpse (skeletalised by now) (33, 7, D:5) a +0 leather armour an orc skeleton (43, 11, D:5) an adder corpse (skeletalised by now) (49, 19, D:5) a +0 robe (55, -19, D:5) a +0 sling (57, -22, D:5) an adder skeleton the Necropolis (0, 0, Necropolis) a potion of curing (1, -1, Necropolis) 16 gold pieces (1, 0, Necropolis) a potion of might (1, 1, Necropolis) 2 gold pieces (21, 6, Necropolis) a river rat corpse (25, 3, Necropolis) a bullfrog corpse (41, 11, Necropolis) a +0 robe (42, 10, Necropolis) the +0 great sword of Dihorod {flame, rElec rPois rF++ rC- Int+2} rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2).