Tutorial DCSS version 0.32.1-5-gba85492886 (webtiles) character file. dwol3649 the Covered (Human Fighter) Turns: 295, Time: 00:03:18 Health: 29/29 AC: 2 Str: 16 XL: 3 Next: 56% Magic: 3/6 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power c - a ring of wizardry Skills: + Level 3.4 Fighting + Level 3.5 Armour + Level 0.9 Dodging + Level 2.2 Unarmed Combat + Level 1.3 Spellcasting + Level 0.3 Conjurations You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 30% 1 b - Mephitic Cloud Conj/Alch/Air 0% N/A 67% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You destroy the training dummy! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You hit the training dummy. The training dummy is lightly damaged. You hit the training dummy. The training dummy is moderately damaged. You hit the training dummy. The training dummy is almost destroyed. You hit the training dummy. You destroy the training dummy! This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You already know all available spells. Okay, then. Casting: Magic Dart (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. 2 rats come into view. The rat squeaks loudly. x2 A rat comes into view. Casting: Magic Dart (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (astonishingly dangerous; 67% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat squeaks loudly. A goblin comes into view. It is wielding a +0 dagger. #...# #...# #...# #...# ##.## #.## #.# ##.# #@## g....r.## .....## #### You can see a goblin (wandering) and a rat. Vanquished Creatures 3 bat skeletons (D:1) 3 training dummies (D:1) A goblin skeleton (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dwol3649 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 10 | D:1 | Got dwol3649's Anthology of Introductory Spellcasting 16 | D:1 | Learned a level 1 spell: Magic Dart 277 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 277 | D:1 | Reached XP level 3. HP: 29/29 MP: 6/6 290 | D:1 | Learned a level 3 spell: Mephitic Cloud Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 13 Armour: Robe || 46 Dodge: Dodged || 38