Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9770132416097006413 53 dydehr the Ducker (level 3, -4/29 HPs) Began as a Merfolk Gladiator on May 20, 2026. Slain by a gnoll bouda ... wielding a +0 whip (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:26 (1472 turns). dydehr the Ducker (Merfolk Gladiator) Turns: 1472, Time: 00:05:27 Health: -4/29 AC: 5 Str: 20 XL: 3 Next: 89% Magic: 3/3 EV: 13 Int: 7 God: Gold: 70 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) h - +0 cloak {Stlth+} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.24/turn j - +6 ring of strength MPRegen 0.08/turn %: no passive effects @: weakened A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - 7 javelins i - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 cloak of stealth (worn) Jewellery f - a ring of resist corrosion (worn) j - a +6 ring of strength (worn) Talismans g - an inkwell talisman Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} l - a scroll of revelation {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of lignification {unknown} j - 2 potions of enlightenment {unknown} k - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 3.9 Long Blades - Level 2.0 Throwing + Level 4.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10501 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. Press: ? - help, v - describe, . - travel A rock wall. You feel stronger. j - a +6 ring of strength (worn) You hit the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda hits you with a +0 whip! The gnoll completely misses you. You slash the gnoll bouda! The gnoll bouda is severely wounded. The gnoll misses you. The gnoll hits you with a +0 whip. The gnolls pick up the pace! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You encounter a gnoll. It is wielding a +0 spear. You completely miss the gnoll bouda. The gnoll bouda is severely wounded. You barely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnolls pick up the pace! The gnoll barely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll leaves your sight. You hit the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The gnoll leaves your sight. You closely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you but does no damage. The gnoll leaves your sight. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda completely misses you. The gnoll bouda hits you with a +0 whip! You die... j..# #..# #.####..# #.......# #####...######.# #.#..)......# ##.#..jj###.# ##.###j###.#.# #.# #jj@...# #.# #######.# #.######### ## #.........# #. #########.## ###. #...# #... #...# #.#. #...# #... ### #...# ### ##.# You could see a gnoll bouda and 3 gnolls. Vanquished Creatures A gnoll (D:2) 3 dart slugs (D:1) 3 endoplasms (D:1) 6 hobgoblins (D:1) 4 jackals (D:1) 3 ball pythons (D:1) 3 bats 5 frilled lizards (D:1) 3 goblins 7 kobolds 5 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dydehr the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 523 | D:1 | Reached XP level 3. HP: 22/28 MP: 3/3 1472 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, kennysheep_doodads, palyth_stone_intersect, kennysheep_decorative_pillar, minmay_nonomino_d4 D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.1 Long Blades | | 3.9 Throwing | | 2.0 Dodging | | 4.9 Action || total ---------------------------++------- Attack: Normal || 121 Melee: Long sword || 121 Throw: Throwing net || 1 Stab: Held in net/web || 1 Sleeping || 1 Armour: Leather armour || 75 Dodge: Dodged || 87