eachpiece Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 5, D:1) a bat skeleton (6, 15, D:1) a frilled lizard skeleton (7, 12, D:1) a frilled lizard skeleton (7, 17, D:1) a +0 club a goblin skeleton (9, 9, D:1) a +0 scale mail (9, 10, D:1) a +0 mace (9, 13, D:1) a +0 club a +0 dagger a goblin skeleton a hobgoblin skeleton a goblin skeleton (15, -3, D:1) the inkwell talisman "Hiyjazxi" {rElec} [inkwell talisman] rElec: It insulates you from electricity. (17, 2, D:1) a +0 dagger a goblin skeleton (19, 1, D:1) a rat skeleton (27, -1, D:1) a frilled lizard skeleton (27, 0, D:1) a +0 club a goblin skeleton (28, -1, D:1) a +0 ring mail (34, 31, D:1) a +0 whip (39, 28, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (9, 32, D:2) a rat skeleton (9, 33, D:2) an adder skeleton (10, 11, D:2) a +0 leather armour (13, 5, D:2) a +0 leather armour (16, 7, D:2) a jackal skeleton (16, 8, D:2) a jackal skeleton (18, 8, D:2) a +0 short sword a stone a kobold skeleton (20, 9, D:2) a bat skeleton (25, 23, D:2) a +0 dagger of speed a goblin skeleton a rat skeleton (25, 36, D:2) a ball python skeleton (25, 42, D:2) a +0 whip (28, 27, D:2) a hobgoblin skeleton (37, 42, D:2) a +0 dagger (39, 33, D:2) a +0 robe (42, 11, D:2) a parchment of Maxwell's Portable Piledriver (46, 36, D:2) a +0 hand axe the human corpse of Terence (skeletalised by now) (47, 16, D:2) a bat skeleton Level 3 of the Dungeon (6, -1, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (11, 13, D:3) a +0 morningstar (12, 16, D:3) a +0 whip (20, 3, D:3) a hound corpse (skeletalised by now) (20, 6, D:3) a +0 club the goblin corpse of Ijyb (skeletalised by now) (21, 5, D:3) a +0 short sword (29, -4, D:3) a +0 whip (33, 23, D:3) an inkwell talisman (39, 28, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (3, -5, D:4) a +0 hand axe (3, 5, D:4) 8 gold pieces (6, -2, D:4) a +0 flail a +0 club an orc corpse a goblin corpse a bombardier beetle corpse (8, 2, D:4) a +0 hand axe a +0 ring mail an orc corpse (10, -2, D:4) a +0 club a hobgoblin corpse (10, 2, D:4) a +0 falchion (10, 3, D:4) a gnoll corpse (13, -5, D:4) the spore talisman of Proximity {Harm Rampage rC- MP+7} [spore talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). (19, 16, D:4) a +0 leather armour