eachpiece Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -16, D:1) a +0 whip (8, -37, D:1) a +0 ring mail (15, -44, D:1) a +0 hand axe (16, -24, D:1) a tengu skeleton (17, -5, D:1) a +0 short sword (22, -31, D:1) a stone (22, -17, D:1) a draconian skeleton (26, -21, D:1) a rat corpse (skeletalised by now) (27, -32, D:1) a rat corpse (skeletalised by now) (31, -25, D:1) a +0 leather armour (37, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -11, D:1) a +0 spear (43, -9, D:1) an inkwell talisman (46, -5, D:1) a +0 dagger (54, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (1, -25, D:2) 16 gold pieces (5, -20, D:2) 2 scrolls of identify (5, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (16, -15, D:2) an adder corpse (17, -1, D:2) a quokka corpse (skeletalised by now) (17, 0, D:2) a ball python corpse (skeletalised by now) (37, -13, D:2) a +0 quarterstaff