eachpiece Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -24, D:1) a +0 mace (14, -31, D:1) a +0 club a rat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -25, D:1) a ball python skeleton (20, 11, D:1) a +0 short sword (22, -27, D:1) a quokka skeleton (22, -2, D:1) a rat skeleton (30, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, -27, D:1) a ball python skeleton (34, -16, D:1) a +0 robe (37, -23, D:1) a +0 dagger 5 stones (37, 5, D:1) a frilled lizard corpse (skeletalised by now) (39, 4, D:1) a bat corpse (skeletalised by now) (40, -35, D:1) a quokka corpse (skeletalised by now) (52, -13, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 18, D:2) a +0 dagger (2, 30, D:2) a hobgoblin corpse (skeletalised by now) (4, -6, D:2) a rat corpse (skeletalised by now) (4, -4, D:2) a +0 dagger (4, 13, D:2) a +0 dagger (4, 17, D:2) a +0 club a gnoll corpse (skeletalised by now) (10, 25, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (13, -8, D:2) a bat corpse (skeletalised by now) (19, 12, D:2) a +0 spear a goblin corpse (skeletalised by now) (21, 23, D:2) a bat skeleton (23, 30, D:2) a +0 spear (26, 20, D:2) a rat corpse (skeletalised by now) (27, -4, D:2) a ball python skeleton (30, 30, D:2) 3 stones a +0 club (32, 2, D:2) a +0 dagger a goblin skeleton (36, 28, D:2) a frilled lizard skeleton (38, 18, D:2) a +0 dagger (41, 34, D:2) a +0 club (43, 7, D:2) a bat skeleton (43, 36, D:2) a ball python corpse (skeletalised by now) (56, 3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tuzesas's Weapon Emporium a +0 long sword (35 gold) 4 atropa-tipped darts (36 gold) a +0 dagger (20 gold) a +0 whip (25 gold) 2 boomerangs (40 gold) (7, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (14, -4, D:3) a bat corpse (skeletalised by now) (18, -28, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, -20, D:3) a +0 dagger (19, -29, D:3) a +0 short sword an orc corpse (skeletalised by now) (19, -23, D:3) a +0 dagger a goblin skeleton (20, -24, D:3) a bat skeleton (21, -30, D:3) a +0 whip a +0 dagger a +0 chain mail a +0 dagger a +0 quarterstaff 5 stones an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -42, D:3) a parchment of Magic Dart (26, -37, D:3) a jackal corpse (skeletalised by now) (33, -29, D:3) a +0 club a goblin corpse (skeletalised by now) (33, -1, D:3) a +0 whip a +0 club an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (34, -2, D:3) a +0 mace a +0 ring mail a +0 hand axe a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (35, -9, D:3) an adder corpse (skeletalised by now) (37, -24, D:3) a frilled lizard skeleton (49, -13, D:3) a +0 falchion a bat corpse (skeletalised by now) (51, -8, D:3) a +0 whip a +0 flail a +0 club a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, -2, D:3) a +0 short sword (59, 10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -11, D:4) a scroll of teleportation (2, 2, D:4) a +0 hand axe an orc skeleton (3, 2, D:4) an iguana corpse (skeletalised by now) (8, 33, D:4) a +0 short sword a +0 leather armour (15, 35, D:4) 2 stones a +1 dagger of protection a kobold skeleton (17, -13, D:4) a quokka skeleton (17, 18, D:4) a scroll of teleportation (18, 21, D:4) a +0 robe (25, -6, D:4) a +0 robe (28, -7, D:4) a +0 dagger (36, 26, D:4) a +0 club a stone (41, 31, D:4) a +0 spear (42, 32, D:4) a +0 plate armour a +0 scale mail (44, 31, D:4) a ball python corpse (skeletalised by now) (45, 29, D:4) a +0 short sword a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, 18, D:4) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, -11, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 trident (13, -11, D:5) a +0 mace (13, -10, D:5) a +0 whip a +0 mace a +0 short sword (27, -21, D:5) a hound corpse (skeletalised by now) (36, -35, D:5) a +0 scale mail (36, -11, D:5) a hound skeleton (40, 0, D:5) a +0 flail a +0 whip a gnoll skeleton (42, 0, D:5) a +0 flail a gnoll skeleton (43, 0, D:5) a +0 spear a gnoll skeleton (44, -2, D:5) a +0 rapier (55, -21, D:5) a +0 giant club (63, -15, D:5) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (63, -14, D:5) a +0 short sword a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (65, -36, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (4, 2, D:6) an iguana skeleton (5, 2, D:6) a +0 spear a +0 flail a +0 spear a +0 scale mail a gnoll skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (8, 6, D:6) a +0 whip (16, -21, D:6) a +0 hand axe a +0 scale mail (16, 3, D:6) a +0 giant club (17, -1, D:6) a +0 ring mail (18, -20, D:6) a +0 club (19, -11, D:6) a +0 dagger (20, -21, D:6) a +0 dagger a +0 robe an orc skeleton (23, 9, D:6) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (24, 9, D:6) a +0 dagger (26, 7, D:6) a +0 club a stone (26, 8, D:6) a +0 dagger (27, 5, D:6) a +0 robe (40, -12, D:6) a +0 quarterstaff (43, -12, D:6) a +0 whip an orc skeleton (44, -13, D:6) a +0 whip a +0 leather armour a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (45, -14, D:6) a +0 falchion (47, -13, D:6) a +0 falchion (52, 8, D:6) a black bear skeleton (65, 22, D:6) a +1 shortbow of flaming a centaur corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (9, -6, D:7) a +0 hand axe a +0 scale mail a +0 club a +0 leather armour (9, -5, D:7) a +0 short sword a +0 ring mail (10, -6, D:7) a +2 dagger of protection a +0 ring mail (11, -57, D:7) a +0 robe a +0 dagger the elf skeleton of Dowan (13, -60, D:7) a +0 short sword a +0 chain mail (14, -60, D:7) an amulet of reflection (32, -24, D:7) a +0 buckler (32, -21, D:7) a +0 club (34, -17, D:7) a +0 dagger a +0 robe (34, -15, D:7) a +0 trident a +0 ring mail (35, -31, D:7) a +0 hand axe (35, -18, D:7) a +0 hand axe a +0 chain mail (37, -15, D:7) an orb of mesmerism Level 8 of the Dungeon (4, -40, D:8) a +0 spear a +0 spear (4, -39, D:8) a +0 spear (5, -39, D:8) a +0 spear (6, -39, D:8) a +0 spear a +0 scale mail (7, 0, D:8) a +0 whip (11, 10, D:8) a +0 mace of draining (12, 10, D:8) a +0 dagger a +0 robe (13, 9, D:8) a +0 trident a +0 chain mail (15, -35, D:8) a parchment of Kinetic Grapnel (16, -31, D:8) a +0 spear (21, -22, D:8) a +0 sling (22, -13, D:8) a +0 heavy flail (26, -13, D:8) a +0 scale mail (32, -33, D:8) a +0 robe (33, -11, D:8) a +0 whip (33, -10, D:8) a +0 short sword (34, -24, D:8) 5 large rocks (34, -10, D:8) 5 stones a +0 dagger (34, -9, D:8) a +0 short sword (35, -10, D:8) a +0 dagger (35, -9, D:8) 2 stones a +0 club (38, -29, D:8) a +0 chain mail (41, -29, D:8) a +0 scale mail (51, 8, D:8) 6 stones (55, -10, D:8) a +0 chain mail (62, 0, D:8) 4 stones Level 9 of the Dungeon (1, 16, D:9) a +0 flail of concussion a +0 robe (9, 26, D:9) a +0 club (11, 27, D:9) a +0 club a +0 leather armour (11, 29, D:9) a +0 short sword a +0 leather armour (21, -3, D:9) a +0 longbow (21, 14, D:9) a parchment of Mephitic Cloud (22, 12, D:9) a +0 robe a +4 hand axe (22, 15, D:9) a +0 robe a +4 falchion (23, 15, D:9) a +0 robe a +0 mace a +0 robe a +5 flail of freezing (34, 27, D:9) a parchment of Poisonous Vapours (48, -6, D:9) 3 flux baubles (51, -24, D:9) a +0 leather armour (51, 17, D:9) a +0 dagger (55, 12, D:9) a +0 club (61, -9, D:9) a +0 dagger a +0 robe (61, -8, D:9) a +0 club (62, -8, D:9) a +0 falchion a +0 chain mail (67, 19, D:9) a +0 sling (69, -25, D:9) a ring of see invisible (69, 1, D:9) a scroll of teleportation Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 sling of Pelalup {heavy, rPois Dex+3 Stlth+} (4800 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Xenomit {Fly rN+ Str+5 Int+2 Slay-6} (1820 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the +3 dagger of Warchin {venom, rF- Dex+3} (2370 gold) rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet of Jealousy {Acrobat Dex+6} (4960 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+6: It affects your dexterity (+6). the +1 leather armour of Duty {Harm rF+ rCorr} (2660 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 scale mail of Insecurity {Str+2} (2520 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the amulet "Jufror" {Spirit Int+2} (4120 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). the +3 short sword "Kiezol" {freeze, *Corrode +Blink Str-3 Dex+9} (4140 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the ring of Foasola {rC+ Dex+3} (3830 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the +7 whip "Killer Bee's Foe" {antimagic, rC+ Str+3 Int+3} (6910 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the blade talisman of Difacly {rPois Dex+4 Stlth+} (11760 gold) [blade talisman] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the +7 dagger "Liepn" {holy, Str+3} (5190 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the air staff of Xygakhau {Fly rElec Stlth+ Air} (3690 gold) [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. the dragon-coil talisman of Akecviak {Harm Stlth+} (7200 gold) [dragon-coil talisman] Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. the +3 whip "Bosutini" {flame, rElec Stlth+} (3630 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Tiegh {rElec rPois rF+ Int+3 Dex-2} (4310 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the +4 whip of Analysis {holy, Str+5 Int+3 Stlth+} (5110 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Baum" {Fly rF++ Str-3} (3480 gold) [ring of protection from fire] Fly: It grants you flight. rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). the conjuration staff "Huvybiruno" {rPois rN+ Conj} (4040 gold) [staff of conjuration] rPois: It protects you from poison. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. the ring of Trepidation {Will+ EV+5 Slay+5} (6960 gold) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). [Shop] Ecycloix's Antique Armour Shoppe a +0 plate armour (504 gold) a +2 pair of boots (462 gold) a +0 helmet of light (322 gold) a +0 robe (25 gold) +1 golden dragon scales (2436 gold) the +0 leather armour of Sanoxze {rC+ Str+4} (683 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 ring mail of willpower (448 gold) a +0 chain mail (168 gold) (10, -1, D:10) a +0 falchion (10, 0, D:10) a +0 short sword a +0 dagger of flaming a +0 robe (11, 0, D:10) a +0 club a +0 ring mail (11, 4, D:10) a +0 short sword a +0 ring mail (18, -16, D:10) a +0 spear (20, 0, D:10) a +0 flail (27, -31, D:10) a +0 flail a +0 chain mail (28, -31, D:10) a +0 mace (28, -30, D:10) a +0 dagger a +0 robe (28, -29, D:10) a +0 dagger a +0 robe (28, -28, D:10) a +0 war axe a +0 chain mail (28, -27, D:10) a +0 short sword a +3 leather armour (29, -31, D:10) a +0 hand axe an orc skeleton (29, -29, D:10) a +0 dagger a +0 robe (40, -14, D:10) a +0 giant club a +0 giant club (42, 3, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a wellspring talisman (3, 11, D:11) a +0 shortbow (4, -11, D:11) a -2 morningstar (4, -10, D:11) a -3 long sword (6, -14, D:11) a -1 mace (10, -17, D:11) a scroll of teleportation (16, -16, D:11) a staff of cold a +1 robe of cold resistance (21, -22, D:11) a +0 trident (23, -19, D:11) a +0 giant club a +0 giant spiked club (32, -35, D:11) a +0 shortbow (33, -35, D:11) a +0 orcbow a +0 orcbow (34, -35, D:11) a +0 orcbow a +0 shortbow (47, -7, D:11) a +0 dagger a +2 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 13, Lair:1) a +0 ring mail (5, 10, Lair:1) a +0 robe (15, -6, Lair:1) a human skeleton (16, -6, Lair:1) a human skeleton (16, -5, Lair:1) a human skeleton (18, -8, Lair:1) a human skeleton (24, 6, Lair:1) a yak skeleton (41, -13, Lair:1) the scarab talisman of Penn {rElec rPois rF+ Dex-4} [scarab talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). (41, -5, Lair:1) a blink frog skeleton (45, -22, Lair:1) a scroll of teleportation Level 2 of the Lair of Beasts (15, -8, Lair:2) a +0 quarterstaff (23, 17, Lair:2) a +0 leather armour (25, 23, Lair:2) a scroll of teleportation (38, 19, Lair:2) a +0 scale mail (48, 3, Lair:2) a +0 long sword (49, -14, Lair:2) a scroll of teleportation (49, 2, Lair:2) a +0 trident (50, 4, Lair:2) a +0 mace (50, 5, Lair:2) a +0 halberd (62, 19, Lair:2) a +0 rapier (69, 2, Lair:2) a +0 chain mail (71, 8, Lair:2) a +0 club Level 3 of the Lair of Beasts (11, -8, Lair:3) a black mamba skeleton (19, -25, Lair:3) a +0 heavy battleaxe (23, -18, Lair:3) a +0 long sword (27, -4, Lair:3) a +0 club (36, 24, Lair:3) a +0 buckler (40, 17, Lair:3) a +0 mace (41, 21, Lair:3) a +0 quarterstaff (43, 22, Lair:3) a +0 hand axe (46, -13, Lair:3) a +0 chain mail (56, -8, Lair:3) a +0 chain mail (56, 15, Lair:3) a scroll of teleportation Level 4 of the Lair of Beasts (11, -6, Lair:4) a parchment of Petrify (19, -46, Lair:4) a +0 chain mail (19, -30, Lair:4) a +0 ring mail (33, -48, Lair:4) a +0 chain mail (34, -49, Lair:4) a blink frog skeleton (43, -9, Lair:4) a parchment of Scorch (52, -8, Lair:4) a +0 falchion (55, -47, Lair:4) a +0 barding of earth (58, -19, Lair:4) the +0 leather armour "Sus Emiplu" {MP+4} MP+4: It affects your magic capacity (+4). It cannot be enchanted further. Level 5 of the Lair of Beasts (4, 17, Lair:5) a +0 long sword (10, 10, Lair:5) 20 gold pieces (28, 35, Lair:5) a +0 chain mail (33, 37, Lair:5) 20 gold pieces (38, 29, Lair:5) a cane toad corpse