Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.1-1-g848d7226f3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8698893825352972197, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name eadaral -rc /dgldir/rcfiles/crawl-0.32/eadaral.rc -macro /dgldir/rcfiles/crawl-0.32/eadaral.macro -morgue /dgldir/morgue/eadaral/ -webtiles-socket /crawl-master/webserver/sockets/eadaral:2024-11-27.11:07:09.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x624a03e3d8de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x624a03e4ba2a]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x624a03e3ddba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x721bda51b320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x721bda511692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x624a04048115]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x624a044abbe7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc0259a) [0x624a045a759a]: /usr/games/crawl-0.32(+0xc030a5) [0x624a045a80a5]: /usr/games/crawl-0.32(main+0x1f7) [0x624a03d776a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x721bda5001ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x721bda50028b]: /usr/games/crawl-0.32(_start+0x25) [0x624a03d780c5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000721bda5e67a7 in __GI___wait4 (pid=612782, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000721bda5e67a7 in __GI___wait4 (pid=612782, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000624a03e3df8c in call_gdb (file=0x721bda6da4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 574327\000\000\000\000\000\000" #2 0x0000624a03e4ba48 in do_crash_dump () at dbg-asrt.cc:692 t = 1732706025 dir = "/dgldir/morgue/eadaral/" name = "/dgldir/morgue/eadaral/crash-eadaral-20241127-111345.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x721bda6da4e0 <_IO_2_1_stderr_> #3 0x0000624a03e3ddba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000721bda511692 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = rooms, absdepth0 = 5 Level vaults: layout_rooms lemuel_coloured_pillars_altar minmay_temple_entry_hall st_stairs_10 corner_web_ring kennysheep_generic_room_4 uniq_eustachio uniq_menkaure Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel your willpower return. o - a scroll of identify A jackal comes into view. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal but does no damage. You hear a bark! You hear a shout! You hear a bark! A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. An adder comes into view. The jackal moves out of view. You shoot a sling bullet. The sling bullet hits the adder but does no damage. An orc comes into view. It is wielding a +0 falchion. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. You see here a scorpion corpse. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet closely misses the jackal. x2 The sling bullet barely misses the orc. A giggling sprite leaps out and smacks the jackal with its own front paw. You kill the jackal! A giggling sprite leaps out and makes the jackal trip over its own paws. You kill the jackal! A jackal comes into view. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is heavily wounded. The jinxing sprites lose interest in you. You block the adder's attack. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Your Ranged Weapons skill increases to level 5! You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet barely misses the jackal. An iguana comes into view. You shoot a sling bullet. The iguana hisses angrily. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The orc hits you with a +0 falchion. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the iguana. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the iguana. The jackal closely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the iguana. The iguana is moderately wounded. The jackal barely misses you. An orc wizard comes into view. It is wielding a +0 dagger. You block the jackal's attack. You shoot a sling bullet. The sling bullet closely misses the jackal. The orc wizard shouts! The sling bullet hits the iguana. The iguana is severely wounded. You block the jackal's attack. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet completely misses the iguana. The sling bullet hits the orc wizard. The orc wizard is moderately wounded. The jackal bites you. The jackal bites you but does no damage. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet barely misses the iguana. The sling bullet barely misses the orc wizard. A giggling sprite leaps out and makes the orc wizard trip over its own feet. The orc wizard is heavily wounded. The iguana bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is severely wounded. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is severely wounded. The iguana bites you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. The iguana completely misses you. You hear a shout! You shoot a sling bullet. The sling bullet closely misses the iguana. The sling bullet hits the orc wizard. The orc wizard is almost dead. A giggling sprite leaps out and makes the orc wizard trip over its own feet. You kill the orc wizard! The jinxing sprites lose interest in you. The iguana closely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You block the iguana's attack. You shoot a sling bullet. The sling bullet barely misses the iguana. The iguana seems less drained. An orc comes into view. It is wielding a +0 dagger. The iguana bites you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the iguana. You kill the iguana! Your Evocations skill increases to level 2! You shoot a sling bullet. The sling bullet closely misses the orc. A giggling sprite leaps out and smacks the orc with its own hand. You kill the orc! The sprites lose interest in your situation. An orc comes into view. It is wielding a +0 club. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 61% to hit) You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. You kill the orc! You feel your willpower return. An orc comes into view. It is wielding a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (61% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (61% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (chance to call a sprite on attack: 67%, 61% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. A giggling sprite leaps out and bonks the orc with its +0 dagger. The orc is moderately wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (moderately wounded, heavily drained, chance to call a sprite on attack: 67%, 61% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. A giggling sprite leaps out and smacks the orc with its own hand. You kill the orc! The sprites lose interest in your situation. You feel your willpower return. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! An orc wizard comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The orc wizard shouts! The sling bullet hits the orc wizard. The orc wizard is heavily wounded. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard points at you and mumbles some strange words. You are confused. You are too confused! You are too confused! You shoot a sling bullet. You shoot a sling bullet. The orc wizard gestures at you while chanting. The magic dart hits you! You shoot a sling bullet. You shoot a sling bullet. You shoot a sling bullet. You shoot a sling bullet. You feel less confused. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, p - orc wizard You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is almost dead. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. You kill the orc wizard! Your Shields skill increases to level 1! Items here: )) [ †††. The sprites lose interest in your situation. You feel your willpower return. Items here: )) [ †. Things that are here: a +0 dagger; a +3 ring mail; a jackal corpse A kobold comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet misses the kobold. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. A jackal comes into view. The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The jackal barks! The sling bullet hits the kobold. The kobold is severely wounded. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold throws a stone. The stone completely misses you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! No target in view! Things that are here: a +0 dagger; a +3 ring mail; a jackal skeleton p - a +3 ring mail You start removing your armour. You continue removing your +1 robe. x4 You finish removing your +1 robe. You start putting on your armour. You continue putting on your +3 ring mail. x5 You finish putting on your +3 ring mail. k - a ring of poison resistance (left hand) You feel agile. l - a +6 ring of dexterity (right hand) Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. q - a brown potion Things that are here: a +0 whip; a stone; a kobold corpse There is an open door here. Found an escape hatch in the ceiling. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Found a stone staircase leading up. o - 2 scrolls of identify (gained 1) There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 dagger; a jackal skeleton Items here: )) [ ÷. Items here: )) [ ÷÷÷. Things that are here: a +0 mace; an orc skeleton Items here: ))) [[ ÷÷÷. There is an open door here. There is an open door here. There is a shaft here. You now have 203 gold pieces (gained 10). You now have 208 gold pieces (gained 5). Found a stone staircase leading down. You sense a monster nearby. You open the door. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. An orc comes into view. It is wielding a +0 club. There is an open door here. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is severely wounded. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 218 gold pieces (gained 10). An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. A giggling sprite leaps out and doodles on the ogre's face. The ogre is almost dead. You shoot a sling bullet. The sling bullet hits the ogre. You kill the ogre! Your Translocations skill increases to level 2! No target in view! The sprites lose interest in your situation. You feel your willpower return. You open the door. There is an open door here. Found a stone staircase leading up. Found a stone staircase leading down. The orc shouts! An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a +0 leather armour You now have 229 gold pieces (gained 11). There is an open door here. You sense a monster nearby. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You extend your mandibles. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You hear a howl! A howler monkey comes into view. You hear an angry hiss. You shoot a sling bullet. The sling bullet closely misses the howler monkey. A ball python comes into view. The ball python moves out of view. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is lightly wounded. The howler monkey barely misses you. You shoot a sling bullet. The sling bullet barely misses the howler monkey. The howler monkey hits you but does no damage. The howler monkey closely misses you. You shoot a sling bullet. The sling bullet closely misses the howler monkey. The howler monkey hoots and howls with incredible vigour! You shoot a sling bullet. The sling bullet barely misses the howler monkey. The howler monkey barely misses you. The howler monkey completely misses you. You shoot a sling bullet. The sling bullet closely misses the howler monkey. The howler monkey hits you. You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is moderately wounded. You block the howler monkey's attack. The howler monkey hits you. You shoot a sling bullet. The sling bullet closely misses the howler monkey. The howler monkey hits you but does no damage. You retract your mandibles. The howler monkey hoots and howls with incredible vigour! You shoot a sling bullet. The sling bullet barely misses the howler monkey. The howler monkey closely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The howler monkey barely misses you. You shoot a sling bullet. The sling bullet closely misses the howler monkey. The sling bullet hits the ball python but does no damage. A giggling sprite leaps out and ties the ball python's tail in a knot. You kill the ball python! A giggling sprite leaps out and insults the howler monkey's ancestors. The howler monkey is severely wounded. The howler monkey hits you but does no damage. The howler monkey closely misses you. You shoot a sling bullet. The sling bullet hits the howler monkey! You kill the howler monkey! You have reached level 8! You feel stronger. The sprites lose interest in your situation. You feel your willpower return. You see here a howler monkey corpse. You see here a ball python corpse. You open the door. A bombardier beetle comes into view. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle! The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The bombardier beetle waves its antennae. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The bombardier beetle waves its antennae. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! Your magical contamination has completely faded away. You shake off the liquid fire. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You kill the bombardier beetle! You open the door. You see here a bombardier beetle corpse. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. Found an escape hatch in the floor. No target in view! o - 5 scrolls of identify (gained 3) There is an escape hatch in the floor here. As you open the door, it creaks loudly! There is an open door here. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. i - 3 potions of enlightenment As you read the scroll of identify, it crumbles to dust. j - a potion of might As you read the scroll of identify, it crumbles to dust. n - 2 potions of haste As you read the scroll of identify, it crumbles to dust. q - a potion of degeneration You drop 2 potions of haste. You drop a potion of degeneration. What level of the Dungeon? (default 4, ? - help) There is an open door here. There is an escape hatch in the floor here. You see here a hobgoblin corpse. You see here a bombardier beetle corpse. You see here a ball python skeleton. You see here a howler monkey skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. n - a dark potion You open the door. There is an open door here. o - 2 scrolls of identify (gained 1) A centaur comes into view. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! The centaur shoots an arrow. The arrow closely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet closely misses the centaur. A giggling sprite leaps out and bonks the centaur with its +0 orcbow. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet hits the centaur! You kill the centaur! Your life force feels restored. No target in view! The sprites lose interest in your situation. Your magical contamination has completely faded away. You feel your willpower return. Magic restored. HP restored. You now have 239 gold pieces (gained 10). You see here a +0 orcbow. You now have 249 gold pieces (gained 10). You sense a monster nearby. You see here a +0 orcbow. q - a +0 orcbow q - a +0 orcbow (weapon) You see here a +0 mace. r - a scroll labelled MOTREUN MATYAGG An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 trident. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard gestures at you while chanting. You are confused. You are too confused! You are too confused! You shoot an arrow. The orc wizard casts a spell at you. You are more confused. You shoot an arrow. You shoot an arrow. The orc wizard hits you but does no damage. You shoot an arrow. The orc wizard barely misses you. You shoot an arrow. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. The orc wizard hits you but does no damage. You shoot an arrow. The arrow hits the orc wizard but does no damage. An orc wizard comes into view. It is wielding a +2 dagger of holy wrath. The orc wizard misses you. You shoot an arrow. The orc wizard hits you with a +2 dagger of holy wrath. The orc wizard barely misses you. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The orc wizard hits you but does no damage. You shoot an arrow. The orc wizard casts a spell at you. The puff of flame hits you. The orc wizard hits you but does no damage. You shoot an arrow. The arrow misses the orc wizard. x2 A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. The orc wizard is moderately wounded. A giggling sprite leaps out and makes the orc wizard trip over its own feet. The orc wizard is lightly wounded. You feel less confused. The jinxing sprites lose interest in you. You block the orc wizard's attack. The orc wizard hits you but does no damage. Fire: q) +0 orcbow Press: ? - help, Shift-Dir - straight line The orc wizard barely misses you. An orc priest comes into view. It is wielding a +0 club. You extend your mandibles. You dig through the rock wall. You feel drained. The orc wizard seems less drained. The orc wizard gestures at you while chanting. The puff of flame hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You dig through the rock wall. You feel drained. The orc wizard attacks as it pursues you! The orc wizard misses you. You shoot an arrow. The arrow closely misses the orc wizard. The orc wizard seems less drained. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard completely misses you. You retract your mandibles. You shoot an arrow. The arrow hits the orc wizard! The orc wizard is almost dead. The orc wizard hits you but does no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. The orc wizard misses you. You shoot an arrow. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The arrow hits the orc wizard. You kill the orc wizard! You shoot an arrow. The arrow hits the orc wizard! You kill the orc wizard! The orc wizard hits you with a +2 dagger of holy wrath. You shoot an arrow. The arrow barely misses the orc wizard. The arrow hits the orc priest but does no damage. The orc wizard hits you with a +2 dagger of holy wrath. You shoot an arrow. The arrow hits the orc wizard! You kill the orc wizard! You shoot an arrow. The arrow hits the orc priest! The orc priest is severely wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest looks braver for a moment. You shoot an arrow. The arrow closely misses the orc priest. The arrow hits the orc. The orc is moderately wounded. A giggling sprite leaps out and smacks the orc with its own hand. You kill the orc! A giggling sprite leaps out and doodles on the orc priest's face. You kill the orc priest! The jinxing sprites lose interest in you. Your life force feels restored. Key pressed, stopping explore. Unknown command. You feel your willpower return. Items here: )))) [[[ †. As you read the scroll of identify, it crumbles to dust. r - a scroll of brand weapon As you read the scroll of identify, it crumbles to dust. n - a potion of lignification As you read the scroll of brand weapon, it crumbles to dust. Your +0 orcbow crackles with electricity. q - a +0 orcbow of electrocution (weapon) Things that are here: a +0 trident; a +0 chain mail; an orc corpse Found an escape hatch in the floor. You sense a monster nearby. A sleepcap comes into view. You shoot an arrow. The arrow hits the sleepcap. Lightning courses through the sleepcap! The sleepcap is severely damaged. You shoot an arrow. The arrow hits the sleepcap. The sleepcap is severely damaged. The sleepcap completely misses you. You shoot an arrow. The arrow hits the sleepcap. The sleepcap is almost destroyed. The sleepcap closely misses you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. You shoot an arrow. The arrow hits the sleepcap. You destroy the sleepcap! No target in view! Found a stone staircase leading down. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You extend your mandibles. You dig through the translucent rock wall. You feel drained. You retract your mandibles. There is a stone staircase leading down here. Found a white marble altar of Elyvilon. There is a stone staircase leading down here. o - a murky coppery potion A bombardier beetle comes into view. You shoot an arrow. The arrow hits the bombardier beetle. Lightning courses through the bombardier beetle!! You kill the bombardier beetle! Your life force feels restored. Your Armour skill increases to level 3! r - a wand of paralysis (5) You see here a bombardier beetle corpse. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of paralysis. Ijyb zaps a wand. You easily resist. You shoot an arrow. The arrow misses Ijyb. Ijyb zaps a wand. Your stasis prevents you from being paralysed. You shoot an arrow. The arrow closely misses Ijyb. You shoot an arrow. The arrow barely misses Ijyb. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot an arrow. The arrow hits Ijyb but does no damage. A giggling sprite leaps out and bonks Ijyb with her +0 dagger. Ijyb is lightly wounded. You block Ijyb's attack. You shoot an arrow. The arrow hits Ijyb! Ijyb is heavily wounded. A giggling sprite leaps out and makes Ijyb trip over her own feet. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You shoot an arrow. The arrow hits Ijyb but does no damage. Lightning courses through Ijyb! You kill Ijyb! No target in view! The sprites lose interest in your situation. r - a wand of paralysis (10) (gained 5 charges) There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You see here a +0 robe. m - 3 scrolls of immolation (gained 1) There is a shaft here. You feel your willpower return. You now have 262 gold pieces (gained 13). As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. An iguana comes into view. You shoot an arrow. The arrow hits the iguana but does no damage. Lightning courses through the iguana! The iguana is almost dead. You shoot an arrow. The arrow hits the iguana! You kill the iguana! Your Hexes skill increases to level 5! No target in view! No target in view! No target in view! No target in view! You see here an iguana corpse. You sense a monster nearby. You see here 2 curare-tipped darts. s - 2 curare-tipped darts You sense a monster nearby. An orc comes into view. It is wielding a +2 whip of venom. You shoot an arrow. The arrow hits the orc. The orc shouts! The orc is lightly wounded. You hear an angry hiss. An adder comes into view. You shoot an arrow. The arrow barely misses the orc. You shoot an arrow. The arrow hits the orc! You kill the orc! The adder barely misses you. Your Ranged Weapons skill increases to level 6! You shoot an arrow. The arrow barely misses the adder. The adder barely misses you. The adder completely misses you. You shoot an arrow. The arrow hits the adder! You kill the adder! No target in view! Things that are here: a +2 whip of venom; an adder corpse; an orc corpse j - 2 potions of might (gained 1) You open the door. 2 jackals come into view. The jackal barks! x2; You hear a shout! You hear a bark! A gnoll comes into view. It is wielding a +0 flail. You hear a shout! The gnoll shouts! You hear a shout! You shoot an arrow. The arrow hits the jackal. You kill the jackal! You hear a shout! You hear a bark! You shoot an arrow. The arrow hits the jackal. You kill the jackal! You shoot an arrow. The arrow hits the gnoll. Lightning courses through the gnoll!! You kill the gnoll! No target in view! A gnoll comes into view. It is wielding a +0 club. You shoot an arrow. The arrow closely misses the gnoll. You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow completely misses the gnoll. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. You shoot an arrow. The arrow hits the gnoll! Lightning courses through the gnoll! You kill the gnoll! No target in view! A gnoll comes into view. It is wielding a +0 club. You see here a +0 club. You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! Things that are here: a +0 club; a gnoll corpse Things that are here: a +0 flail; a jackal corpse An orc comes into view. It is wielding a +0 club. You shoot an arrow. The orc shouts! The arrow hits the orc. The orc is severely wounded. You hear a shout! You hear a bark! You shoot an arrow. The arrow closely misses the orc. You shoot an arrow. The arrow hits the orc but does no damage. The orc is severely wounded. An orc comes into view. It is wielding a +0 flail. You shoot an arrow. The arrow hits the orc! You kill the orc! You shoot an arrow. The arrow barely misses the orc. You shoot an arrow. The arrow hits the orc. Lightning courses through the orc!! You kill the orc! An orc comes into view. It is wielding a +0 morningstar. You shoot an arrow. The orc shouts! The arrow hits the orc! You kill the orc! No target in view! You now have 271 gold pieces (gained 9). An orc comes into view. It is wielding a +0 club. The orc shouts! The orc moves out of view. An orc comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the orc but does no damage. You shoot an arrow. The arrow hits the orc. Lightning courses through the orc! You kill the orc! Your Fighting skill increases to level 3! You shoot an arrow. The arrow hits the orc! You kill the orc! No target in view! No target in view! You sense a monster nearby. Things that are here: a +0 club; a +0 chain mail; an orc corpse You now have 291 gold pieces (gained 20). Things that are here: a +0 flail; a +0 leather armour; an orc corpse A jackal comes into view. You shoot an arrow. The arrow hits the jackal! You kill the jackal! No target in view! Found a stone staircase leading up. Things that are here: a +0 morningstar; an orc corpse A hound comes into view. You shoot an arrow. The hound barks! The arrow hits the hound. The hound is lightly wounded. You shoot an arrow. The arrow misses the hound. You shoot an arrow. The arrow hits the hound! Lightning courses through the hound! You kill the hound! No target in view! No target in view! No target in view! No target in view! You see here a hound corpse. Found a stone staircase leading down. You sense a monster nearby. t - a scroll labelled SUIHIOR TUSH An orc comes into view. It is wielding a +0 flail. You shoot an arrow. The orc shouts! The arrow hits the orc but does no damage. You shoot an arrow. The arrow barely misses the orc. You block the orc's attack. The orc closely misses you. You shoot an arrow. The arrow hits the orc. Lightning courses through the orc! You kill the orc! No target in view! No target in view! No target in view! Things that are here: a +0 flail; a +0 leather armour; an orc corpse There is a stone staircase leading down here. There is a stone staircase leading down here. Things that are here: a +0 flail; a +0 leather armour; an orc corpse Things that are here: a +0 flail; a jackal corpse Things that are here: a +0 club; a gnoll corpse Found a stone staircase leading up. There is an escape hatch in the ceiling here. Done exploring. Done exploring. As you read the scroll labelled SUIHIOR TUSH, it crumbles to dust. Your body is wracked with pain! Ouch! That really hurt! It was a scroll of torment. Okay, then. What level of the Dungeon? (default 5, ? - help) There is a stone staircase leading down here. You climb downwards. The water moccasin hisses angrily. Found a stone staircase leading up. There is a stone staircase leading up here. A water moccasin is nearby! Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The water moccasin bites you but does no damage. You shoot an arrow. The arrow hits the water moccasin. The water moccasin is lightly wounded. A giggling sprite leaps out and ties the water moccasin's tail in a knot. The water moccasin is moderately wounded. The water moccasin barely misses you. You block the water moccasin's attack. You shoot an arrow. The arrow closely misses the water moccasin. The water moccasin closely misses you. The water moccasin barely misses you. You shoot an arrow. The arrow closely misses the water moccasin. The water moccasin seems less drained. You block the water moccasin's attack. You shoot an arrow. The arrow hits the water moccasin! The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The water moccasin bites you but does no damage. You block the water moccasin's attack. You shoot an arrow. The arrow closely misses the water moccasin. A giggling sprite leaps out and makes the water moccasin trip over its own tail. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You shoot an arrow. The arrow misses the water moccasin. The water moccasin bites you. The water moccasin barely misses you. You shoot an arrow. The arrow barely misses the water moccasin. A giggling sprite leaps out and ties the water moccasin's tail in a knot. The water moccasin is almost dead. The water moccasin barely misses you. The water moccasin bites you but does no damage. You shoot an arrow. The arrow hits the water moccasin! Lightning courses through the water moccasin! You kill the water moccasin! Your Shields skill increases to level 2! The sprites lose interest in your situation. Key pressed, stopping explore. Unknown command. Magic restored. You feel your willpower return. HP restored. You see here a water moccasin corpse. You sense a monster nearby. No target in view! An ogre comes into view. It is wielding a +0 giant club. Found a scroll labelled FOAF JAMEHURON. Found a stone staircase leading down. The ogre shouts! You shoot an arrow. The arrow completely misses the ogre. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. A black bear comes into view. You shoot an arrow. The arrow barely misses the ogre. The black bear growls angrily. A giggling sprite leaps out and smacks the ogre with its own hand. The ogre is lightly wounded. A scorpion comes into view. The ogre hits you with a +0 giant club! You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. Fire: q) +0 orcbow (elec) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 76% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. You block the ogre's attack. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 76% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the ogre. The curare-tipped dart barely misses the black bear. The ogre seems less drained. The ogre barely misses you. Throw: dart (curare) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to call a sprite on attack: 50%, 76% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the ogre. The curare-tipped dart hits the black bear. The black bear is poisoned. The black bear struggles to breathe. The black bear seems to slow down. The black bear is moderately wounded. The ogre closely misses you. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1-1-g848d7226f3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [eadaral] Species: Formicid Job: Hexslinger HP: 50/58; mods: 0/0 MP: 10/11; mod: 0 Stats: 16 (16) 16 (16) 20 (20) Position: (32, 45), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 7 | 3 | 274 | 22/168 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 2 | 36 | 6 | 1177 | 127/350 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 2 | 6 | 3 | 310 | 58/168 Dodging | X | 2 | 7 | 2 | 280 | 102/178 Stealth | X | 1 | 1 | 0 | 0 | 0/29 Shields | X | 2 | 6 | 2 | 99 | 10/89 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 6 | 2 | 227 | 77/150 Conjurations | X | 1 | 0 | 0 | 0 | 0/59 Hexes | X | 2 | 7 | 5 | 575 | 45/212 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 2 | 8 | 2 | 170 | 64/106 Fire Magic | X | 1 | 0 | 1 | 51 | 1/100 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/70 Earth Magic | X | 1 | 0 | 0 | 0 | 0/35 Alchemy | X | 1 | 0 | 0 | 0 | 0/29 Invocations | X | 2 | 8 | 2 | 211 | 105/106 Evocations | X | 2 | 8 | 2 | 188 | 62/126 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #54: 171 #165: 41 Attributes: #12: 291 #34: 1 #49: 436 Mutations: antennae: 3 (innate) clever: 1 clumsy: 1 strong: 1 four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #16: +0 orcbow of electrocution eq slot #1, inv slot #3: scarf of harm eq slot #6, inv slot #15: +3 ring mail eq slot #7, inv slot #10: ring of poison resistance eq slot #8, inv slot #11: +6 ring of dexterity eq slot #9, inv slot #7: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #......# ###......+ ........+ #......# #......# #..<...# ##.†....# #..###### #@## ...####O####### ......^h......# .....##(#####.. ..## #s# ... ... ....., ..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>