eadaral Level 1 of the Dungeon (0, 0, D:1) 6 stones (7, 14, D:1) a bat corpse (skeletalised by now) (8, 24, D:1) a +0 scale mail (9, -4, D:1) a rat corpse (skeletalised by now) (15, 7, D:1) 4 large rocks (16, 3, D:1) a stone a goblin corpse (skeletalised by now) (16, 4, D:1) a stone (18, 16, D:1) a +0 spear (21, 40, D:1) a +0 scale mail (23, 23, D:1) a ball python skeleton (24, 10, D:1) 2 stones (25, 10, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (26, 39, D:1) a staff of death (28, -2, D:1) a +0 mace a kobold corpse (skeletalised by now) (30, 4, D:1) a +0 robe (31, 22, D:1) a +0 mace (37, 6, D:1) a +0 trident (39, -12, D:1) a hobgoblin corpse (skeletalised by now) (46, 28, D:1) a +0 dagger 2 stones (50, -9, D:1) a +0 club (53, -9, D:1) a +0 leather armour (57, 29, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, -28, D:2) a +0 hand axe (6, -5, D:2) a +0 spear (15, -34, D:2) a ring of poison resistance (21, -23, D:2) an adder corpse (skeletalised by now) (25, -16, D:2) a +0 dagger (27, -32, D:2) an amulet of reflection (28, -28, D:2) a bat corpse (28, -9, D:2) a potion of heal wounds