eadaral Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) 4 stones (2, -4, D:1) a +0 robe (2, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 21, D:1) a +0 dagger 5 stones (2, 23, D:1) a +0 mace (5, 23, D:1) a +0 dagger (11, 4, D:1) a +0 ring mail (15, 0, D:1) 7 stones (21, 5, D:1) a bat skeleton (22, -5, D:1) a maw talisman (23, 22, D:1) a +0 mace (23, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 16, D:1) a +0 hand axe (31, -2, D:1) 9 stones (36, -12, D:1) a +4 ring of slaying (42, 18, D:1) a +0 leather armour (43, 25, D:1) 5 stones (48, -10, D:1) a quokka skeleton (48, 3, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) Great Wizards, Vol. VII (0, 3, D:2) a potion of mutation (2, 1, D:2) 5 stones (4, -2, D:2) a bat corpse (5, -7, D:2) a bat corpse (7, -7, D:2) 14 gold pieces