eadaral Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -1, D:1) a ball python corpse (skeletalised by now) (5, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 10, D:1) a +0 ring mail (14, 6, D:1) a +0 club (26, -3, D:1) a +0 whip (30, 9, D:1) 7 stones (30, 22, D:1) a rat skeleton (30, 23, D:1) a +0 dagger (30, 26, D:1) a bat corpse (skeletalised by now) (31, 19, D:1) a jackal corpse (skeletalised by now) (31, 23, D:1) a bat corpse (skeletalised by now) (31, 27, D:1) a +0 spear (32, 23, D:1) a jackal corpse (skeletalised by now) (32, 24, D:1) a jackal skeleton (38, 40, D:1) a hobgoblin corpse (skeletalised by now) (40, -2, D:1) a frilled lizard corpse (skeletalised by now) (42, 45, D:1) a +0 club (42, 46, D:1) a bat corpse (skeletalised by now) (43, 46, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, -16, D:2) a +0 club (19, -21, D:2) a +0 hand axe (24, -22, D:2) 2 gold pieces (24, -18, D:2) a potion of curing (27, -22, D:2) a scroll of identify (27, -21, D:2) a +0 spear