eadaral Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -22, D:1) a +0 leather armour (9, -35, D:1) a +0 short sword a +0 club a rat corpse (skeletalised by now) (9, -24, D:1) a bat skeleton (11, -37, D:1) a ball python corpse (skeletalised by now) (11, -36, D:1) a frilled lizard corpse (skeletalised by now) (12, -37, D:1) a bat corpse (skeletalised by now) (16, -15, D:1) a frilled lizard skeleton (17, -14, D:1) a +0 dagger (18, -12, D:1) a +0 dagger (23, -29, D:1) a +0 short sword a kobold skeleton (23, -28, D:1) a bat skeleton (28, -27, D:1) a +0 short sword (30, -16, D:1) a bat skeleton (31, -33, D:1) 4 stones (31, -27, D:1) a +0 dagger a goblin skeleton (33, -19, D:1) a +0 mace (35, -7, D:1) a beast talisman (39, -24, D:1) 6 stones (47, -26, D:1) a +0 short sword 3 stones (47, -23, D:1) a +4 sling Level 2 of the Dungeon [Shop] Hafalem's Jewellery Shop an amulet of magic regeneration (300 gold) a ring of positive energy (200 gold) a ring of flight (175 gold) a ring of fire (250 gold) a ring of willpower (250 gold) a ring of see invisible (150 gold) [Shop] Gozo's Jewellery Shop an amulet of guardian spirit (330 gold) an amulet of magic regeneration (330 gold) a ring of magical power (220 gold) a serpent talisman (330 gold) a +4 ring of protection (396 gold) a ring of ice (275 gold) the ring of Reimbursement {rElec rF+ rN+ Dex+4 SInv} (534 gold) [ring of see invisible] Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a ring of ice (275 gold) the ring of the Doomed Soursop {rF++ Int-5 Dex+6 SInv} (457 gold) [ring of see invisible] Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. SInv: It lets you see invisible. (0, 0, D:2) an adder corpse (3, -4, D:2) a rat corpse (skeletalised by now) (14, -13, D:2) a +0 sling (20, -4, D:2) a jackal corpse (skeletalised by now) (20, -3, D:2) a jackal corpse (skeletalised by now) (25, -8, D:2) 6 stones (27, -9, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (27, -8, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (27, 2, D:2) 2 stones (29, -8, D:2) a +0 club a +0 animal skin a +0 club a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, 18, D:2) a +0 club (37, 19, D:2) a +0 club 2 stones (40, -7, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, -7, D:2) a +0 whip (42, 29, D:2) a +0 robe (43, 25, D:2) a +0 dagger (44, -11, D:2) a hobgoblin corpse (skeletalised by now) (44, -5, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (45, -11, D:2) a +0 leather armour (45, -5, D:2) a ball python corpse (skeletalised by now) (45, -4, D:2) a +0 chain mail (46, -4, D:2) a +0 robe a hobgoblin skeleton (46, 21, D:2) a stone a +0 club (51, 23, D:2) a +0 short sword (51, 29, D:2) a ball python skeleton (53, -8, D:2) 3 potions of degeneration (56, 4, D:2) a rat skeleton (61, 27, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 1, D:3) a +0 hammer (1, -2, D:3) a +0 hammer (1, -1, D:3) a +0 hammer (1, 0, D:3) a +0 hammer (1, 2, D:3) a +0 hammer (2, -1, D:3) a +0 hammer (2, 0, D:3) a +0 hammer (3, -7, D:3) a +0 dagger of draining a goblin skeleton (3, -2, D:3) a +0 hammer (3, 0, D:3) a +0 hammer (6, -10, D:3) 2 stones a +0 club a kobold skeleton