eadaral Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (1, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 13, D:1) a +0 whip (10, 35, D:1) a jackal corpse (skeletalised by now) (10, 36, D:1) a jackal corpse (skeletalised by now) (11, -5, D:1) a bat corpse (skeletalised by now) (15, 17, D:1) a hobgoblin skeleton (16, -9, D:1) a bat corpse (skeletalised by now) (18, 3, D:1) a bat corpse (skeletalised by now) (19, 38, D:1) a +0 club (22, 38, D:1) a +1 mace of protection (33, 28, D:1) a +0 robe (35, 45, D:1) a +0 whip a gnoll skeleton (38, 28, D:1) a stone (40, 41, D:1) a ball python corpse (skeletalised by now) (41, 10, D:1) a +0 mace (42, 50, D:1) a rat corpse (skeletalised by now) (51, 45, D:1) a +0 short sword (54, 13, D:1) a +0 dagger a quokka skeleton (54, 28, D:1) a rat skeleton (59, 41, D:1) a ball python corpse (skeletalised by now) (59, 42, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (1, 5, D:2) a +0 leather armour (14, -1, D:2) a +0 club a rat skeleton a jackal skeleton (15, -11, D:2) a +0 hammer of holy wrath (unseen) (20, -15, D:2) a +0 hand axe (22, 12, D:2) a +0 long sword (24, -27, D:2) an adder corpse (skeletalised by now) (28, -24, D:2) a rat skeleton (28, -21, D:2) a +0 club 3 stones a kobold skeleton (33, -14, D:2) a +0 plate armour