eadaral Level 1 of the Dungeon (8, 10, D:1) a hobgoblin corpse (skeletalised by now) (11, 30, D:1) a rat corpse (skeletalised by now) (12, 17, D:1) a hobgoblin corpse (skeletalised by now) (16, 7, D:1) 2 stones (18, 4, D:1) 5 boomerangs (19, -10, D:1) a +0 club (20, 32, D:1) a bat corpse (skeletalised by now) (23, -17, D:1) a +0 club a goblin skeleton (35, 28, D:1) a +0 mace (40, 1, D:1) a bat skeleton (41, -6, D:1) 6 stones (43, 5, D:1) a rat skeleton (45, 19, D:1) a ball python corpse (skeletalised by now) (45, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -5, D:1) a frilled lizard skeleton (49, -3, D:1) a quokka skeleton (52, 17, D:1) a +0 dagger (55, 17, D:1) a +0 dagger (58, 12, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -29, D:2) a +1 whip of flaming (4, -23, D:2) a bat corpse (8, -16, D:2) a +0 scale mail (10, -40, D:2) a jackal corpse (10, -3, D:2) a +0 scale mail the human corpse of Terence (skeletalised by now) (11, -39, D:2) a jackal corpse (13, -19, D:2) 2 poisoned darts (18, -47, D:2) a +0 dagger (20, -48, D:2) a +0 mace (20, -47, D:2) a +0 leather armour