eadaral Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -28, D:1) a bat skeleton (34, -30, D:1) a +0 short sword 5 stones a +0 short sword a jackal skeleton a rat skeleton a jackal skeleton a kobold skeleton a jackal skeleton a ball python skeleton (37, -32, D:1) a hobgoblin skeleton (43, -40, D:1) 6 stones (45, -39, D:1) a +0 dagger (47, -30, D:1) a +0 mace of protection (52, -17, D:1) a +0 ring mail (52, -16, D:1) a +0 spear Level 2 of the Dungeon (9, -10, D:2) a +0 club (10, 23, D:2) a +0 robe (11, -10, D:2) a frilled lizard corpse (skeletalised by now) (12, 17, D:2) a jackal corpse (skeletalised by now) (13, 18, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, 11, D:2) a +0 sling (23, 6, D:2) an adder corpse (skeletalised by now) (33, 1, D:2) the quill talisman "Kizezal" {Dex+3 Slay+3} [quill talisman] Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (37, 0, D:2) 3 stones (47, -9, D:2) 5 stones (51, 23, D:2) a +0 helmet (57, 3, D:2) a ball python skeleton (63, 4, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) an inkwell talisman (32, -8, D:3) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (32, -7, D:3) a +0 club a +0 flail (44, -15, D:3) a bombardier beetle corpse (48, 39, D:3) a +0 whip a +0 whip a +0 robe a +0 club a gnoll corpse a gnoll corpse