eadaral Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (5, 5, D:1) a +0 hand axe (7, -27, D:1) a hobgoblin corpse (skeletalised by now) (7, 8, D:1) a +0 club (7, 13, D:1) a +0 leather armour (11, -39, D:1) a frilled lizard skeleton (19, -40, D:1) a bat skeleton (20, -32, D:1) 8 stones (24, -35, D:1) a +0 whip (27, -41, D:1) 3 stones (32, 3, D:1) a +0 club a goblin skeleton (39, -40, D:1) a rat corpse (skeletalised by now) (39, -26, D:1) 3 stones (42, -40, D:1) a bat corpse (skeletalised by now) (45, -6, D:1) a +0 club (46, -14, D:1) a +0 hat (46, -7, D:1) a bat skeleton (46, 4, D:1) a +0 short sword (49, -28, D:1) a +0 dagger a goblin skeleton (57, 10, D:1) a ball python corpse (skeletalised by now) (59, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (20, 7, D:2) an amulet of faith (23, 10, D:2) a scroll of poison (27, 8, D:2) a +0 flail (28, 9, D:2) a book of Geomancy (29, -4, D:2) a quokka corpse (30, 14, D:2) a dart slug corpse (33, 11, D:2) a +0 spear (36, -1, D:2) a +0 battleaxe