eadaral Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (9, 18, D:1) a +0 ring mail (9, 23, D:1) a +0 scale mail (10, -14, D:1) a +0 spear (15, -23, D:1) a +0 dagger (16, 10, D:1) a +0 short sword 4 stones (17, 19, D:1) a +0 leather armour (18, 24, D:1) a frilled lizard corpse (skeletalised by now) (24, -14, D:1) a +0 dagger (26, -10, D:1) a +0 robe (26, 9, D:1) a +0 short sword (27, 14, D:1) a hobgoblin corpse (skeletalised by now) (35, 16, D:1) 2 javelins (41, -16, D:1) a +0 dagger (44, 10, D:1) a +0 club 4 stones (46, 8, D:1) a ball python skeleton (47, -10, D:1) a rat skeleton (50, 24, D:1) a +0 club (56, -1, D:1) a +0 spear (62, 28, D:1) a +0 mace (66, -23, D:1) a +0 club (68, 8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 7, D:2) the +1 ring mail of Boet {^Contam rPois Dex+6 Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (2, -2, D:2) a +0 dagger (40, 6, D:2) a maw talisman (40, 42, D:2) an adder corpse (42, 9, D:2) a ball python corpse (skeletalised by now) (43, 47, D:2) a +0 club a goblin corpse (47, 16, D:2) a +0 club