Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 17775902855257777410 144 eadaral the Conjurer (level 5, -18/40 HPs) Began as a Draconian Conjurer on Sept 5, 2025. Demolished by an ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:05:31 (3597 turns). eadaral the Conjurer (Draconian Conjurer) Turns: 3597, Time: 00:05:31 Health: -18/40 AC: 8 Str: 12 XL: 5 Next: 5% Magic: 1/8 EV: 11 Int: 21 God: Gold: 213 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . b - staff of Changing Dismemberment {rPois Str+3 Dex+5 Alch} rCold . . . (no offhand) rNeg . . . (no helmet) rPois + d - +0 cloak rElec . i - +1 pair of gloves rCorr . (no boots) SInv . (no amulet) Will +.... e - ring of willpower Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons f - a +1 whip of pain Armour d - a +0 cloak (worn) i - a +1 pair of gloves (worn) o - a scarf of harm Magical Staves b - the staff of Changing Dismemberment (weapon) {rPois Str+3 Dex+5 Alch} (You acquired it on level 1 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Alch: It increases the power of your Alchemy spells. c - a staff of earth Jewellery e - a ring of willpower (worn) n - a +6 ring of strength Scrolls k - 3 scrolls of enchant weapon l - a scroll of teleportation m - a scroll of identify Potions a - a potion of magic g - a potion of lignification h - a potion of curing j - a potion of mutation Skills: * Level 1.2 Fighting + Level 0.4 Staves * Level 2.6 Dodging + Level 2.0 Stealth + Level 0.6 Unarmed Combat * Level 2.5 Spellcasting * Level 4.8 Conjurations * Level 1.4 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fugue of the Fallen Necr 2% N/A 38% 3 Fulminant Prism Conj/Alch 9% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You open the door. There is an open door here. Found a stone staircase leading down. As you read the scroll of identify, it crumbles to dust. j - a potion of mutation There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. Unknown command. You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You don't have enough magic to cast this spell. You barely miss the ogre. You tail-slap the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You hit the ogre but do no damage. The ogre is almost dead. The ogre completely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ## #....##.# #.# #.####### #.......# #######.# #.# #.# ####.# #..O@# #.#### # ... You could see an ogre. Vanquished Creatures An orc wizard (D:3) A gnoll (D:4) 4 adders A dart slug (D:3) 3 ribbon worms 8 endoplasms A giant cockroach (D:1) 9 hobgoblins 2 jackals (D:1) 7 orcs 2 quokkas 4 ball pythons 5 bats 4 frilled lizards 3 goblins 10 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 530 | D:1 | Learned a level 2 spell: Searing Ray 1051 | D:1 | Identified a scroll of acquirement 1051 | D:1 | Acquired the staff of Changing Dismemberment {rPois Str+3 | Dex+5 Alch} 1085 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1837 | D:2 | Reached skill level 1 in Evocations 1950 | D:2 | Identified the +2 ring mail of the Known World {rElec rPois | Dex-3 Slay+5} 2400 | D:3 | Reached XP level 4. HP: 34/34 MP: 0/7 2583 | D:3 | Reached skill level 1 in Fighting 3381 | D:4 | Noticed a sky beast 3393 | D:4 | Reached XP level 5. HP: 40/40 MP: 0/8 3589 | D:4 | Noticed an ogre 3597 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_cross D:2: layout_loops_ring, dreamdust_wishing_well, minmay_misc_feat_enclosed D:3: layout_loops_ring, hangedman_decor_push, minmay_misc_feat_plants, kennysheep_generic_room_10 D:4: minmay_chambers_of_threes, layout_basic, grunt_dithmenos_smoke, serial_shops, nicolae_shop_stone Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.6 Stealth | 2 | 2.0 Evocations | 1 | 1.4 Fighting | 1 | 1.2 Staves | | 0.4 Unarmed Combat | | 0.6 Spellcasting | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 74 | || 74 Tailslap | 9 | 6 || 15 Staff | 36 | 35 || 71 Cast: Magic Dart | 18 | || 18 Searing Ray | 33 | 15 || 48 Use: Scroll | 6 | 2 || 8 Armour: Skin | 83 | 36 || 119 Dodge: Dodged | 102 | 17 || 119