Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9996245987744343684 18 eadaral the Magician (level 2, -2/21 HPs) Began as a Djinni Air Elementalist on Sept 8, 2025. Was a Follower of Dithmenos. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (753 turns). eadaral the Magician (Djinni Air Elementalist) Turns: 753, Time: 00:02:39 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 90% Gold: 25 EV: 11 Int: 16 God: Dithmenos [*.....] SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Dithmenos. Dithmenos was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of fog {unknown} Potions b - a potion of attraction {unknown} c - a potion of moonshine {unknown} d - 3 potions of might {unknown} e - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} Skills: * Level 0.2 Fighting * Level 2.2 Dodging + Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 c - Swiftness Air 13% N/A 13% 3 d - Airstrike Air 6% 2d(1-17) 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An endoplasm comes into view. The zap hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. The zap misses the goblin. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a sedimented green potion. Found a stone staircase leading up. The zap hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! The zap misses Sigmund. The zap hits Sigmund. Sigmund is moderately wounded. The zap misses Sigmund. The zap hits Sigmund. Sigmund is moderately wounded. Sigmund gestures at you while chanting. You are confused. You're too confused to cast spells. You're too confused to cast spells. Okay, then. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Something completely misses you. Something hits you! You feel less confused. Something hits you! You die... .....$...##.. ....... .!.......... #..#.. ........... #####..#. ......$. ......... ##.....## #####.<. ####.......##### #.....# .......{............###.. ...........######## ### ...!....@.#### ### ....<....#...# #.. #####.####...####### #.# #. #...).....####.# ## #......##....... ######.#...#..## .########...##..### ...........###.## # #.########..##.# # There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 5 ball pythons 3 bats An endoplasm (D:2) 2 frilled lizards 4 goblins 2 kobolds 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | eadaral set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Found a faded altar of an unknown god. 55 | D:1 | Prayed at the altar of an unknown god. 55 | D:1 | Became a worshipper of Dithmenos the Shrouded 55 | D:1 | Reached * piety under Dithmenos 158 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 741 | D:2 | Noticed Sigmund 753 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple, serial_park_tiny_2 D:2: layout_rooms, chequers_jeans, uniq_sigmund Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 57 Armour: Robe || 17 Dodge: Dodged || 11