Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9282140789548586562 60 eadaral the Magician (level 4, 0/31 HPs) Began as a Djinni Air Elementalist on Sept 10, 2025. Slain by Terence ... wielding a +1 mace of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1501 turns). eadaral the Magician (Djinni Air Elementalist) Turns: 1501, Time: 00:01:45 Health: 0/31 AC: 2 Str: 13 XL: 4 Next: 25% Gold: 73 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - +6 ring of strength Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) Potions c - 3 potions of heal wounds d - a potion of enlightenment {unknown} Skills: * Level 0.4 Fighting * Level 2.3 Dodging + Level 1.6 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Swiftness Air 18% N/A 9% 3 d - Airstrike Air 9% 2d(2-18) 28% 4 e - Sandblast Erth 36% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +1 mace of protection. Terence closely misses you. You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you with a +1 mace of protection. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Terence. The zap hits Terence but does no damage. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence but does no damage. Terence is lightly wounded. The zap hits Terence but does no damage. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Terence. The zap hits Terence but does no damage. Terence is lightly wounded. * * * LOW HITPOINT WARNING * * * Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +1 mace of protection. You die... Terence says, "And stay out!" .....####.## #.# .###....#.# #.# .# ####.#.# #.# ######## .# #...# #(# #....... .# ##..# #.# #.###### .# #>.# #.##########.#..... .# #.## #.................# .# #.#################.#.##.# .# #.#......@@..#......#....# .# ###.#.########.#.########### .# #...#.# .#.#.#.# . .# #...#.# .#.#...# # ## #...#.# .#..<#.# ###.#.# .#.###.# #.#.# .#.....# #.#.# .####### #.#.# You could see Terence. Vanquished Creatures 2 adders (D:2) A gnoll (D:1) 2 dart slugs 2 hobgoblins (D:1) 2 quokkas 8 ball pythons 4 bats An endoplasm (D:2) 4 frilled lizards A giant cockroach (D:2) 2 goblins (D:1) 4 kobolds 8 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | eadaral set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Found a faded altar of an unknown god. 295 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 705 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 705 | D:1 | Learned a level 1 spell: Sandblast 1256 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1491 | D:2 | Noticed Terence 1501 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.4 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Shock | 32 | 3 || 35 Sandblast | 27 | 11 || 38 Use: Scroll | 1 | || 1 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 9 | 7 || 16