Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 11161208194816449107 16 eadaral the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on Sept 12, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (1178 turns). eadaral the Magician (Djinni Conjurer) Turns: 1178, Time: 00:00:53 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 75% Gold: 46 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of vulnerability Skills: * Level 0.1 Fighting * Level 2.2 Dodging + Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. As you read the scroll labelled ZEGRUDDITOH, it crumbles to dust. It is a scroll of identify. e - a scroll of teleportation Blink to where? Press: ? - help, Dir - move target Okay, then. As you read the scroll labelled PEROSA ONGAAT, it crumbles to dust. It was a scroll of blinking. The air fills with toxic fumes! As you read the scroll labelled XEMPEM KASTATSO, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled HEKHISSABB, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You start waiting. You feel your willpower return. What level of the Dungeon? (default 1, ? - help) There is an open door here. You see here a bat skeleton. You see here a ball python skeleton. There is a stone staircase leading down here. You fly downwards. The endoplasm quivers. The ball python hisses angrily. The gnoll shouts! x4 There is a stone staircase leading up here. There are monsters nearby! The quokka misses you. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 spear. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Okay, then. You aren't carrying any potions. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 club. You die... ## #..#.....######.#####.######. .####.##.....### #.......# #. .'....##..#....# #..####.# #. .########.#..#.# #..# #.######. ### #.#..#.# #..# #)##..... #X# #.#..#.####..# #.##.#### ##### #.#.........## #.##.# ..#X# #.#....j##..# #.##.# #.### #.#..#..@r.## #.##.# #.#X#####.#..#.#j### #.##.# #.####....#..#.#.# #.#### #.#X##.####..#.#.# #.# #.####.#.##..#.#.# #.# ..#X##.#.##..#.#.# #.# .#####.#.##..#.#.# #.# .#^# #.......#.#.# #.# .### #.......#.#.# #.# You could see 2 gnolls and a quokka. Vanquished Creatures 2 endoplasms (D:1) 4 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Djinni Conjurer began the quest for the Orb. 0 | D:1 | eadaral set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Noticed a large abomination 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 2 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 6 | D:1 | Noticed a large abomination 7 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a large abomination 9 | D:1 | Noticed a large abomination 14 | D:1 | Noticed a large abomination 14 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 16 | D:1 | Noticed a large abomination 18 | D:1 | Noticed a large abomination 18 | D:1 | Noticed a large abomination 20 | D:1 | Noticed a large abomination 20 | D:1 | Noticed a large abomination 265 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1178 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, minmay_liquid_box, minmay_misc_feat_chi, nrook_loot_triangle D:2: layout_rooms, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_clump_tiny, grunt_ministairs_8, eino_tiny_chamber, kennysheep_generic_room_7, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 10 Searing Ray || 11 Use: Scroll || 5 Armour: Robe || 11 Dodge: Dodged || 9