Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9452880022455058347 81 eadaral the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Sept 13, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1481 turns). eadaral the Magician (Djinni Conjurer) Turns: 1481, Time: 00:01:54 Health: -1/31 AC: 3 Str: 6 XL: 4 Next: 67% Gold: 107 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 177 gold pieces. You spent 70 gold pieces at shops. Inventory: Armour a - a +1 robe (worn) Jewellery b - a +5 ring of evasion Scrolls c - 2 scrolls of enchant armour d - 7 scrolls of identify g - 2 scrolls of teleportation h - a scroll of fear {unknown} i - a scroll of vulnerability {unknown} Potions e - a potion of heal wounds f - a potion of resistance Skills: * Level 0.5 Fighting * Level 2.3 Dodging + Level 1.6 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 b - Fulminant Prism Conj/Alch 11% 3d8 19% 4 c - Searing Ray Conj 46% 2d6 2% 2 d - Magic Dart Conj 92% 1d7 1% 1 e - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ D:2 *=? Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are caught in a web! The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. The web tears apart. You reach down and open the door. There is an open door here. There is an open door here. You see here a +0 chain mail. g - 2 scrolls of teleportation (gained 1) You reach down and open the door. There is an open door here. You see here a +0 hammer. Crazy Yiuf shouts! You see here a +0 hammer. You see here a +0 hammer. Could not explore, unopened runed door. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You reach down and open the door. Crazy Yiuf screams, "Ghoul!" Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel yourself slow down. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... #...##.##....#....#.#. ###########...###.#... #.#.....###. ##### #.####...##. #⌠.)# #.# ##..##. #.*.# #.# #..##. ..) #.# #..##. #j# ### ##..... ♣♣@♣ ######[..#.. ♣.♣♣ #....'...#.. ♣♣)♣ ######...##. ♣.♣♣ #...##. ♣♣)♣♣ #...##. ♣...♣♣ #...##. ♣....♣ ####.####. #....# #....#.... #....######.##.....# You could see Crazy Yiuf (ally target) and a friendly fulminant prism. Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) An orc (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:2) 3 ball pythons 3 bats 4 frilled lizards 5 goblins 3 kobolds (D:1) 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Djinni Conjurer began the quest for the Orb. 0 | D:1 | eadaral set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 319 | D:1 | Found Nyalaxzupen's Antique Armour Emporium. 553 | D:2 | Found Ykuts's Magic Scroll Emporium. 570 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 570 | D:2 | Learned a level 1 spell: Summon Small Mammal 580 | D:2 | Bought a scroll of identify for 28 gold pieces 580 | D:2 | Bought a scroll of teleportation for 42 gold pieces 680 | D:2 | Noticed Terence 685 | D:2 | Killed Terence 842 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 974 | D:2 | Found Owefoiz's Assorted Antiques. 1024 | D:2 | Found Xusemi's Jewellery Boutique. 1063 | D:2 | Noticed Crazy Yiuf 1481 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_lakefront_shop, shop, shop_coins, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.5 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | || 45 Searing Ray | 3 | 7 || 10 Fulminant Prism | | 1 || 1 Use: Scroll | 4 | || 4 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 4 | 1 || 5