eadaral Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -6, D:1) a +0 short sword a stone (21, -8, D:1) a +0 spear (27, -36, D:1) a +0 ring mail (29, -4, D:1) a quokka corpse (skeletalised by now) (33, -18, D:1) a +0 club (34, -19, D:1) a rat skeleton (36, -60, D:1) a +0 short sword (36, -35, D:1) a bat skeleton (48, -7, D:1) a +0 whip Level 2 of the Dungeon [Shop] Onis's General Store a parchment of Fugue of the Fallen (123 gold) the +0 plate armour "Gurgh" {Resonance, ^Drain Str+5 Dex-3 Stlth+} (439 gold) ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a potion of moonshine (14 gold) a scroll of enchant armour (105 gold) a +2 heavy broad axe (394 gold) a +2 ring mail of cold resistance (294 gold) 3 poisoned darts (25 gold) a +2 robe (180 gold) a +3 plate armour of fire resistance (560 gold) a +0 ring mail (56 gold) (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club (5, 29, D:2) 5 poisoned darts (19, 14, D:2) a +0 leather armour (20, -2, D:2) a +0 club a +0 club (27, 25, D:2) a +1 dagger of holy wrath (49, 29, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Jikojat's Antique Armour Shoppe a +0 leather armour (46 gold) a +0 chain mail (138 gold) a +0 ring mail (92 gold) a +1 robe of cold resistance (296 gold) a +0 robe (20 gold) a +10 plate armour of ponderousness (1035 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 chain mail (138 gold) the +5 scale mail of the Lotus Blossom {*Silence Will- Str+7 Int+4} (1133 gold) *Silence: It may silence you when you take damage. Will-: It decreases your willpower. Str+7: It affects your strength (+7). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:3) 3 poisoned darts (1, -13, D:3) a spore talisman (2, -28, D:3) a +0 whip (5, -19, D:3) 6 boomerangs (6, -4, D:3) a +0 whip (8, 5, D:3) a +0 club (8, 8, D:3) a +0 flail (9, 11, D:3) a +0 robe (13, -18, D:3) a +0 dagger (21, 12, D:3) a +0 robe a +0 dagger (21, 14, D:3) a +0 dagger a +0 leather armour a +0 short sword (24, 4, D:3) a +0 ring mail (49, -1, D:3) a +0 rapier (49, 10, D:3) a +0 chain mail (55, -16, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -2, D:4) a +0 flail (4, 3, D:4) a +0 ring mail (17, -10, D:4) a +0 sling (17, 22, D:4) a +0 dagger (17, 24, D:4) a +0 club (20, 15, D:4) a +0 dagger (29, 12, D:4) a quill talisman (43, -9, D:4) a +0 dagger a +0 robe a +0 hand axe (44, -8, D:4) a +0 club (45, -9, D:4) a +0 flail (46, -8, D:4) a +0 club (46, -5, D:4) a +0 rapier (48, -8, D:4) a +0 short sword (49, 10, D:4) a +0 spear (50, 11, D:4) a +0 club a +0 robe a +0 whip (50, 12, D:4) a +0 club a +0 flail (60, 3, D:4) a parchment of Shock (65, -1, D:4) a +0 club Level 5 of the Dungeon (4, 26, D:5) a +0 barding (15, -13, D:5) a +0 short sword (16, -14, D:5) a +0 club a +0 hand axe a +0 short sword a +0 ring mail (16, -13, D:5) a +0 mace (34, -18, D:5) a +0 spear (37, 25, D:5) a +0 leather armour (52, 12, D:5) a +0 club (58, -10, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Joiv's Lightly-Used Armoury a -3 triple crossbow (70 gold) a -1 double sword (308 gold) a -2 hand cannon (238 gold) a -3 eveningstar (168 gold) a -2 eveningstar (238 gold) -1 golden dragon scales (1050 gold) -3 golden dragon scales (910 gold) a -3 demon whip (140 gold) a -2 quick blade (210 gold) a -3 bardiche (1 gold) (0, 0, D:6) a +0 ring mail (17, 2, D:6) a +0 mace a +0 ring mail (18, 3, D:6) a +0 club a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (18, 4, D:6) a +0 short sword (20, 2, D:6) a +0 flail (22, 0, D:6) a +0 flail a +0 flail a +0 dagger a +0 robe (35, 4, D:6) a +0 cloak (41, -2, D:6) a +0 ring mail a +0 falchion (47, 8, D:6) a +0 ring mail (48, -9, D:6) a +0 dagger (49, 12, D:6) a +0 scale mail (50, -22, D:6) a +0 giant club Level 7 of the Dungeon (14, -10, D:7) a +0 club a +0 leather armour (15, -11, D:7) a +0 spear (15, -10, D:7) a +0 flail a +0 flail (15, -9, D:7) a +0 flail (16, -13, D:7) a +0 dagger (17, -9, D:7) a +0 flail (21, -15, D:7) a +0 dagger (22, -18, D:7) a +0 leather armour a +0 flail (22, -15, D:7) a +0 robe a +0 dagger (23, -18, D:7) a +0 leather armour a +0 flail (25, -28, D:7) a +0 leather armour (25, -14, D:7) a +0 leather armour a +0 dagger a +0 orcbow (26, 28, D:7) an orb of pyromania (28, 6, D:7) a parchment of Summon Ice Beast (32, 26, D:7) a +0 halberd (33, 25, D:7) a +0 club (33, 26, D:7) a +0 flail (37, -28, D:7) a +0 scimitar a +0 robe a +0 falchion a +0 robe (37, 13, D:7) a +0 spear (38, -27, D:7) a +0 spear a +0 robe (39, -30, D:7) a +0 orcbow (39, 12, D:7) a +0 club a +2 halberd of protection (41, -10, D:7) a +0 giant club (43, -10, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Jich's Antique Weapon Emporium a +1 halberd of venom (271 gold) the +8 rapier of Goakk {drain, ^Contam +Blink rC++ SInv} (1840 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +1 great sword of electrocution (736 gold) the +4 bardiche of Qozauqyi {drain, rCorr SInv} (1467 gold) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +5 falchion of flaming (745 gold) a +0 heavy glaive (460 gold) a +2 great sword of holy wrath (690 gold) a +1 scimitar of electrocution (506 gold) a +4 short sword of venom (588 gold) [Shop] Waudutz's Jewellery Boutique a ring of poison resistance (unknown) (400 gold) an amulet of guardian spirit (unknown) (600 gold) an amulet of magic regeneration (unknown) (600 gold) a +4 ring of protection (unknown) (720 gold) a scarab talisman (250 gold) a +5 ring of evasion (unknown) (720 gold) a storm talisman (800 gold) an eel talisman (300 gold) (5, -17, D:8) a parchment of Polar Vortex (8, 0, D:8) a +0 robe a +0 dagger (9, -15, D:8) a +0 dagger a +0 robe (9, -14, D:8) a +0 hand axe a +1 scimitar a +0 robe (9, -2, D:8) a +0 dagger a +0 short sword a +0 ring mail a +0 dagger (11, -6, D:8) a +0 shortbow (12, -15, D:8) a +0 flail a +0 robe (14, -27, D:8) a +1 whip of electrocution a +2 robe of willpower (15, -26, D:8) a +0 hand axe (16, -26, D:8) a +0 dagger (17, -26, D:8) a +0 flail (23, -22, D:8) an inkwell talisman (27, -2, D:8) a parchment of Sublimation of Blood (34, -3, D:8) a +0 leather armour (36, -13, D:8) a +0 whip (36, -12, D:8) a +0 scale mail a +0 hand axe (37, -14, D:8) a +0 dagger a stone a +0 dagger (37, -13, D:8) a +0 trident 6 poisoned darts a +0 dagger (38, -23, D:8) a +0 shortbow (38, -15, D:8) a +0 dagger a +0 leather armour 3 boomerangs a +0 club (38, -13, D:8) a +0 hand axe a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 mace (38, -12, D:8) a +0 ring mail a +0 trident 4 poisoned darts a +0 short sword (38, -11, D:8) a +0 long sword (40, -17, D:8) a +0 club a +0 leather armour (40, -15, D:8) a +0 leather armour a +2 vampiric hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 0, D:9) a +4 short sword of freezing a +0 robe (3, -1, D:9) a +0 flail a +0 robe (3, 1, D:9) a +0 falchion a +0 robe a +0 war axe a +0 robe (5, 23, D:9) a +0 chain mail a +0 dagger (5, 24, D:9) a +0 leather armour a +0 dagger a +0 club (5, 25, D:9) a +0 war axe (5, 27, D:9) a +0 trident (13, 24, D:9) a +0 robe (18, 33, D:9) a +0 ring mail a +0 short sword (18, 34, D:9) a +0 chain mail a +0 battleaxe (19, 34, D:9) a +0 club (29, 28, D:9) a +2 whip of draining (33, 27, D:9) a +2 falchion a +0 robe (35, 19, D:9) a +5 falchion a +0 robe a +0 dagger a +0 robe (36, 17, D:9) a +0 shortbow (39, 16, D:9) a +0 ring mail (39, 18, D:9) 2 flux baubles (39, 26, D:9) a parchment of Apportation (40, 16, D:9) a +0 robe (41, 10, D:9) a +0 robe (41, 21, D:9) a +0 trident a +0 leather armour of willpower (41, 25, D:9) a +0 shortbow a +0 flail (42, 14, D:9) a +0 plate armour (42, 26, D:9) a +0 shortbow (43, 16, D:9) a +0 dagger (43, 18, D:9) a parchment of Poisonous Vapours (43, 27, D:9) a +0 dagger a +0 robe a +0 falchion (43, 28, D:9) a +0 dagger a +0 robe a +0 long sword (44, 28, D:9) a +0 whip a +0 chain mail a +0 whip (45, 32, D:9) a +0 leather armour (46, 16, D:9) a +0 leather armour (47, 10, D:9) a +0 trident a +0 scale mail (47, 16, D:9) the +1 chain mail of the Nuckelavee {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (47, 22, D:9) a +0 cloak a +0 robe a +3 plate armour of fire resistance a +1 sling of flaming (49, 17, D:9) a +0 giant spiked club a +0 giant club (51, 26, D:9) a +0 hand axe (53, 10, D:9) a +0 partisan a +0 chain mail (53, 22, D:9) a +1 trident a +0 robe (54, 14, D:9) a +0 rapier (55, 18, D:9) a +0 plate armour (55, 30, D:9) a +0 quarterstaff (59, 7, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 leather armour (0, 1, D:10) a +0 flail a +0 chain mail a +0 dagger (0, 2, D:10) a +0 short sword a +0 hand axe (27, 7, D:10) a +0 dire flail a +0 giant spiked club (35, 10, D:10) 2 stones a +0 dagger (36, 8, D:10) a +0 dagger (36, 9, D:10) 3 stones a +0 short sword 6 poisoned darts a +0 club (36, 10, D:10) a +0 club a +0 short sword a +0 dagger (37, 11, D:10) a +0 short sword (44, 39, D:10) the lupine talisman of Ajiost {rC+ rN++ rCorr Str-4} [lupine talisman] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (47, 43, D:10) a +0 leather armour (52, 49, D:10) a +0 club (53, 47, D:10) a +0 whip 3 stones a +0 whip (54, 46, D:10) a +0 short sword (54, 47, D:10) a +0 club a +0 dagger 6 poisoned darts a +0 dagger 4 stones (59, 54, D:10) a parchment of Jinxbite Level 11 of the Dungeon (7, 5, D:11) a +0 chain mail (7, 6, D:11) a parchment of Polar Vortex (13, -7, D:11) a +0 spear (13, -6, D:11) a +3 spear (15, -8, D:11) an electric eel corpse (skeletalised by now) (15, -7, D:11) an electric eel corpse (skeletalised by now) (19, -21, D:11) a +0 dire flail (20, 33, D:11) a +0 leather armour (27, 28, D:11) a +0 giant club (27, 30, D:11) a +0 giant club a +0 giant spiked club (28, 28, D:11) a +0 club a +0 robe 5 large rocks (28, 29, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (29, 28, D:11) a +0 giant club (29, 30, D:11) a +0 giant club a +0 giant spiked club (48, -23, D:11) a staff of necromancy (48, 9, D:11) a +0 mace (56, -16, D:11) a +0 hand axe (56, -15, D:11) a +0 dagger of electrocution (56, -13, D:11) a +1 short sword of flaming (59, -14, D:11) a +0 robe a +0 dagger (62, -24, D:11) a +0 quarterstaff (63, -5, D:11) 2 darts of disjunction Level 12 of the Dungeon (2, 8, D:12) 7 gold pieces (3, 8, D:12) 7 gold pieces (5, 5, D:12) a potion of curing (11, -17, D:12) a +1 short sword of distortion (27, 4, D:12) a +0 rapier a +0 leather armour (27, 6, D:12) a maw talisman (28, -4, D:12) 5 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts an ice cave (0, 0, IceCv) 20 gold pieces (19, 4, IceCv) a +0 robe (19, 6, IceCv) 2 boomerangs (21, 4, IceCv) a +0 chain mail of poison resistance (21, 6, IceCv) a +0 great sword (51, 1, IceCv) the +1 chain mail of Lifelessness {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further.