Dungeon Crawl Stone Soup version 0.35-a0-516-g35e06dca8b (webtiles) character file. Game seed: 2862763910657494230 91 eastream the Vexing (level 4, -2/40 HPs) Began as a Naga Hexslinger on June 14, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1591 turns). eastream the Vexing (Naga Hexslinger) Turns: 1591, Time: 00:01:17 Health: -2/40 AC: 2 Str: 11 XL: 4 Next: 57% Magic: 5/5 EV: 9 Int: 13 God: Gold: 64 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison (1%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 2 throwing nets Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of mutation {unknown} Skills: + Level 2.5 Fighting + Level 2.8 Ranged Weapons + Level 1.9 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Searing Ray Conj 0% 2d4 38% 2 Teleport Other Tloc 0% N/A 63% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9887 Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You encounter a gnoll. It is wielding a +0 flail. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. x2 Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (77% to hit) The splash of poison hits the gnoll but does no damage. The gnoll hits you with a +0 whip! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You have got your breath back. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The gnoll hits you with a +0 whip! You die... ##### #. ...# #. ## ... #.###. ... #..##. #.# ##)..#. #.# #...... #####§####.###...#. #§@ğğğ§§§§......... #§###§###§#####.### #§# #.# #.# #§# #.### ##'## #§# #...# ##...## #§# ###.# ###.....# #§###.#.#.##....... #§##....#.#........ #.........'........ You could see 3 gnolls. Vanquished Creatures 5 gnolls (D:2) An adder (D:2) 3 dart slugs 3 hobgoblins A quokka (D:1) 5 ball pythons 2 bats 3 endoplasms 2 frilled lizards 2 goblins 8 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eastream the Naga Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 190 | D:1 | Reached XP level 2. HP: 25/25 MP: 3/3 770 | D:2 | Reached skill level 1 in Armour 906 | D:2 | Reached XP level 3. HP: 30/32 MP: 4/4 1096 | D:2 | Reached XP level 4. HP: 15/39 MP: 5/5 1591 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic D:2: layout_loops_corners, minmay_hedge_maze, lemuel_flame_loot_1 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.8 Armour | 1 | 1.9 Fighting | 2 | 2.5 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 78 | 27 || 105 Ability: Spit Poison | 3 | 4 || 7 Read: Poison | | 1 || 1 Armour: Robe | 12 | 15 || 27 Dodge: Dodged | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2111 | 2097 | 14 | 0 | 1868 | 2 | 1055.5 | Dungeon | 2111 | 2097 | 14 | 0 | 1868 | 2 | 1055.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1064 daAuts D:1: 1047 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+