edng Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -11, D:1) a +0 short sword (13, -3, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (14, -5, D:1) a +0 club (15, -5, D:1) a +0 dagger a goblin skeleton (18, -7, D:1) a jackal skeleton (20, 4, D:1) 6 stones (21, -2, D:1) a +0 rapier (24, -20, D:1) a +0 flail (27, 9, D:1) a +0 sling (29, -14, D:1) a +0 club (31, -22, D:1) a +0 hand axe (38, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of see invisible (6, -9, D:2) a rat corpse (8, -7, D:2) a +0 club (10, -8, D:2) a jackal corpse (10, 1, D:2) a scroll of poison (10, 4, D:2) a +0 hand axe (20, -9, D:2) a +0 short sword a gnoll corpse (20, -8, D:2) a +0 whip (26, -4, D:2) a +0 whip a gnoll corpse (skeletalised by now) (26, 0, D:2) a hobgoblin corpse (skeletalised by now) (28, -8, D:2) a +0 club (28, -4, D:2) a +0 spear a +0 club (39, -15, D:2) a quokka corpse (skeletalised by now) (40, -6, D:2) a ball python corpse (skeletalised by now) (46, 0, D:2) 7 stones