Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 16712066856426604685 2 eggrice the Chiller (level 1, -1/14 HPs) Began as a Barachi Ice Elementalist on Mar 27, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (145 turns). eggrice the Chiller (Barachi Ice Elementalist) Turns: 145, Time: 00:00:23 Health: -1/14 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions d - a potion of resistance {unknown} f - a potion of moonshine {unknown} j - 2 potions of mutation {unknown} Skills: * Level 0.8 Fighting - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You encounter an endoplasm. The goblin hits you with a +0 dagger. The endoplasm barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. The gnoll is severely wounded. The endoplasm barely misses you. The gnoll barely misses you. The goblin hits you with a +0 dagger. Magic courses through your body. The gnoll barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) You freeze the gnoll. You kill the gnoll! The endoplasm freezes you. You are frozen. You die... #.. # ..... #.# .# .#.... ##.##.. . ......) ...#.## ###.. ........ .... ....... ......... ###.. .#.$. ........###...# ...# #.....#......###J.## #....#..###....@)..# #....#........g...# ####..##..###.........J.. .........## #.......####. .........# #...$.$..? .........# #.......$... .........# #........... ..†......# #............ ##.##..#.# #....=..#.... You could see 2 endoplasms and a goblin. Vanquished Creatures A gnoll (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Freeze || 6 Drink: Magic || 1 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 126 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 0 | 126 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+