eggrice Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -5, D:1) a rat corpse (skeletalised by now) (10, -3, D:1) a bat corpse (skeletalised by now) (11, -5, D:1) a quokka corpse (skeletalised by now) (12, 3, D:1) a +0 robe (24, -9, D:1) a +0 dagger (35, -14, D:1) a rat corpse (skeletalised by now) (43, -1, D:1) a +0 club (46, 6, D:1) a +0 robe (52, 11, D:1) a bat corpse (skeletalised by now) (63, -12, D:1) a +0 dagger (65, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (4, -3, D:2) a +0 robe (10, 2, D:2) a hobgoblin corpse (skeletalised by now) (11, -10, D:2) a +0 whip (11, 8, D:2) a +0 robe (18, -6, D:2) a +0 robe (18, 13, D:2) a hobgoblin corpse (skeletalised by now) (23, -1, D:2) a hobgoblin skeleton (24, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 7, D:2) a +0 club a kobold skeleton (31, 2, D:2) a rat skeleton (39, 23, D:2) a ball python skeleton (51, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (57, 32, D:2) a +0 trident Level 3 of the Dungeon (7, -17, D:3) a hobgoblin skeleton (8, -14, D:3) a +0 trident (18, -24, D:3) a +0 whip (36, 5, D:3) a +0 whip (44, -3, D:3) a parchment of Kinetic Grapnel (45, 6, D:3) a +0 short sword (49, -4, D:3) a +0 cloak (61, -4, D:3) a +0 trident (62, -1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ruptoasch's Antique Weapon Emporium a +0 sling (37 gold) a +0 spear (75 gold) the +2 war axe "Hehear" {drain, Dex+3 SInv} (845 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (37 gold) a +0 war axe (87 gold) a +1 athame of pain (800 gold) a +2 spear of venom (390 gold) a +0 sling (37 gold) a +0 trident (87 gold) the +5 dagger of Shame {speed, Stlth+} (1020 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:4) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (2, 13, D:4) a scroll of noise (4, -18, D:4) a +0 robe a +0 whip of flaming (6, -9, D:4) a quokka skeleton (12, 20, D:4) a +0 great sword (12, 21, D:4) a +0 dagger a goblin skeleton (13, 21, D:4) a +0 club a +0 mace of protection a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a +0 dagger the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton a goblin skeleton (14, 33, D:4) 2 poisoned darts (15, 16, D:4) a quokka corpse (skeletalised by now) (15, 21, D:4) a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton (18, 26, D:4) a +0 dagger (33, -12, D:4) a human corpse (skeletalised by now) (38, 14, D:4) a +0 orcbow Level 5 of the Dungeon (0, 0, D:5) a parchment of Slow (6, 24, D:5) a +0 flail (7, 24, D:5) a +0 spear (10, -5, D:5) a +0 leather armour (11, 19, D:5) a +0 club (13, 19, D:5) a +0 club (13, 32, D:5) a +0 leather armour (28, 1, D:5) a +0 hand axe (30, 34, D:5) 4 poisoned darts (34, 0, D:5) a +0 robe a +0 dagger (34, 1, D:5) a +0 flail (36, 21, D:5) a +0 pair of gloves of fire (42, 1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (2, 10, D:6) a +0 whip (8, 13, D:6) a +0 spear (21, 56, D:6) a +0 rapier (30, 48, D:6) a +0 pair of gloves (33, 36, D:6) a +0 ring mail a +2 heavy flail (42, 15, D:6) 8 gold pieces (46, 38, D:6) a +0 flail (47, 36, D:6) a +0 leather armour a +0 mace (50, 11, D:6) 6 gold pieces a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 robe of cold resistance a +1 mace a +0 robe (0, 1, D:7) a +3 mace a +0 robe (1, 0, D:7) a +0 war axe a +0 robe (8, 3, D:7) a +0 leather armour (10, 1, D:7) a +0 club (14, -1, D:7) a +0 club (14, 1, D:7) a +0 mace a +0 ring mail (15, -22, D:7) a +0 flail (15, 1, D:7) a +0 dagger (16, -22, D:7) a +2 heavy spear a +0 ring mail a +0 buckler (16, -20, D:7) a +0 club (16, 20, D:7) a spore talisman (17, -23, D:7) a +0 club (17, -22, D:7) a +0 whip (22, 15, D:7) a +0 robe a +0 dagger a +0 hand axe (22, 16, D:7) a +0 giant club (23, 14, D:7) a +0 halberd a +0 whip (23, 15, D:7) a +0 ring mail a +0 trident (24, 15, D:7) a +0 spear a +0 spear (24, 23, D:7) a +0 hand axe (31, 13, D:7) a +0 club (34, -1, D:7) a +0 club (41, -10, D:7) a +0 club (41, -6, D:7) a +0 club (42, -6, D:7) a +0 club a +0 dagger a +0 robe (42, -5, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon [Shop] Loadyxae's Antique Armour Boutique a +2 cloak of air (504 gold) the +2 scale mail of Inquiry {rElec Will+ Int+2} (604 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 plate armour "Wunahu" {Regen+} (400 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +1 ring mail of Donaly {Fly rF+} (401 gold) Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. a +1 leather armour of poison resistance (176 gold) a +2 chain mail of archery (320 gold) a +0 scale mail of fire resistance (176 gold) (0, 0, D:8) a +0 flail (0, 3, D:8) a -2 glaive a +0 animal skin (16, -19, D:8) a +0 spear (22, 5, D:8) a +0 dagger a +0 leather armour (23, 4, D:8) a +1 dagger of draining (24, 3, D:8) a +0 dagger a curare-tipped dart a +0 club (35, 15, D:8) a +0 cloak of air a +0 dagger (36, 15, D:8) a parchment of Lesser Beckoning (45, 9, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (4, 1, D:9) a +0 robe (7, 7, D:9) a +0 rapier (8, 15, D:9) a +0 club 3 stones (8, 18, D:9) a +0 orcbow (9, 14, D:9) a +0 dagger 7 poisoned darts a +0 dagger (10, 13, D:9) a +0 short sword 3 poisoned darts (10, 14, D:9) a +0 dagger 2 stones (10, 15, D:9) a +0 club 5 stones (10, 16, D:9) a +0 club (11, 15, D:9) a +0 dagger 4 stones (18, 45, D:9) 5 large rocks (20, 1, D:9) a +0 ring mail (21, 1, D:9) a +1 orcbow of flaming (21, 2, D:9) a +0 orcbow (21, 16, D:9) a +0 trident (46, 30, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (10, 4, D:10) a +0 flail (30, 27, D:10) a +0 giant club a +0 giant club (32, 18, D:10) a potion of attraction (32, 19, D:10) 13 gold pieces (32, 20, D:10) a scroll of identify (33, 18, D:10) a ring of flight (33, 19, D:10) 14 gold pieces (33, 20, D:10) a +0 chain mail (34, 18, D:10) 20 gold pieces (34, 19, D:10) a potion of enlightenment (34, 20, D:10) a parchment of Slow (46, 1, D:10) a +0 spear (54, 25, D:10) the +1 robe of Ugos {Harm rElec} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. It cannot be enchanted further. Level 11 of the Dungeon (2, 1, D:11) a +0 shortbow (12, -19, D:11) a +0 chain mail (27, -12, D:11) a +0 short sword (38, -10, D:11) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 poisoned darts (6, -26, Lair:1) a scarf of harm (8, 0, Lair:1) a parchment of Lee's Rapid Deconstruction (29, 9, Lair:1) 34 gold pieces (29, 10, Lair:1) a scroll of identify (29, 11, Lair:1) 13 gold pieces (30, 9, Lair:1) a +1 pair of gloves of dexterity (unseen) (30, 11, Lair:1) a ring of resist corrosion (51, -24, Lair:1) a +0 shortbow of flaming (53, -15, Lair:1) a +0 robe (60, -5, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts [Shop] Osyodgh's General Store a lightning rod (4/4) (840 gold) a scroll of brand weapon (238 gold) a scroll of identify (50 gold) a +2 plate armour of fire resistance (735 gold) a potion of resistance (unknown) (252 gold) a scroll of fog (100 gold) 3 darts of disjunction (56 gold) a parchment of Fireball (386 gold) (7, -9, Lair:2) a +0 mace (16, 18, Lair:2) a +0 ring mail (55, 24, Lair:2) a +0 flail (60, 48, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (9, -3, Lair:3) a +0 spear (11, -14, Lair:3) 4 gold pieces (11, -12, Lair:3) 6 gold pieces (12, -13, Lair:3) 5 gold pieces (13, -13, Lair:3) 7 gold pieces (15, -1, Lair:3) a wand of flame (7) (16, -14, Lair:3) 4 gold pieces (17, -11, Lair:3) 13 gold pieces (18, -8, Lair:3) 5 gold pieces (19, -1, Lair:3) a scroll of teleportation