Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 7854392146957985330 29 eggrice the Trooper (level 3, 26/29 HPs) Began as a Demonspawn Gladiator on Apr 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (664 turns). eggrice the Trooper (Demonspawn Gladiator) Turns: 664, Time: 00:00:44 Health: 26/29 AC: 4 Str: 14 XL: 3 Next: 1% Magic: 3/3 EV: 11 Int: 8 God: Gold: 26 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions d - 2 potions of heal wounds {unknown} f - 2 potions of curing {unknown} j - a potion of might {unknown} Skills: * Level 3.3 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History No target in view! f - 2 murky purple potions (gained 1) You see here a +0 hand axe. You see here a +2 hand axe of electrocution. No target in view! You open the door. There is an open door here. You now have 18 gold pieces (gained 5). You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. No target in view! e - a scroll labelled OXKOQA BITATT You now have 26 gold pieces (gained 8). You encounter a jackal. You encounter a jackal. There are monsters nearby! The jackal barks! You hear a bark! The jackal barks! The jackal closely misses you. You encounter a jackal. You hear an angry hiss. There are monsters nearby! You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. x2; The jackal closely misses you. x3 You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. x2 The jackal bites you but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.####.######.....#.#...###.. #.# #.# #.....#.#........ #.####.# #.....#.......... #......# #.....+....#.##.. ######## ####.....###.##.##.. #.............#.##.. #.###.........#.###. # #....####......... #@#.....#...#.#### #.†hh....## ...... .............. )..... ................ ..## #######.#........ #.#.####... ..#.# .. ..#.# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 4 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 6 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 89 | D:1 | Reached skill level 1 in Stealth 161 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 161 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 338 | D:1 | Reached skill level 3 in Fighting 664 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 664 | D:1 | Reached XP level 3. HP: 26/29 MP: 3/3 664 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, serial_shops, shop, minmay_lizard_pond Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | 3 | 3.3 Long Blades | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Long sword || 62 Stab: Sleeping || 7 Armour: Leather armour || 28 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 682 | 682 | 0 | 0 | 506 | 1 | 682.0 | Dungeon | 682 | 682 | 0 | 0 | 506 | 1 | 682.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 682 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+