eggrice Level 1 of the Dungeon [Shop] Loniqy's Assorted Antiques a potion of curing (84 gold) a potion of lignification (84 gold) a +0 hand axe (84 gold) 2 scrolls of identify (112 gold) a +0 robe (25 gold) a scroll of identify (56 gold) a +0 ring mail (112 gold) a scroll of poison (112 gold) a box of beasts (1120 gold) a potion of curing (84 gold) a +4 spectral lajatang (1666 gold) a potion of haste (280 gold) (0, 17, D:1) a ball python corpse (skeletalised by now) (0, 26, D:1) a staff of air (1, 6, D:1) a ball python skeleton (4, 7, D:1) a +0 dagger a quokka skeleton (6, 7, D:1) a +0 club 5 stones a kobold skeleton (6, 27, D:1) a +0 leather armour (7, 18, D:1) a +0 whip (13, 6, D:1) a +0 hand axe (15, -4, D:1) a +0 scale mail (19, -4, D:1) a rat corpse (skeletalised by now) (22, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -7, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (40, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 35, D:2) a quokka corpse (skeletalised by now) (2, 39, D:2) a frilled lizard corpse (skeletalised by now) (13, -15, D:2) a ball python corpse (skeletalised by now) (14, -5, D:2) a hobgoblin corpse (skeletalised by now) (18, -20, D:2) 5 poisoned darts (20, -14, D:2) a +0 leather armour (22, 7, D:2) a rat corpse (skeletalised by now) (22, 33, D:2) a +0 chain mail (23, -13, D:2) a +0 club (31, -5, D:2) a jackal skeleton a jackal skeleton (38, 28, D:2) a +1 great mace of draining (40, -19, D:2) a +0 ring mail (42, 2, D:2) a +0 dagger a goblin skeleton (44, -5, D:2) a +0 club (46, -18, D:2) 5 poisoned darts (46, 25, D:2) a +0 flail (47, 10, D:2) a +0 whip 4 stones (48, -6, D:2) a staff of fire Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (7, -27, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an iguana corpse (skeletalised by now) (9, -22, D:3) a +0 whip (10, -27, D:3) a +0 dagger a goblin skeleton (10, -26, D:3) a +0 dagger a kobold skeleton (11, -27, D:3) 3 stones a +0 short sword a kobold skeleton (13, -25, D:3) an iguana corpse (skeletalised by now) (13, 12, D:3) 4 poisoned darts a hobgoblin skeleton (16, -24, D:3) a +0 dagger an orc corpse (skeletalised by now) (16, -23, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (18, -32, D:3) a +0 dagger 2 stones (29, -41, D:3) a +0 club (48, -21, D:3) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon [Shop] Cuept's Weapon Shop a +0 war axe (38 gold) a +0 hand axe (33 gold) 6 curare-tipped darts (79 gold) the +5 orcbow of Equilibrium {speed, ^Drain *Slow rElec SInv} (484 gold) ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier (60 gold) a +0 orcbow (44 gold) a +0 hand axe (33 gold) a +0 rapier (60 gold) a +4 giant club (265 gold) a +2 heavy war axe (201 gold) (0, 0, D:4) a +0 robe a +0 club (1, -1, D:4) a +0 whip (3, 2, D:4) a ball python skeleton (6, 14, D:4) a +0 leather armour a +0 club (8, 2, D:4) a +0 spear a gnoll skeleton (9, 14, D:4) a +0 leather armour a +0 mace an orc skeleton (9, 16, D:4) a +0 mace (10, -6, D:4) 5 curare-tipped darts (10, 2, D:4) a +0 halberd (10, 3, D:4) a gnoll skeleton (11, 5, D:4) a jackal skeleton (13, -23, D:4) a parchment of Death's Door (15, -18, D:4) a +0 robe a +4 trident (17, -17, D:4) a water moccasin skeleton (17, 1, D:4) a +0 robe a +0 falchion (18, -19, D:4) a +0 short sword (18, 9, D:4) a +0 scale mail a boomerang a +0 mace an orc skeleton (18, 22, D:4) a +0 chain mail a +0 flail (19, -19, D:4) a +0 giant club an ogre skeleton (20, -13, D:4) a +0 dagger (21, -6, D:4) an adder skeleton (28, 12, D:4) a quokka skeleton (29, -2, D:4) a +0 dagger (33, -11, D:4) a +0 dagger a hobgoblin skeleton (33, 8, D:4) a +0 mace (34, -8, D:4) a +4 great sword a +0 robe (40, -7, D:4) a +0 chain mail (45, 21, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Odablif's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of blinking (133 gold) a scroll of fear (56 gold) a parchment of Summon Small Mammal (56 gold) a scroll of immolation (56 gold) a scroll of enchant armour (105 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) 2 scrolls of revelation (unknown) (210 gold) (1, 26, D:5) a +0 dagger (2, -5, D:5) a +0 giant club (8, 14, D:5) a +0 dagger a +0 ring mail (8, 28, D:5) a hound corpse (skeletalised by now) (26, -10, D:5) a water moccasin skeleton (27, -11, D:5) a +0 flail a +0 leather armour (27, 1, D:5) a +0 ring mail (29, -7, D:5) the +2 ring mail of the Orange Skies {rElec rN+ Regen+ Dex-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (34, -26, D:5) a +0 robe (35, -25, D:5) a +0 robe a +0 battleaxe (35, -6, D:5) a +0 dagger a +0 robe (38, 21, D:5) an iguana corpse (skeletalised by now) (38, 22, D:5) 3 flux baubles (50, -21, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (3, 57, D:6) a staff of necromancy (7, 20, D:6) a +0 whip (7, 22, D:6) a +0 halberd a gnoll skeleton (10, 21, D:6) a +0 spear a gnoll skeleton (27, 9, D:6) a +0 hand axe a +0 leather armour an orc skeleton (28, 1, D:6) a +0 ring mail (30, 17, D:6) 2 poisoned darts (30, 18, D:6) a +0 club (35, 37, D:6) a +0 leather armour a +3 short sword of venom (36, 37, D:6) a +0 short sword (36, 48, D:6) a +0 chain mail a +0 dagger (40, 42, D:6) an iguana skeleton (45, 47, D:6) a +0 club 2 boomerangs an orc skeleton (51, 5, D:6) a +0 heavy war axe (62, 16, D:6) a +0 dagger 2 boomerangs a +0 ring mail an orc skeleton (62, 17, D:6) a +0 whip a +0 leather armour an orc skeleton (63, 16, D:6) a +0 short sword 3 boomerangs (63, 17, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 3, D:7) a +0 orcbow a +3 spear a +0 club a centaur skeleton a gnoll skeleton (6, 3, D:7) a +0 spear a +2 spear of venom a +0 scale mail a gnoll skeleton (15, -29, D:7) an iguana corpse (skeletalised by now) (16, -10, D:7) a +0 scale mail (21, -15, D:7) an inkwell talisman (21, -12, D:7) a +0 barding (27, -15, D:7) a +0 long sword (29, -23, D:7) a scroll of identify (33, -14, D:7) a +0 orcbow (35, -13, D:7) a +0 club (42, -18, D:7) the +0 scale mail of the Thirsty Friars {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (42, -16, D:7) a rimehorn talisman (44, -16, D:7) 4 poisoned darts (47, -6, D:7) a +0 broad axe Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (skeletalised by now) (20, 19, D:8) a +0 sling of flaming (21, 32, D:8) a +0 morningstar (25, 37, D:8) a +4 falchion a +0 robe (28, 37, D:8) a +0 dagger a +0 robe (29, 35, D:8) a +3 flail of freezing a +0 robe (30, 35, D:8) a +2 morningstar of freezing a +0 robe (35, -1, D:8) a scroll of identify (43, 22, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (45, -6, D:8) a +0 robe (45, 21, D:8) a yak corpse (skeletalised by now) (48, 4, D:8) a +0 short sword (49, 20, D:8) a -1 glaive a +0 animal skin (49, 22, D:8) a wolf corpse (skeletalised by now) (52, 22, D:8) 8 gold pieces the Ecumenical Temple the Necropolis (1, -4, Necropolis) a potion of berserk rage (1, 4, Necropolis) a potion of berserk rage (2, -1, Necropolis) a parchment of Dispersal (2, 0, Necropolis) an amulet of dissipation (2, 1, Necropolis) a scroll of poison (2, 2, Necropolis) a scroll of teleportation (3, -1, Necropolis) the orb "Tyvyidd" {Mayhem, Bane Rampage rElec Dex+4 Stlth+} Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (unseen) (33, 29, Necropolis) a +0 hand axe (33, 30, Necropolis) a +0 shortbow (33, 31, Necropolis) a scroll of identify (35, 25, Necropolis) a +2 flail of flaming (still there?) a +3 plate armour (still there?) an orc corpse (still there?) (35, 29, Necropolis) a +0 long sword (35, 30, Necropolis) a +0 club (37, 0, Necropolis) the +5 long sword "Adoutij" {valour, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (39, 31, Necropolis) a +0 giant club