Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 13786987135672613965 19 eggrice the Chiller (level 2, -2/21 HPs) Began as a Barachi Ice Elementalist on Apr 5, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (1238 turns). eggrice the Chiller (Barachi Ice Elementalist) Turns: 1238, Time: 00:01:58 Health: -2/21 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 4/5 EV: 11 Int: 15 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of mutation {unknown} Skills: - Level 1.2 Fighting - Level 2.1 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting - Level 5.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 50% 1d8 8% 3 Ozocubu's Armour Ice 25% N/A 8% 3 Poisonous Vapours Alch/Air 12% 1d1 21% 1 Summon Ice Beast Ice/Summ 14% N/A 22% 3 Mercury Arrow Conj/Alch 6% 2d5 30% 2 Sigil of Binding Hex 3% N/A 52% 3 Anguish Hex/Necr 1% N/A 90% 4 Olgreb's Toxic Radiance Alch 3% N/A 90% 4 Starburst Conj/Fire 1% 6d3 100% 6 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder! The adder is heavily wounded. The adder bites you. You encounter a quokka. The bat barely misses you. You encounter a goblin. It is wielding a +0 dagger. The bat hits you but does no damage. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You encounter a hobgoblin. You feel sick. The bat hits you but does no damage. The hobgoblin hits you. You feel sick. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The bat hits you but does no damage. You feel sick. The bat hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The bat hits you. There is a stone staircase leading up here. You feel sick. The bat closely misses you. The adder bites you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The adder misses you. You climb upwards. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. It was a potion of brilliance. You feel clever all of a sudden. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.##.######.###.# #.##.# #.###.########## #####.##.# ####.#..)......>..# #........###..........######.# #.###....)..........#.######.# #.# #..#####.............†.... #.# #..# #........#.######.# #.# #..# #..g.......# #.# #.# #..#####.@b....#..######.# #.####......g.S...........†..# #.##...####..##.####..######## #....#.# #..##.####..# ####...# #...........# ##..# #.########.## #..# #^##..÷....# #..####.##.####### #..........# You could see an adder, a hobgoblin, a goblin and a bat. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:1) 6 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Reached skill level 1 in Fighting 465 | D:1 | Found Yguluky's Jewellery Shop. 494 | D:1 | Reached skill level 5 in Ice Magic 591 | D:1 | Reached XP level 2. HP: 16/21 MP: 5/5 1238 | D:1 | HP: 1/21 [goblin/+0 dagger (1)] 1238 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_ring, serial_shops, nicolae_shop_behind_doors D:2: layout_loops_ring, minmay_tetromino_o4, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Ice Magic | 5 | 5.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.9 Action || total ---------------------------++------- Attack: Normal || 81 Melee: Short sword || 78 Unarmed || 3 Cast: Freeze || 10 Drink: Brilliance || 1 Stab: Sleeping || 4 Armour: Robe || 83 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1411 | 1307 | 104 | 0 | 1078 | 2 | 705.5 | Dungeon | 1411 | 1307 | 104 | 0 | 1078 | 2 | 705.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+