Dungeon Crawl Stone Soup version 0.34-a0-1018-g9bf671e83b (webtiles) character file. Game seed: 15888944723124300688 0 ejdejdwns the Charlatan (level 1, 13/13 HPs) Began as a Human Wanderer on Oct 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (0 turns). ejdejdwns the Charlatan (Human Wanderer) Turns: 0, Time: 00:00:21 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Wands a - a wand of flame (4) (quivered) Potions w - a potion of heal wounds Skills: + Level 1.0 Armour + Level 1.0 Spellcasting + Level 3.0 Forgecraft + Level 1.0 Fire Magic + Level 4.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 36% 1d5 7% 1 Foxfire Conj/Fire 8% 2x1d4 21% 1 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Awaken Armour Erth/Frge 10% N/A 78% 4 Forge Lightning Spire Air/Frge 5% 3d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, ejdejdwns the Human Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a wand of flame (4), a potion of heal wounds; and the following spells available to memorise: Kinetic Grapnel, Foxfire, Volatile Blastmotes, Awaken Armour, Forge Lightning Spire. You don't know any spells. You don't know any spells. Okay, then. Welcome back, ejdejdwns the Human Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # # #ß ß# #.###.# ##...## #..@..# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ejdejdwns the Human Wanderer began the quest for the Orb. 0 | D:1 | ejdejdwns set off with the following items: a +0 club, a +0 | robe, a wand of flame (4), a potion of heal wounds; and the | following spells available to memorise: Kinetic Grapnel, | Foxfire, Volatile Blastmotes, Awaken Armour, Forge | Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross, serial_shops, shop, nicolae_shop_swords_in_saltire Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+