elfnunnalove Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -25, D:1) a quokka corpse (skeletalised by now) (2, 7, D:1) a +0 hand axe (4, -6, D:1) a +0 leather armour (4, 9, D:1) a +0 robe (13, -8, D:1) a hobgoblin corpse (skeletalised by now) (13, -7, D:1) a rat corpse (skeletalised by now) (15, -23, D:1) a +0 chain mail (23, 28, D:1) a rat corpse (skeletalised by now) (31, 16, D:1) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (31, 29, D:1) a +0 mace (34, 10, D:1) a +0 dagger a goblin skeleton (39, -4, D:1) a quokka skeleton (41, -12, D:1) a +0 leather armour (43, -5, D:1) a bat skeleton (43, 7, D:1) a +0 chain mail (51, -3, D:1) a +0 whip 4 stones (52, -18, D:1) a +0 scale mail Level 2 of the Dungeon (8, -3, D:2) a +0 club a +0 robe (12, -30, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -30, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -30, D:2) a hobgoblin corpse (skeletalised by now) (16, -30, D:2) a +0 short sword (19, -19, D:2) a +0 club (29, -17, D:2) a +0 club (30, 3, D:2) a +0 leather armour (32, -17, D:2) a +0 mace (33, -21, D:2) a +0 club a quokka skeleton a goblin skeleton (33, -6, D:2) a +0 spear (34, -8, D:2) a +0 club (34, -7, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (35, -27, D:2) a +0 spear (35, -6, D:2) a rat corpse (skeletalised by now) (37, -14, D:2) a +0 dagger a +0 sling a goblin skeleton (40, -25, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (2, 18, D:3) a +0 short sword (5, 29, D:3) a +0 flail an orc skeleton (8, 27, D:3) a hobgoblin skeleton (15, 4, D:3) a bat skeleton (19, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, -3, D:3) the +0 ring mail of the Wilderness {Harm Rampage *Corrode} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. It cannot be enchanted further. (24, 26, D:3) a +0 leather armour (24, 42, D:3) a +0 dagger (34, 15, D:3) a +0 club a gnoll corpse (skeletalised by now) (34, 16, D:3) a +0 flail a gnoll corpse (skeletalised by now) (35, 16, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (37, 3, D:3) a parchment of Summon Seismosaurus Egg (38, 14, D:3) a bat corpse (skeletalised by now) (40, -3, D:3) a +0 club Level 4 of the Dungeon (1, 14, D:4) the quill talisman of Huet {rC++ SInv} [quill talisman] rC++: It greatly protects you from cold. SInv: It lets you see invisible. (14, -8, D:4) a +0 leather armour (18, 5, D:4) an amulet of faith (28, 12, D:4) a +0 whip (29, 12, D:4) a +0 club an orb of mayhem a +1 spear of entangling a gnoll skeleton a gnoll skeleton (29, 13, D:4) a +0 halberd a gnoll skeleton (29, 21, D:4) an adder skeleton (33, -6, D:4) a parchment of Call Imp Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 sling (1, -2, D:5) a +0 spear a gnoll skeleton (1, 0, D:5) a +0 spear (7, 4, D:5) a +0 mace (12, -30, D:5) a +0 leather armour (19, -13, D:5) a quokka skeleton (23, -11, D:5) a +0 robe (25, 0, D:5) an adder skeleton (30, -3, D:5) a +0 helmet (39, -15, D:5) a black bear corpse (skeletalised by now) (39, 18, D:5) a +0 ring mail (41, -8, D:5) a howler monkey corpse (skeletalised by now) (47, -25, D:5) a +0 chain mail (48, -8, D:5) a +0 dagger a +0 robe (56, -12, D:5) a +0 short sword Level 6 of the Dungeon (2, -5, D:6) a +0 spear (29, -16, D:6) a +0 dagger a +0 robe an orc corpse (29, -15, D:6) a +0 whip (30, -20, D:6) 5 poisoned darts (30, -16, D:6) a +0 hand axe (32, -16, D:6) 8 gold pieces