elfnunnalove Level 1 of the Dungeon (4, -4, D:1) a bat corpse (skeletalised by now) (5, -10, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -26, D:1) a +0 club (7, -13, D:1) a +0 short sword (11, 15, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (13, -22, D:1) a hobgoblin corpse (skeletalised by now) (14, -4, D:1) a +0 dagger (17, -15, D:1) a +0 dagger (24, -1, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, -7, D:1) a rat skeleton (27, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 11, D:1) a +0 leather armour (35, -21, D:1) a scarab talisman (36, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -17, D:1) a +0 whip (38, -11, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (40, 4, D:1) a +0 ring mail Level 2 of the Dungeon (4, -4, D:2) a hobgoblin corpse (skeletalised by now) (6, -17, D:2) a +0 leather armour (8, -47, D:2) a +0 rapier (13, -37, D:2) a +0 club (14, -28, D:2) a +0 robe (16, -31, D:2) a +0 dagger a ball python corpse (skeletalised by now) (19, -18, D:2) a +0 robe (20, -8, D:2) a +0 club a +0 sling a goblin skeleton (20, -3, D:2) a bat skeleton (26, -32, D:2) a +0 dagger (27, -7, D:2) an adder skeleton (27, 1, D:2) an inkwell talisman (41, -15, D:2) a +0 dagger (41, -14, D:2) a +0 dagger a goblin skeleton (51, -1, D:2) a quokka corpse (skeletalised by now) (59, -38, D:2) a quokka corpse (skeletalised by now) (60, -34, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Qyse's General Store a scroll of teleportation (33 gold) the +11 scimitar of the Glamorous God {drain, rF+ Dex+3} (947 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a ring of protection from fire (275 gold) an orb of glass (286 gold) a scroll of blinking (unknown) (104 gold) Great Wizards, Vol. II (470 gold) the +8 battleaxe of Profit {flame, Int+7} (876 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. a book of Storms (268 gold) a lightning rod (4/4) (440 gold) 5 atropa-tipped darts (49 gold) [Shop] Vawkies's Armour Emporium a +0 ring mail (40 gold) an orb of stardust (260 gold) a +1 leather armour of poison resistance (110 gold) a +0 kite shield (70 gold) +0 steam dragon scales (400 gold) a +1 ring mail of fire resistance (160 gold) a +0 cloak (45 gold) a +0 plate armour (180 gold) a +0 ring mail (40 gold) a +1 hat (110 gold) an orb of guile (260 gold) [Shop] Vaguf's Antique Weapon Shop a +0 dagger (48 gold) a +0 quarterstaff (120 gold) a +1 war axe of flaming (319 gold) a +0 sling (36 gold) a +0 long sword (84 gold) a +0 club (12 gold) the +3 rapier "Hidic" {chaos, *Corrode ^Fragile Str+7 Int+3} (1000 gold) *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +4 long sword of electrocution (736 gold) a +0 mace of draining (177 gold) [Shop] Bywiemeg's Antique Weapon Shoppe a +1 trident of venom (268 gold) a +0 quarterstaff (120 gold) a +0 falchion (72 gold) a +0 spear (72 gold) a +0 quarterstaff (120 gold) a +0 mace (72 gold) a +0 trident (84 gold) a +0 falchion (72 gold) [Shop] Ukhyi's Distillery a potion of heal wounds (104 gold) a potion of mutation (104 gold) a potion of magic (104 gold) a potion of heal wounds (104 gold) a potion of enlightenment (65 gold) a potion of ambrosia (unknown) (104 gold) a potion of curing (39 gold) a potion of moonshine (13 gold) a potion of curing (39 gold) a potion of curing (39 gold) (0, 0, D:3) an iguana corpse (skeletalised by now) (8, -17, D:3) a +0 flail (28, 18, D:3) a +0 club (29, 18, D:3) a hobgoblin corpse (skeletalised by now) (32, -19, D:3) a +0 mace (32, -15, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (32, -9, D:3) a +0 mace (32, 15, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, 7, D:3) a +0 scale mail (33, 15, D:3) a ball python corpse (skeletalised by now) (39, 21, D:3) an adder corpse (skeletalised by now) (44, -8, D:3) a +0 short sword (54, 1, D:3) a +0 club a +0 leather armour a +0 whip a +0 dagger of venom a +0 short sword an orc skeleton an orc skeleton (57, 17, D:3) a +0 dagger (58, 20, D:3) a +0 short sword an orc corpse (skeletalised by now) (58, 21, D:3) a +0 trident a +0 leather armour (58, 22, D:3) a +0 short sword a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (13, 30, D:4) a +0 dagger a goblin corpse (skeletalised by now) (14, -6, D:4) the +7 whip of Deformation {elec, rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (14, 31, D:4) a +3 dagger 4 stones a kobold corpse (skeletalised by now) (25, -3, D:4) a +0 trident (26, -1, D:4) a +0 hand axe (26, 0, D:4) a +0 dagger (32, -9, D:4) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (46, 38, D:4) a +0 ring mail (50, 12, D:4) a +1 whip of venom (60, 9, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -32, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (10, -8, D:5) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (13, -7, D:5) a +0 hammer (28, -17, D:5) a +0 leather armour a +1 heavy mace a +0 short sword an orc skeleton an orc skeleton (28, -16, D:5) a +0 dagger (29, -18, D:5) a +0 leather armour a +0 trident an orc skeleton (29, -17, D:5) a +0 dagger an orc skeleton (41, -1, D:5) a +0 helmet (50, 5, D:5) a +0 war axe an orc skeleton (51, -32, D:5) a +0 robe (51, 13, D:5) a +0 leather armour (55, 13, D:5) a quill talisman (57, -23, D:5) a +0 short sword (57, -19, D:5) a rimehorn talisman Level 6 of the Dungeon (25, 4, D:6) a +0 dagger (32, -3, D:6) the alchemy staff "Loyxaeni" {rPois rN+ Int+6 Alch} [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Alch: It increases the power of your Alchemy spells. (48, 0, D:6) a +0 hand axe a +0 scale mail an orc skeleton (48, 13, D:6) a +0 cloak (49, -1, D:6) a +0 shortbow (59, 7, D:6) a +0 flail a +0 robe the orc skeleton of Blorkula the orcula (61, -12, D:6) a wand of charming (14) (68, -2, D:6) a +0 hand axe Level 7 of the Dungeon (6, 2, D:7) 10 gold pieces the Ecumenical Temple