elfnunnalove Level 1 of the Dungeon (0, 0, D:1) a +0 sling (7, -12, D:1) a quokka corpse (skeletalised by now) (7, -11, D:1) a +0 dagger (8, -11, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -12, D:1) a frilled lizard corpse (skeletalised by now) (22, 6, D:1) a parchment of Magic Dart (27, -17, D:1) a +0 dagger (27, -9, D:1) a +0 trident (28, -18, D:1) a bat corpse (skeletalised by now) (29, -9, D:1) an orb of guile (30, -8, D:1) a +0 leather armour (33, -23, D:1) a +0 spear a gnoll corpse (skeletalised by now) (34, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -1, D:1) a +0 dagger (45, -8, D:1) a rat skeleton (47, -21, D:1) a +0 sling a +0 spear (51, -7, D:1) a +0 dagger (52, -30, D:1) a +0 club a goblin skeleton (53, -29, D:1) a ball python skeleton (61, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a parchment of Call Imp 3 large rocks (5, 0, D:2) a +0 flail a +0 club a gnoll corpse (6, -6, D:2) a ribbon worm corpse (6, 4, D:2) the +2 mace of Pilire {concuss, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (11, -2, D:2) a +0 dagger a kobold corpse (13, -10, D:2) a +0 leather armour (19, -16, D:2) a hobgoblin corpse