elfnunnalove Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (9, 3, D:1) a +0 dagger (10, -11, D:1) a rat skeleton (10, 3, D:1) a +0 dagger (12, -4, D:1) a bat skeleton (16, -35, D:1) a +0 cloak (17, 8, D:1) a rat corpse (skeletalised by now) (19, 25, D:1) a +0 club (19, 26, D:1) a +0 dagger (21, -4, D:1) a +0 whip 5 stones a kobold skeleton (23, -4, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (24, -3, D:1) a jackal skeleton (32, 20, D:1) a +0 leather armour (34, 12, D:1) a +0 club (34, 15, D:1) a +0 short sword a bat skeleton (36, -16, D:1) a +0 short sword (44, -11, D:1) a +0 leather armour (54, -12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 19, D:2) a +0 short sword (4, 9, D:2) a +0 leather armour (10, 38, D:2) a +0 leather armour (12, 17, D:2) a +0 whip (13, 36, D:2) a +0 sling (21, 6, D:2) a bat skeleton (29, 28, D:2) a +0 club (34, 38, D:2) a bat corpse (skeletalised by now) (37, 4, D:2) a +0 leather armour (43, 35, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, -26, D:3) a frilled lizard corpse (skeletalised by now) (10, -12, D:3) a +0 whip (15, -8, D:3) the +0 hand axe of Diet Blood {freeze, rC- Will- rCorr Int+4} rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (15, 7, D:3) a ball python corpse (skeletalised by now) (16, -24, D:3) a ball python corpse (skeletalised by now) (19, 18, D:3) a +0 dagger (19, 21, D:3) a +0 club (26, -19, D:3) a +0 whip (33, -12, D:3) a +0 flail an orc skeleton (33, 15, D:3) a +0 hand axe (34, 4, D:3) a +0 ring mail (41, -12, D:3) a +0 dagger (49, -35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (55, 5, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (5, -16, D:4) an adder skeleton (5, -1, D:4) a +0 whip (7, -18, D:4) a +0 hand axe (9, -17, D:4) a +3 dagger an orc skeleton (17, -6, D:4) a +0 trident (17, -4, D:4) a +0 club an orc skeleton (17, -3, D:4) a +0 club (18, -4, D:4) a +4 dagger (19, -23, D:4) a rimehorn talisman (24, -25, D:4) a +0 scale mail a +0 flail an orc skeleton (24, -24, D:4) a +0 chain mail a +0 club a +0 leather armour a +0 club (25, -23, D:4) a +0 robe a +0 dagger (26, 8, D:4) a +0 club (28, -19, D:4) a quokka skeleton (29, -19, D:4) an adder skeleton (30, -4, D:4) a +0 long sword (36, 19, D:4) a +0 short sword (55, -3, D:4) 4 large rocks Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (0, 30, D:5) a +0 flail (17, 21, D:5) a +0 long sword a +0 plate armour an orc skeleton a black bear skeleton (19, 22, D:5) a +0 giant spiked club an ogre skeleton (23, 17, D:5) a parchment of Summon Small Mammal (38, 48, D:5) a +0 dagger (39, 36, D:5) a +0 short sword (46, 34, D:5) a +0 rapier (46, 35, D:5) a +0 hand axe (46, 37, D:5) a +0 spear (48, 35, D:5) a +0 falchion (48, 37, D:5) a +1 mace of protection (54, 21, D:5) a +0 hand axe (60, 36, D:5) a +0 spear (61, 22, D:5) an adder skeleton (61, 35, D:5) a +0 club (61, 36, D:5) a +0 club (62, 18, D:5) a +0 sling (62, 35, D:5) a +0 spear (63, -4, D:5) a spore talisman (63, 52, D:5) a parchment of Summon Small Mammal Level 6 of the Dungeon (7, 1, D:6) 3 flux baubles (8, -32, D:6) a bullfrog corpse (skeletalised by now) (8, -30, D:6) a +0 robe (9, -29, D:6) a +0 leather armour (12, 12, D:6) a +1 long sword of electrocution a +0 robe a +3 mace a +0 robe a +0 dagger a +0 robe (12, 13, D:6) a +4 dagger a +0 robe (12, 14, D:6) a +2 spear a +0 robe (17, -36, D:6) a +0 club (18, -34, D:6) a +0 whip a +0 club a kobold corpse (skeletalised by now) (24, 3, D:6) a +1 short sword of venom (25, 4, D:6) a +0 robe a +0 mace a +0 scale mail a +0 dagger an orc skeleton (25, 5, D:6) a +0 robe a +3 trident (26, 2, D:6) a +0 mace a +0 whip an orc skeleton (26, 4, D:6) a +0 robe a +0 flail a +0 robe a +2 heavy battleaxe a +0 robe a +2 morningstar (27, -2, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (34, -23, D:6) a +0 whip a +0 leather armour (34, -22, D:6) a +0 club an orc corpse (skeletalised by now) (34, 0, D:6) a +0 robe a +0 dagger (34, 1, D:6) a +0 ring mail a +0 war axe an orc skeleton (35, -22, D:6) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (35, 0, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (44, -22, D:6) a +0 leather armour a +0 hand axe (46, -20, D:6) a parchment of Jinxbite (48, -33, D:6) an inkwell talisman (51, -36, D:6) a +0 dagger (53, -29, D:6) a +0 great sword of freezing Level 7 of the Dungeon [Shop] Nufuetunt's Armour Boutique a +0 ring mail (60 gold) a +0 robe (13 gold) a +0 scale mail (60 gold) a +3 ring mail of fire resistance (390 gold) the orb "Nalauk" {Attunement, Harm Str+4 Int+5} (748 gold) Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). a +0 leather armour (30 gold) a +2 robe of willpower (268 gold) an orb of attunement (390 gold) a +0 ring mail (60 gold) (0, 0, D:7) a +0 robe (3, 0, D:7) a +0 long sword of draining +0 swamp dragon scales (9, 2, D:7) a parchment of Call Canine Familiar (23, 20, D:7) a +0 ring mail (24, -16, D:7) a +0 chain mail (27, -17, D:7) a +0 flail (29, -22, D:7) a +0 mace (29, -21, D:7) a +0 dagger a +0 robe an orc skeleton (30, -22, D:7) a +0 dire flail a +0 plate armour an orc skeleton (31, 1, D:7) a +0 dagger a +0 robe an orc skeleton (32, 3, D:7) a +0 hand axe (32, 4, D:7) a +2 dagger of venom a +0 leather armour (32, 6, D:7) a +0 dagger a +0 robe of cold resistance an orc skeleton (33, 4, D:7) a +0 hand axe (34, -26, D:7) a +0 dagger a kobold corpse (skeletalised by now) (34, -25, D:7) a +0 club a +0 club a kobold corpse (skeletalised by now) (34, -24, D:7) a +0 short sword (35, -24, D:7) an orc corpse (skeletalised by now) (36, -24, D:7) a +0 rapier an orc corpse (skeletalised by now) (36, -23, D:7) a +0 war axe (39, 18, D:7) the +1 pair of gloves of Lust {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 dire flail the Ecumenical Temple