elfnunnalove Level 1 of the Dungeon (1, -28, D:1) a quokka corpse (skeletalised by now) (11, -48, D:1) a +0 ring mail (17, -29, D:1) a hobgoblin skeleton (17, -14, D:1) a ball python skeleton (17, -6, D:1) a quokka skeleton (21, -46, D:1) 3 poisoned darts (32, -19, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (33, -42, D:1) a hobgoblin skeleton (34, -37, D:1) a hobgoblin skeleton (34, -35, D:1) a ball python skeleton (35, -36, D:1) a +0 dagger a ball python skeleton (36, -28, D:1) a +0 hand axe (37, -34, D:1) a +0 short sword (37, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -23, D:1) an orb of mesmerism Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of pain (3, 5, D:2) 5 silver javelins (8, 2, D:2) a ball python skeleton (11, 1, D:2) a ball python skeleton (12, 11, D:2) a +0 short sword a stone a kobold skeleton (13, -6, D:2) a +0 mace a +0 ring mail (13, 19, D:2) a quokka corpse (skeletalised by now) (21, 7, D:2) a +0 scythe a +0 robe (22, 18, D:2) a quokka skeleton (23, -6, D:2) an adder corpse (skeletalised by now) (28, -10, D:2) a +0 short sword 2 stones (33, -3, D:2) a +0 dagger (33, 3, D:2) a ring of flight (34, -3, D:2) a +2 dagger of speed a goblin corpse (skeletalised by now) (37, -3, D:2) a +0 leather armour (43, 22, D:2) a rat corpse (skeletalised by now) (44, -4, D:2) a +0 short sword a stone a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 6, D:2) an inkwell talisman (49, -6, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (8, 14, D:3) a +0 robe (16, 35, D:3) a +0 robe (17, 24, D:3) a rat skeleton (23, 0, D:3) a ball python skeleton (23, 21, D:3) a +0 ring mail (39, 20, D:3) a +0 club a kobold corpse (skeletalised by now) (42, 21, D:3) a +0 vampiric dagger (47, 22, D:3) a +0 club Level 4 of the Dungeon [Shop] Tumac's Antique Weapon Emporium the +4 battleaxe "Concordance" {sunder, rPois rC+ Int+5} (1232 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 rapier (115 gold) a +0 executioner's axe (315 gold) a +0 flail (73 gold) a +0 hand axe (63 gold) the +6 demon blade of Fimbulwinter {venom, Str+4} (1583 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 morningstar of protection (403 gold) a +0 flail of holy wrath (174 gold) a +0 halberd (84 gold) a +0 spear (63 gold) [Shop] Gozag's Platinum Reserve the ring of Zedeskom {rPois Stlth+} (2980 gold) [ring of poison resistance] rPois: It protects you from poison. Stlth+: It makes you more stealthy. the amulet "Seiret" {Reflect rElec SH+5} (4400 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). the +3 ring mail of the Lotus Blossom {Fly rN+ Str+3} (3860 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Sipul {rF- Will+ rCorr Str+3 Dex+3} (3820 gold) [ring of resist corrosion] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +4 ring mail "Caiduuse" {Dex+4 Slay-4} (2400 gold) Dex+4: It affects your dexterity (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +5 hand axe "Suthruont" {flame, rElec rPois rC+ SInv} (5980 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the orb of the Merchant {Mesmerism, rPois Stlth- Summ Forge} (4500 gold) rPois: It protects you from poison. Stlth-: It makes you less stealthy. Summ: It increases the power of your Summonings spells. Forge: It increases the power of your Forgecraft spells. the spider talisman "Zodur" {rCorr Str-3 SInv Stlth-} (2810 gold) [spider talisman] rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the earth staff "Qaetevig" {^Contam rC+ Will++ Ice Earth} (5300 gold) [staff of earth] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Will++: It greatly increases your willpower. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the riddle talisman of the Fiend {rC+ Will+} (10970 gold) [riddle talisman] rC+: It protects you from cold. Will+: It increases your willpower. the amulet of Kauf {Reflect SH+5 Stlth+} (3980 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the +7 sling "Boazxem" {drain, Fly rF+ Dex+3} (6010 gold) Fly: It grants you flight. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Wouhap" {Fly rElec rF+ rC+ Str-5} (3760 gold) [ring of protection from fire] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). the death talisman of the Mordant God {Harm rC+ Dex+4} (14220 gold) [talisman of death] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the +3 short sword of Xom's Respect {heavy, rF+} (3440 gold) rF+: It protects you from fire. It cannot be enchanted further. the +3 ring mail "Fenew" {+Inv rCorr Slay+2} (4700 gold) +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +5 ring mail of the End {rElec rPois rC- rCorr} (4580 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 ring mail "Loyt" {Harm MP+10} (5700 gold) Harm: It increases damage dealt and taken. MP+10: It affects your magic capacity (+10). It cannot be enchanted further. the +0 cloak of Hoaj {Will+} (1710 gold) Will+: It increases your willpower. It cannot be enchanted further. the necromancy staff of Evolution {rN+ Will+ rCorr Dex+3 Necro} (4950 gold) [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (0, 0, D:4) a +0 hammer (0, 2, D:4) a +0 hammer (1, 0, D:4) a +0 hammer (1, 1, D:4) a +0 hammer (1, 2, D:4) a +0 hammer (2, 0, D:4) a +0 hammer (2, 1, D:4) a +0 hammer (2, 2, D:4) a +0 hammer (3, 1, D:4) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, 1, D:4) a +0 hammer (5, 0, D:4) a +0 hammer (6, 0, D:4) a +0 hammer (7, -1, D:4) a +0 hammer (8, 0, D:4) a +0 hammer (9, -1, D:4) a +0 hammer (16, -9, D:4) a bullfrog corpse (skeletalised by now) (20, 11, D:4) a +0 club (31, -3, D:4) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (33, -4, D:4) a hobgoblin skeleton (37, 6, D:4) 2 stones a +0 whip (41, -12, D:4) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe (42, -12, D:4) a +0 dagger (42, 0, D:4) 4 stones a +0 dagger a kobold skeleton (42, 9, D:4) a +0 spear (44, -6, D:4) a +0 sling a +0 dagger a +0 dagger a goblin skeleton (44, -5, D:4) a +0 dagger a goblin skeleton (44, -3, D:4) a +0 dagger a goblin skeleton (44, -1, D:4) a +0 dagger a +0 animal skin a +0 helmet a +0 club the hobgoblin skeleton of Robin a goblin skeleton (44, 0, D:4) a +0 club a goblin skeleton (44, 1, D:4) a +0 club a goblin skeleton (45, -13, D:4) a +0 mace (45, 0, D:4) a +0 club a +0 club a +0 scale mail a goblin skeleton Level 5 of the Dungeon (7, 21, D:5) an iguana corpse (skeletalised by now) (14, 47, D:5) a +0 club a +0 ring mail (15, 40, D:5) a +0 hand axe (17, 26, D:5) a black bear skeleton (20, 43, D:5) a black bear skeleton (23, 5, D:5) a +0 chain mail (28, 15, D:5) an adder corpse (skeletalised by now) (33, 14, D:5) a +0 short sword (36, 32, D:5) a hound skeleton (38, 32, D:5) a hound corpse (skeletalised by now) (41, 3, D:5) a scarab talisman (43, 7, D:5) a +0 robe (44, 21, D:5) a water moccasin skeleton (46, 4, D:5) a +0 ring mail (46, 37, D:5) a centaur corpse (skeletalised by now) (56, 2, D:5) 3 boomerangs Level 6 of the Dungeon (14, -6, D:6) a +0 spear a +0 whip a +0 club a gnoll corpse (skeletalised by now) (15, -5, D:6) a +0 whip (16, -34, D:6) 14 gold pieces (16, -4, D:6) a +0 club a +0 robe (17, -3, D:6) a +0 whip a gnoll corpse (skeletalised by now) (18, 2, D:6) 4 poisoned darts (20, -5, D:6) a +0 flail (25, -40, D:6) a +0 long sword (41, -16, D:6) a +0 leather armour