elfnunnalove Level 1 of the Dungeon (9, -15, D:1) a bat skeleton (13, -15, D:1) a +0 dagger (16, -13, D:1) a hobgoblin skeleton (23, -15, D:1) a +0 short sword (23, -6, D:1) a quokka skeleton (31, -22, D:1) a +0 club a goblin skeleton (39, 5, D:1) a rat corpse (skeletalised by now) (41, 4, D:1) a +0 cloak (44, -10, D:1) a hobgoblin skeleton (45, -1, D:1) a +0 dagger (46, -4, D:1) a +0 crystal plate armour (48, -31, D:1) a bat skeleton (49, -33, D:1) a ball python skeleton (54, -16, D:1) a +0 dagger (58, -27, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 4, D:2) a +0 short sword (7, 21, D:2) a +0 spear a gnoll skeleton (8, 21, D:2) a +0 flail (8, 22, D:2) a +0 flail a gnoll skeleton (12, 2, D:2) a parchment of Freeze (12, 16, D:2) a bat corpse (skeletalised by now) (14, 19, D:2) a bat corpse (skeletalised by now) (23, 53, D:2) an orb of glass (28, 5, D:2) a +6 dagger of electrocution a +0 robe the human corpse of Jessica (skeletalised by now) (30, 4, D:2) a quokka corpse (skeletalised by now) (30, 37, D:2) a ball python corpse (skeletalised by now) (35, 41, D:2) a +0 falchion (37, -4, D:2) a +0 whip (40, 39, D:2) the felid corpse of Natasha (skeletalised by now) (41, 18, D:2) a quokka skeleton (46, 7, D:2) an adder corpse (skeletalised by now) (47, 7, D:2) 2 atropa-tipped darts Level 3 of the Dungeon [Shop] Vulebb's Antique Armour Boutique a +0 pair of gloves (76 gold) a +2 robe of willpower (304 gold) quicksilver dragon scales (850 gold) an orb of mesmerism (442 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 robe (15 gold) (1, -2, D:3) a +0 club (13, 23, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (16, -2, D:3) a scroll of noise (18, -1, D:3) a scroll of enchant weapon (23, 2, D:3) a +0 dagger an orc skeleton (23, 3, D:3) a +0 dagger a +0 robe a +0 mace a +0 ring mail an orc skeleton (23, 4, D:3) a +0 flail a +0 leather armour a +0 club a boomerang an orc skeleton (27, -1, D:3) a +0 club (29, 14, D:3) a frilled lizard corpse (skeletalised by now) (29, 17, D:3) a +0 club a +0 leather armour (29, 18, D:3) a +0 mace a +0 dagger a +0 scale mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 19, D:3) a +0 flail a +0 chain mail (30, -14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (33, 6, D:3) a +0 spear a +0 animal skin a +0 helmet of light the hobgoblin corpse of Robin (skeletalised by now) (33, 7, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, 9, D:3) a +0 dagger a +0 dagger a goblin skeleton a hobgoblin skeleton (34, 7, D:3) a +0 dagger a +0 dagger a +0 sling a goblin skeleton (34, 8, D:3) a +0 dagger (34, 9, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Domajyze's Weapon Shop a +0 longbow (154 gold) a +0 club (7 gold) a +0 scimitar (84 gold) 2 javelins (84 gold) a +0 broad axe (126 gold) the +8 mace "Owunguin" {distort, ^Fragile Dex+4 SInv Stlth+} (900 gold) ^Fragile: It will be destroyed if unequipped. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. 6 atropa-tipped darts (75 gold) the +6 orcbow of the Wizarding Gods {drain, rElec rF+ rN+} (873 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 falchion (42 gold) a +1 long sword of electrocution (219 gold) (0, 0, D:4) a ball python corpse (skeletalised by now) (1, -2, D:4) a parchment of Soul Splinter (6, -8, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (6, 7, D:4) a hobgoblin corpse (skeletalised by now) (10, -2, D:4) a +0 whip (13, 22, D:4) a +0 giant spiked club (18, 5, D:4) a +0 robe (25, 14, D:4) 3 poisoned darts (27, 10, D:4) a +0 giant club (29, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (31, 25, D:4) a +0 club a goblin skeleton (38, 28, D:4) a +0 whip (50, 0, D:4) a +0 club a goblin skeleton (52, 1, D:4) a +0 sling Level 5 of the Dungeon (3, 36, D:5) a quill talisman (16, 46, D:5) a +0 robe a +0 dagger an orc skeleton (17, 27, D:5) a +0 ring mail (17, 46, D:5) a +1 dagger of speed an orc skeleton (21, 46, D:5) a +0 halberd (22, 16, D:5) a +0 dagger (22, 25, D:5) a +0 sling (22, 46, D:5) a +0 spear (23, 46, D:5) a +0 whip a +0 spear (28, 11, D:5) a +0 dagger (41, 15, D:5) an adder skeleton (44, 14, D:5) an adder skeleton (44, 28, D:5) a hound corpse (skeletalised by now) (47, 17, D:5) a hound corpse (skeletalised by now) (48, 36, D:5) a +0 robe Level 6 of the Dungeon (3, 15, D:6) a +0 falchion (22, 30, D:6) a +3 long sword a +0 robe (22, 31, D:6) a +0 flail a +0 robe (23, 29, D:6) a +4 falchion of freezing a +0 robe (24, -15, D:6) a +0 orcbow (25, 4, D:6) a +0 hand axe (29, 36, D:6) a +1 ring mail of cold resistance (31, -2, D:6) a bullfrog skeleton (33, -16, D:6) a +0 sling (36, -24, D:6) a +0 ring mail (38, -8, D:6) an iguana corpse (skeletalised by now) (43, -2, D:6) a +0 scale mail (60, 7, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (3, -36, D:7) the +3 cloak of the Last Jumping Scars {rC+ Str+4 Int+2 Stlth+} rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, -28, D:7) a bullfrog corpse (skeletalised by now) (9, -44, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -3, D:7) a parchment of Awaken Armour (16, -34, D:7) a +0 dagger a +0 robe (18, -36, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -38, D:7) a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail (21, -17, D:7) a +0 glaive a +0 orcbow a +0 chain mail a +0 club an orc skeleton (21, -16, D:7) a +0 flail a +0 ring mail a +0 flail an orc skeleton (22, -16, D:7) a +0 dagger a +0 ring mail an orc skeleton (23, -42, D:7) a +0 spear (24, -28, D:7) a +0 whip (36, -21, D:7) a +0 whip of electrocution (45, -33, D:7) a +0 hand axe (51, -12, D:7) a +0 spear (52, -15, D:7) a +0 whip a +0 club a +0 short sword a +0 whip 4 stones a gnoll skeleton a kobold skeleton (52, -14, D:7) a +0 whip a +0 leather armour a +0 whip a +0 dagger a curare-tipped dart a gnoll skeleton a gnoll skeleton (52, -13, D:7) a +0 giant spiked club a +0 whip an ogre skeleton a kobold skeleton (58, -9, D:7) a water moccasin corpse (skeletalised by now) (61, -37, D:7) a +0 whip a +0 ring mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, -36, D:7) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (62, -36, D:7) a +0 mace (63, -37, D:7) a +0 mace Level 8 of the Dungeon [Shop] Ehuapt's General Store a parchment of Call Canine Familiar (132 gold) a lightning rod (4/4) (600 gold) 2 potions of curing (90 gold) a potion of attraction (unknown) (45 gold) a potion of mutation (120 gold) a +0 club (7 gold) a parchment of Dispersal (375 gold) a scroll of fog (60 gold) a +5 ring of evasion (unknown) (540 gold) a +0 rapier (82 gold) [Shop] Xankanwak's Specific Store 2 potions of brilliance (120 gold) (0, 0, D:8) a +0 long sword (6, -6, D:8) the +7 dagger of Uwnyzangiro {flame, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (6, -5, D:8) a +2 war axe a +0 robe (7, -6, D:8) a +0 hand axe a +0 robe (7, -5, D:8) a +0 great sword a +0 robe a +0 dagger a +0 robe (11, -12, D:8) a parchment of Iskenderun's Mystic Blast (13, 3, D:8) a parchment of Mephitic Cloud (15, 0, D:8) 7 gold pieces (16, -15, D:8) a +0 rapier (17, -10, D:8) the +3 chain mail of Diuz {Bane Str+5 Int+2} Bane: It inflicts you with a random bane when you equip it. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (20, 5, D:8) a +0 flail the Ecumenical Temple