emflqnf1004 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a +0 club (4, -9, D:1) a +0 dagger a goblin skeleton (4, -8, D:1) a +0 whip a kobold skeleton (8, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -32, D:1) a +0 halberd (14, -24, D:1) a +0 devious dagger (14, 4, D:1) a rat skeleton (28, 6, D:1) a frilled lizard corpse (skeletalised by now) (28, 7, D:1) a ball python corpse (skeletalised by now) (29, -29, D:1) a ball python corpse (skeletalised by now) (32, 2, D:1) a bat corpse (skeletalised by now) (33, 1, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (34, 13, D:1) a +0 leather armour (36, 4, D:1) a +0 hand axe (40, 7, D:1) a +0 dagger (40, 8, D:1) a quokka corpse (skeletalised by now) (42, -25, D:1) a +0 robe (44, -7, D:1) a ball python corpse (skeletalised by now) (45, -5, D:1) a +0 trident Level 2 of the Dungeon [Shop] Aprarur's One-of-a-Kind Rings a +9 ring of strength (unknown) (858 gold) a +3 ring of intelligence (unknown) (110 gold) a +1 ring of evasion (22 gold) the ring of Dusk {rC++ rN++ Dex-5} (420 gold) [ring of positive energy] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). a +9 ring of intelligence (unknown) (858 gold) the ring of Hanwogol {rC- Dex+5 Slay+4 Clar} (665 gold) [ring of slaying] rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:2) an adder skeleton (2, 3, D:2) a ball python skeleton (4, 14, D:2) a ball python corpse (skeletalised by now) (8, -15, D:2) a +0 leather armour (21, -12, D:2) a +0 club a +0 dagger a goblin skeleton (21, 16, D:2) a rat skeleton (23, -6, D:2) a quokka skeleton (35, 20, D:2) a +0 mace (39, -13, D:2) a +0 short sword a kobold skeleton (40, -16, D:2) a +0 halberd (41, -16, D:2) a +0 spear a gnoll corpse (skeletalised by now) (46, 22, D:2) a +0 spear (47, 20, D:2) a ball python corpse (skeletalised by now) (51, 25, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (11, -4, D:3) a +0 robe (34, 15, D:3) an adder corpse (35, 16, D:3) a +0 whip (36, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 5, D:4) a potion of heal wounds