en1234 Level 1 of the Dungeon [Shop] Rihaim's Magic Scroll Emporium a scroll of immolation (52 gold) a scroll of brand weapon (unknown) (123 gold) [Shop] Xueput's Antique Armour Emporium a +0 ring mail (88 gold) a +0 pair of boots (99 gold) a +0 pair of gloves of hurling (253 gold) a +0 ring mail (88 gold) a +2 robe of willpower (393 gold) a +0 scale mail (88 gold) a +0 scale mail (88 gold) an orb of pyromania (264 gold) a +0 robe (19 gold) [Shop] Ehahoishe's Armour Emporium a +0 scale mail (52 gold) a scarf of harm (117 gold) a +0 cloak (58 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) [Shop] Sijaiprurch's Weapon Boutique the +4 dagger of Valuable Assets {vamp, Str+2 SInv Stlth+} (442 gold) Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 long sword (35 gold) a +0 mace (30 gold) a throwing net (30 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) the +4 quarterstaff "Lorem Ipsum" {antimagic, Str+3} (483 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 club (5 gold) 6 javelins (180 gold) a +0 short sword (30 gold) [Shop] Avaan's Armour Shop a +0 plate armour (234 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +4 chain mail of resonance (429 gold) the +0 plate armour of the Stopping Gods {Rampage rElec rF+} (507 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 helmet (58 gold) a +2 pair of boots (214 gold) a +0 robe (11 gold) a +1 pair of boots of rampaging (214 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) (0, 0, D:1) a +0 dagger (3, -7, D:1) a rat corpse (skeletalised by now) (9, 8, D:1) a ball python corpse (skeletalised by now) (11, 16, D:1) a bat skeleton (13, 37, D:1) a +0 whip (14, 37, D:1) a bat skeleton (15, 1, D:1) a +0 club a goblin skeleton (20, 13, D:1) a +0 club a kobold skeleton (24, 37, D:1) a +0 club (32, -14, D:1) a hobgoblin corpse (skeletalised by now) (32, -6, D:1) an orb of attunement (35, 34, D:1) 2 poisoned darts (39, 4, D:1) a +0 helmet (40, 24, D:1) a hobgoblin skeleton (41, 25, D:1) a +0 club a kobold skeleton (42, 30, D:1) a +0 club a goblin skeleton (49, 13, D:1) a bat skeleton (65, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (67, -4, D:1) a +0 club Level 2 of the Dungeon (8, 37, D:2) a bat corpse (skeletalised by now) (10, 1, D:2) a hobgoblin skeleton (13, 10, D:2) 6 poisoned darts (15, 1, D:2) a +0 mace (21, 4, D:2) a +0 robe (27, 34, D:2) a +0 dagger (28, 27, D:2) a quokka skeleton (28, 40, D:2) a quokka corpse (skeletalised by now) (29, 5, D:2) a +0 dagger (35, 40, D:2) a +0 spear (39, 39, D:2) a +0 dagger (41, 5, D:2) a +0 whip a kobold skeleton (42, 5, D:2) a rat skeleton (43, 6, D:2) a ball python skeleton (43, 28, D:2) a +0 dagger a kobold skeleton (43, 30, D:2) an adder skeleton (51, 13, D:2) a +0 long sword (58, 12, D:2) 5 poisoned darts Level 3 of the Dungeon (6, 8, D:3) a +0 dagger (9, 7, D:3) a bat corpse (skeletalised by now) (14, 19, D:3) a +0 dagger (22, 19, D:3) a staff of conjuration (45, 16, D:3) a +0 rapier (48, 17, D:3) a +0 dagger a +0 leather armour a +0 club (49, -9, D:3) a +0 dagger a goblin skeleton (63, -14, D:3) a +0 cloak Level 4 of the Dungeon (5, -6, D:4) a +0 kite shield (7, -3, D:4) a quill talisman (8, 32, D:4) a +0 pair of gloves (10, -2, D:4) a +0 falchion an orc skeleton (10, -1, D:4) a +0 club a +0 robe a +1 dagger of venom a +0 ring mail a +0 morningstar an orc skeleton (10, 0, D:4) a +0 short sword an orc skeleton (13, 6, D:4) a +0 scale mail a +0 flail of protection the human skeleton of Edmund (13, 31, D:4) a +0 sling (15, 11, D:4) a +0 giant club (16, 15, D:4) a +0 giant club (21, 19, D:4) a +0 leather armour a +0 rapier (21, 22, D:4) a +0 flail an orc skeleton (29, 18, D:4) a +0 robe a +3 scythe of venom (35, 11, D:4) a +0 chain mail a +0 dagger a +0 leather armour 2 boomerangs a +0 flail a +0 mace an orc skeleton (42, -4, D:4) a +0 whip (47, -6, D:4) a +0 ring mail (47, -5, D:4) a ball python corpse (skeletalised by now) (49, 32, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -32, D:5) a +0 rapier (5, -4, D:5) a +0 leather armour (6, -27, D:5) a +0 leather armour a +0 whip (26, 1, D:5) a +0 mace a +0 leather armour (44, -13, D:5) a hound corpse (skeletalised by now) (53, -19, D:5) a +0 war axe (55, -31, D:5) 5 poisoned darts (56, -16, D:5) a +0 pair of gloves (58, -24, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) 3 poisoned darts (4, -28, D:6) a +0 trident a +0 ring mail (5, -25, D:6) a +0 hand axe (6, -40, D:6) a +0 leather armour (6, -26, D:6) a +0 club a +0 ring mail (14, -12, D:6) a +0 spear (29, -3, D:6) a +0 club (30, -4, D:6) 3 javelins (31, -26, D:6) a +0 club (35, -11, D:6) a +1 whip of draining (40, -5, D:6) a +0 dagger (40, -4, D:6) a +0 club (40, -3, D:6) a +0 dagger a +0 robe (48, -17, D:6) a +0 rapier (49, -12, D:6) a +0 pair of gloves (53, -7, D:6) a +0 club (53, -6, D:6) a +0 mace a +0 scale mail a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 flail Level 7 of the Dungeon [Shop] Atuir's Weapon Shop a +0 trident (42 gold) a +0 falchion (36 gold) 2 poisoned darts (14 gold) a +0 club (6 gold) 3 large rocks (54 gold) a +0 mace (36 gold) a +0 war axe (42 gold) a +0 trident (42 gold) (3, -2, D:7) a +0 spear (6, -2, D:7) a +0 halberd (6, -1, D:7) a +0 halberd a +0 leather armour (12, -5, D:7) a +0 kite shield (12, -3, D:7) a +0 chain mail (13, 11, D:7) a +0 great sword (14, -5, D:7) a +0 plate armour (14, -3, D:7) a +0 mace (19, -3, D:7) a +1 trident of protection a +0 scale mail (20, -3, D:7) a +0 club (30, -5, D:7) a +0 mace (39, 9, D:7) a +0 dagger (44, -2, D:7) a +0 war axe (46, -7, D:7) a +0 falchion (49, -9, D:7) a parchment of Scorch (50, -9, D:7) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) the Ecumenical Temple