enlightofconscious Level 1 of the Dungeon (4, 23, D:1) a +0 club (7, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 16, D:1) a +0 dagger (19, 22, D:1) a bat corpse (skeletalised by now) (26, 24, D:1) a ball python corpse (skeletalised by now) (26, 25, D:1) a +0 club (28, -15, D:1) a rat corpse (skeletalised by now) (29, -5, D:1) a rat skeleton (30, -5, D:1) a +0 club a ball python skeleton a goblin skeleton (32, 14, D:1) a +0 scale mail (42, 1, D:1) a +0 morningstar (43, -22, D:1) a hobgoblin corpse (skeletalised by now) (43, -17, D:1) a bat corpse (skeletalised by now) (44, -14, D:1) a frilled lizard corpse (skeletalised by now) (50, 22, D:1) a hobgoblin skeleton (54, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -5, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (1, -4, D:2) a +0 club (6, 5, D:2) a +0 sling a +0 short sword (18, 10, D:2) a hobgoblin skeleton (18, 16, D:2) a +0 whip a kobold corpse (skeletalised by now) (18, 17, D:2) an adder corpse (skeletalised by now) (20, 8, D:2) a +0 ring mail (21, -15, D:2) a quokka corpse (skeletalised by now) (22, 25, D:2) a +0 dagger 2 stones (29, 13, D:2) a +0 leather armour (29, 23, D:2) a +0 leather armour (31, -7, D:2) a +0 hand axe (32, 27, D:2) a +0 dagger a kobold skeleton (34, 26, D:2) a +0 dagger (36, 1, D:2) a +0 scale mail (37, 13, D:2) 5 poisoned darts (39, 4, D:2) 2 poisoned darts Level 3 of the Dungeon (9, -10, D:3) a hobgoblin corpse (skeletalised by now) (13, -39, D:3) a +3 dagger (16, -33, D:3) a +0 leather armour (16, -11, D:3) a +0 ring mail (22, -33, D:3) a +0 dagger (27, -2, D:3) a +0 long sword (37, -13, D:3) a +0 ring mail (41, -37, D:3) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (41, -35, D:3) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 short sword a +0 club a +0 club a +0 dagger an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, -34, D:3) a +0 spear a +0 animal skin (42, -37, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (45, -37, D:3) a +0 club an orc corpse (skeletalised by now) (45, -36, D:3) a +0 hand axe an orc corpse (skeletalised by now) (46, -36, D:3) a +0 dagger a +0 robe (53, -37, D:3) a +0 club a +0 robe (53, -1, D:3) a +0 dagger a goblin skeleton (54, -5, D:3) a +0 club (56, -42, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club 4 stones (3, 17, D:4) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (3, 18, D:4) a bat corpse (skeletalised by now) (5, 14, D:4) a bat corpse (skeletalised by now) (9, 1, D:4) a hobgoblin skeleton (12, -11, D:4) a +0 dagger (15, -5, D:4) a scarab talisman (15, 14, D:4) a +0 long sword (23, -11, D:4) a +0 short sword (26, 0, D:4) a +0 robe (51, 1, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (1, -24, D:5) a quokka corpse (skeletalised by now) (2, -14, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (14, -1, D:5) a +0 giant club (26, -7, D:5) a +0 hand axe an orc corpse (skeletalised by now) (30, 16, D:5) an iguana corpse (skeletalised by now) (38, 20, D:5) a +0 spear (39, 20, D:5) a +0 whip a gnoll skeleton (40, 19, D:5) a +0 spear (42, -13, D:5) a +0 mace a +0 leather armour a +0 whip a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -1, D:5) a +0 giant club an ogre skeleton an adder skeleton (50, 7, D:5) a +0 quarterstaff (58, -23, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -3, D:6) a +0 dagger an orc skeleton (3, -3, D:6) a +0 robe a +0 dagger an orc skeleton (4, -3, D:6) a +2 ring mail of willpower a +0 dagger a +0 dagger a +0 flail an iguana skeleton an orc skeleton (6, -8, D:6) a +0 short sword a +0 plate armour (12, -6, D:6) a +0 leather armour (23, -9, D:6) a +0 sling (25, 15, D:6) a +0 spear (26, 10, D:6) a +0 leather armour (32, 10, D:6) a +0 war axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger an orc skeleton (1, -6, D:7) a howler monkey corpse (skeletalised by now) (4, -8, D:7) a +0 robe (9, -34, D:7) a +0 quarterstaff (11, -8, D:7) a +0 mace (12, -10, D:7) a +0 dagger an orc skeleton (12, -8, D:7) a +0 robe a +0 dagger an orc skeleton (17, -9, D:7) a +0 whip (22, -10, D:7) a +0 war axe (23, -11, D:7) a +0 robe (24, 17, D:7) a +0 spectral quarterstaff a +0 sling a +0 ring mail (45, -23, D:7) a +0 robe (47, -27, D:7) a +0 halberd a +0 club (48, -28, D:7) a +0 leather armour a +0 club (49, -27, D:7) a +0 whip Level 8 of the Dungeon [Shop] Tizu's Jewellery Shoppe a ring of magical power (300 gold) an amulet of guardian spirit (450 gold) a +5 ring of evasion (unknown) (540 gold) a ring of resist corrosion (unknown) (300 gold) a +4 ring of protection (540 gold) an amulet of wildshape (unknown) (450 gold) a +6 ring of strength (540 gold) a +4 ring of slaying (unknown) (540 gold) a +6 ring of strength (540 gold) (0, 17, D:8) 4 poisoned darts (0, 18, D:8) a +0 long sword (9, 15, D:8) a +0 spear a +0 halberd (10, 12, D:8) a +0 halberd (10, 13, D:8) a +0 flail (10, 14, D:8) a +0 spear a +0 scale mail (11, 14, D:8) a +0 flail (11, 23, D:8) a +0 club a +0 robe a gnoll skeleton (12, 14, D:8) a +0 whip (12, 15, D:8) a +0 club a +0 club (13, 15, D:8) a +0 dagger 5 stones (13, 16, D:8) a +1 trident a +0 ring mail a +0 club (14, 9, D:8) a +0 buckler (14, 16, D:8) a +0 short sword 4 stones (14, 17, D:8) a +0 buckler a jackal skeleton (14, 19, D:8) a +0 whip a +0 dagger (26, 3, D:8) a +0 dagger 2 stones (27, 1, D:8) a +0 short sword (27, 2, D:8) a +4 whip a +0 club (27, 3, D:8) a +0 club (28, 0, D:8) a +0 short sword (29, 1, D:8) a +0 giant club a +0 giant club a +0 hand axe a +0 ring mail a +0 club (30, 0, D:8) a +4 hand axe of electrocution a +0 leather armour (30, 1, D:8) a +0 dagger a +0 short sword 5 stones (30, 2, D:8) a +0 dagger a +0 dagger a +0 robe (31, 2, D:8) a +0 hand axe (37, -26, D:8) a +0 club (37, -23, D:8) a +0 spear (37, -3, D:8) a +0 club (38, -3, D:8) a +0 whip (39, -2, D:8) a +0 club (39, 20, D:8) a +0 whip (39, 21, D:8) a +0 whip (40, 20, D:8) a +0 club (43, -25, D:8) a +0 spear a +0 ring mail a +0 buckler (46, -4, D:8) a +0 leather armour (48, 22, D:8) a +4 scimitar (55, 17, D:8) a +0 club (55, 24, D:8) a +1 devious rapier (55, 25, D:8) 2 poisoned darts (56, 2, D:8) a +0 robe (56, 15, D:8) a +0 flail (57, 23, D:8) a +0 club a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (0, 4, D:9) a +0 shortbow a +0 hand axe a +0 leather armour (0, 5, D:9) a +0 great sword a +0 leather armour (1, 3, D:9) a +0 shortbow (2, 1, D:9) a +0 morningstar (2, 18, D:9) a +1 ring mail of positive energy (3, 3, D:9) a +0 ring mail (4, -4, D:9) a +0 sling (5, 15, D:9) a +0 morningstar (7, 18, D:9) a +0 leather armour (7, 19, D:9) 4 large rocks (10, 19, D:9) a +0 dagger 2 poisoned darts (12, -3, D:9) a +2 flail of concussion a +0 plate armour (12, 19, D:9) a +0 war axe (14, -4, D:9) a +0 orcbow (15, -2, D:9) a +4 halberd a +0 robe (19, 1, D:9) a +0 spear (19, 17, D:9) a +1 mace of venom a +0 shortbow a +2 robe of willpower (21, 3, D:9) a +0 robe (22, -2, D:9) a +0 scale mail (22, 8, D:9) 4 large rocks a cyclops corpse (skeletalised by now) (24, 0, D:9) a +0 falchion (24, 1, D:9) a +0 long sword (24, 7, D:9) a +0 giant spiked club a +0 giant club (24, 8, D:9) a +0 rapier a +0 robe (24, 12, D:9) a +0 long sword a +0 leather armour (24, 16, D:9) a +0 scale mail (26, 7, D:9) a +2 scimitar of flaming (26, 9, D:9) a +0 orcbow (32, -4, D:9) 6 poisoned darts (34, 6, D:9) a +0 short sword (50, 7, D:9) a +0 whip (50, 8, D:9) a +0 club a +0 whip a +0 club a +0 hand axe (50, 9, D:9) a +0 dagger a +0 robe a +0 short sword (51, 8, D:9) a +0 battleaxe a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 4, D:10) a staff of air a +0 robe a +0 long sword a +0 robe (0, 5, D:10) a +3 mace a +0 robe (1, 3, D:10) a +0 halberd a +0 robe (1, 4, D:10) a +0 flail a +0 robe (7, 10, D:10) a +0 short sword (18, -14, D:10) a +0 giant club a +0 giant club (19, -12, D:10) a +0 hand axe (20, -13, D:10) a +0 hand axe (20, -12, D:10) a +0 hand axe (21, -12, D:10) a +0 hand axe (32, -23, D:10) a +0 ring mail (35, -26, D:10) a +0 great sword (37, -2, D:10) a +0 leather armour a +0 flail (40, 4, D:10) a +0 chain mail a +0 trident (42, 1, D:10) a +0 mace of protection an orc skeleton (54, -24, D:10) a +0 war axe a +0 ring mail (55, -26, D:10) a +0 mace a +0 ring mail (56, -26, D:10) a +0 hand axe a +0 plate armour (64, -27, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (1, -19, D:11) a +0 long sword (3, -4, D:11) a -1 spear a +0 animal skin (3, -2, D:11) a +0 dagger a +0 robe (5, -1, D:11) a +0 giant club a +0 giant club (6, 4, D:11) a +0 flail (7, 3, D:11) a +0 flail (7, 4, D:11) a +0 dagger a +0 robe (15, -18, D:11) a +0 flail a +0 chain mail a +0 flail of protection a +0 chain mail (16, -17, D:11) a +0 short sword a +0 scale mail (16, -16, D:11) a +0 dagger (26, -21, D:11) a +0 dagger (30, -42, D:11) a +0 robe (33, -5, D:11) a +0 mace (40, -11, D:11) a +0 scimitar (45, -7, D:11) a staff of air (47, -6, D:11) a +0 ring mail (56, -10, D:11) a +0 great mace Level 12 of the Dungeon (0, 4, D:12) a +0 ring mail (4, -35, D:12) a +0 whip 2 boomerangs a +0 leather armour (4, -33, D:12) a +0 dagger a +0 robe an orc skeleton (4, -31, D:12) a +0 hand axe a +0 leather armour (4, -29, D:12) a +2 falchion of freezing (4, -23, D:12) a +0 leather armour (5, -27, D:12) a +0 hand axe of sundering (6, -10, D:12) a +0 falchion (9, -17, D:12) 6 javelins (10, -15, D:12) a +3 ring mail (16, -22, D:12) a +0 leather armour (17, -21, D:12) a +0 mace a +0 hand axe (23, -10, D:12) 3 large rocks (24, -4, D:12) a +0 sling (25, -7, D:12) a +0 giant spiked club a +0 giant club (33, -27, D:12) a +0 mace (37, -39, D:12) a +0 shortbow (41, -26, D:12) a +0 ring mail (47, -9, D:12) a +1 hand axe of holy wrath (48, -39, D:12) a +0 buckler Level 13 of the Dungeon (3, -11, D:13) a +0 robe (3, -10, D:13) a +0 hand axe a +0 robe (4, -10, D:13) a +2 longbow of flaming a +0 barding (4, -9, D:13) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, -10, D:13) a +0 orcbow (24, -1, D:13) a +0 dire flail a +0 giant club (24, 1, D:13) 4 large rocks (24, 2, D:13) a +0 giant club (25, 1, D:13) a +0 giant spiked club a +0 giant spiked club (25, 2, D:13) a +0 giant club a +0 dire flail (26, -3, D:13) 4 large rocks (26, -1, D:13) a +0 giant spiked club (26, 1, D:13) 5 large rocks (26, 2, D:13) a +0 giant club (27, -10, D:13) a +2 robe of cold resistance (27, -8, D:13) a +0 long sword a +0 robe (27, -3, D:13) a +0 giant spiked club a +0 giant spiked club 5 large rocks (27, -1, D:13) a +0 giant club a +0 giant spiked club (27, 0, D:13) a +0 giant spiked club a +0 giant club (28, -13, D:13) 5 large rocks (28, -11, D:13) a +0 morningstar (28, -1, D:13) a +0 giant spiked club (28, 3, D:13) a +0 giant spiked club a +0 giant club (29, -10, D:13) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (30, 3, D:13) a +0 shortbow (32, 1, D:13) a +0 giant spiked club (34, 0, D:13) a +0 giant spiked club (38, 3, D:13) a +3 glaive a +0 chain mail (38, 4, D:13) a +0 halberd a +0 plate armour (39, 3, D:13) a +1 great sword a +0 chain mail (40, 3, D:13) a +0 war axe a +0 plate armour a +0 spear of venom (41, 4, D:13) a +0 dire flail a +4 chain mail (42, 2, D:13) a +0 short sword a +0 robe (43, 4, D:13) a +0 short sword 7 poisoned darts (44, 6, D:13) a +0 great sword a +0 chain mail (44, 7, D:13) a +0 dire flail a +0 plate armour (45, 6, D:13) a +0 short sword 4 poisoned darts (45, 7, D:13) a +3 broad axe a +0 chain mail a +3 bardiche (45, 8, D:13) a +4 dagger a +0 robe (45, 9, D:13) a +0 dagger a +0 robe (46, 8, D:13) a +0 dagger a +0 robe a kobold skeleton (46, 9, D:13) a +0 short sword Level 14 of the Dungeon (3, -18, D:14) a +0 heavy quarterstaff (still there?) a +0 robe (still there?) (4, -7, D:14) 3 large rocks a parchment of Maxwell's Capacitive Coupling (4, -6, D:14) 2 large rocks (6, 24, D:14) a +0 pair of boots (6, 28, D:14) a +0 orcbow (8, -27, D:14) 4 large rocks (10, -22, D:14) a +0 shortbow (12, -8, D:14) a +0 scimitar of flaming (13, -20, D:14) 4 large rocks (13, 30, D:14) a +0 dagger (14, -22, D:14) a +0 long sword a +0 ring mail an elf corpse (15, -24, D:14) a +0 long sword a +0 robe (16, -16, D:14) a +0 war axe a +1 ring mail of fire resistance a +0 buckler (17, -3, D:14) a +0 mace (18, 14, D:14) a +0 rapier (19, -13, D:14) a parchment of Passwall (23, -14, D:14) a +1 short sword of draining 5 boomerangs a +0 ring mail (23, -12, D:14) a +0 giant spiked club a +0 giant spiked club (25, -16, D:14) a +0 dagger of speed a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (15, -6, Orc:1) a +0 club (15, -5, Orc:1) a +0 dagger a +0 robe (15, -4, Orc:1) a +0 dagger (15, -3, Orc:1) a +0 club 2 boomerangs (16, -6, Orc:1) a +0 war axe (16, 6, Orc:1) a +0 hand axe (18, 8, Orc:1) a +0 dire flail a +0 chain mail (18, 10, Orc:1) a +0 whip a +0 ring mail (19, 9, Orc:1) a +0 dagger of pain a +0 robe (19, 10, Orc:1) a +0 flail (19, 11, Orc:1) a +0 dagger a +0 robe (20, 10, Orc:1) a +0 flail (20, 12, Orc:1) a +0 whip (43, 23, Orc:1) a +0 giant club (45, 32, Orc:1) a +0 mace (46, 31, Orc:1) a +0 ring mail a +0 dagger (46, 32, Orc:1) a +0 whip (46, 33, Orc:1) a +0 robe a +0 dagger (47, 33, Orc:1) a +0 whip (48, 31, Orc:1) a +0 flail (48, 34, Orc:1) a +0 chain mail a +0 trident (48, 35, Orc:1) a +0 ring mail a +0 short sword (49, 33, Orc:1) a +0 robe a +0 dagger (62, 42, Orc:1) a +0 club a +0 leather armour (62, 43, Orc:1) a +0 great sword a +0 plate armour (63, 40, Orc:1) a +0 trident a +0 chain mail (63, 42, Orc:1) a +0 hand axe a +0 chain mail (64, 42, Orc:1) a +0 hand axe a +0 leather armour (65, 41, Orc:1) a +0 scimitar a +0 orcbow a +0 chain mail Level 2 of the Orcish Mines [Shop] Vifraluc's General Store a scroll of revelation (124 gold) a parchment of Sandblast (64 gold) a potion of lignification (49 gold) a scroll of poison (66 gold) a phantom mirror (640 gold) 5 poisoned darts (48 gold) a parchment of Summon Cactus Giant (400 gold) a +0 quarterstaff (80 gold) a +0 chain mail (96 gold) [Shop] Zetegi's General Store a book of Debilitation (367 gold) a scroll of identify (39 gold) a +0 club (9 gold) a potion of cancellation (158 gold) a parchment of Maxwell's Capacitive Coupling (752 gold) a parchment of Freezing Cloud (331 gold) [Shop] Novuas's Assorted Antiques a +6 ring of dexterity (1008 gold) a phial of floods (1120 gold) a scroll of amnesia (112 gold) a potion of heal wounds (224 gold) a potion of enlightenment (140 gold) a scroll of fear (112 gold) a phial of floods (1120 gold) a scroll of vulnerability (112 gold) a +0 chain mail (168 gold) a potion of resistance (280 gold) a ring of resist corrosion (560 gold) [Shop] Deghece's Antique Weapon Shoppe a +0 hand axe (99 gold) a +0 spear (99 gold) a +0 mace of venom (184 gold) a +0 rapier (181 gold) a +2 heavy flail (603 gold) a +0 broad axe (297 gold) (0, 0, Orc:2) a +0 flail (11, -3, Orc:2) a +0 war axe (12, -2, Orc:2) a +1 halberd of holy wrath a +0 plate armour (14, -3, Orc:2) a +0 giant club an ogre skeleton (15, -7, Orc:2) a +0 giant club (15, 0, Orc:2) a +0 giant club (15, 3, Orc:2) a +0 giant spiked club (16, -6, Orc:2) a +0 halberd a +0 robe (16, -5, Orc:2) a +0 giant club (16, -4, Orc:2) a +0 giant club a +0 giant club (17, -9, Orc:2) a +0 giant club a +0 giant club (17, -7, Orc:2) 4 large rocks a +0 giant spiked club a +0 giant spiked club (17, 4, Orc:2) a +0 giant spiked club (17, 5, Orc:2) a +0 giant club (18, -12, Orc:2) a +0 giant club (18, -7, Orc:2) a +0 giant club (20, -21, Orc:2) a +0 giant club (20, -19, Orc:2) 5 large rocks a +0 giant club (20, -17, Orc:2) a +0 giant club a +0 giant spiked club (21, -21, Orc:2) a +0 giant club (21, -20, Orc:2) a +0 hand axe a +2 chain mail of command (21, -17, Orc:2) a +0 giant club a +0 giant spiked club (21, -15, Orc:2) a +0 giant club (22, -21, Orc:2) a +0 giant club a +0 giant spiked club (22, -20, Orc:2) a +0 giant spiked club (22, -19, Orc:2) a +0 giant spiked club a +0 giant club (22, -18, Orc:2) a +0 club a +0 robe a +0 giant club a +0 dire flail (22, -5, Orc:2) a +0 dagger a +0 robe (22, -4, Orc:2) a +0 mace a +0 ring mail (23, -19, Orc:2) a +0 giant spiked club (23, -4, Orc:2) a +0 whip a +0 leather armour (23, -3, Orc:2) a +0 dagger a +0 robe (24, -20, Orc:2) a +0 giant spiked club (24, -4, Orc:2) a +0 dagger a +0 robe (24, -3, Orc:2) a +0 short sword a +0 chain mail (26, -3, Orc:2) a +0 club a +0 leather armour (27, -4, Orc:2) a +0 long sword a +0 chain mail (30, -7, Orc:2) a +0 arbalest a +0 battleaxe a +0 chain mail (30, -6, Orc:2) a +0 whip (30, -5, Orc:2) a +0 dagger a +0 robe (31, -9, Orc:2) a +0 dagger a +0 robe (31, -7, Orc:2) a +0 club a +0 leather armour (40, -1, Orc:2) a +0 club a +0 ring mail (42, 0, Orc:2) a +0 hand axe (42, 1, Orc:2) a +0 whip (43, 1, Orc:2) a +0 arbalest (44, 2, Orc:2) a +0 orcbow (52, -34, Orc:2) a +0 short sword (55, -35, Orc:2) a +0 short sword a +0 plate armour (56, -36, Orc:2) a +0 short sword a +0 ring mail (56, -15, Orc:2) a +0 dagger (56, -13, Orc:2) a +0 leather armour a +0 dagger (56, -11, Orc:2) a +0 dire flail a +0 dire flail (57, -37, Orc:2) a +1 falchion of freezing (57, -13, Orc:2) a +0 heavy trident (58, -38, Orc:2) a +0 flail a boomerang (61, -35, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (3, -25, Lair:1) a blink frog skeleton (6, -4, Lair:1) a +0 spear (19, -2, Lair:1) the +5 chain mail of Nutiet {rN++ Int+5 Dex-5} rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (20, -22, Lair:1) a +0 robe (47, -37, Lair:1) a scroll of noise (47, -25, Lair:1) a +0 robe (47, -20, Lair:1) a +0 scale mail (66, -6, Lair:1) a +0 ring mail (67, -54, Lair:1) a ring of flight Level 2 of the Lair of Beasts (0, 19, Lair:2) the +10 dagger of Certain Death {freeze, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (1, 8, Lair:2) a +0 quarterstaff (3, -10, Lair:2) 4 poisoned darts (26, 23, Lair:2) a +0 ring mail (28, 8, Lair:2) 2 boomerangs (40, 32, Lair:2) a scarf of resistance (42, -3, Lair:2) a +0 broad axe (45, 1, Lair:2) a +0 scale mail (45, 11, Lair:2) a +0 pair of gloves (48, -10, Lair:2) 2 poisoned darts (53, 11, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (1, 0, Lair:3) a +0 plate armour (19, -36, Lair:3) a ring of flight (36, -15, Lair:3) a +0 falchion (52, -25, Lair:3) a +0 plate armour (58, -38, Lair:3) a +0 chain mail (61, -39, Lair:3) a +0 ring mail (67, -39, Lair:3) a +0 war axe (69, -37, Lair:3) 3 boomerangs (69, -16, Lair:3) a +0 robe Level 4 of the Lair of Beasts (7, -23, Lair:4) 4 atropa-tipped darts (24, -36, Lair:4) the +8 falchion "Ydoibbak" {flame, ^Fragile rElec Will+ SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (51, 7, Lair:4) a +0 plate armour (54, -16, Lair:4) a +0 scale mail (55, 6, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (2, -10, Lair:5) a +0 robe (4, -2, Lair:5) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (5, 0, Lair:5) a +0 leather armour (6, -22, Lair:5) a +0 war axe (11, -10, Lair:5) a ring of poison resistance (21, -36, Lair:5) a +0 ring mail (25, -15, Lair:5) a rime drake skeleton (32, -21, Lair:5) a +0 long sword of valour (33, -24, Lair:5) 3 javelins (35, -23, Lair:5) a +2 quick blade of venom (37, -6, Lair:5) a +0 leather armour (52, -20, Lair:5) a +0 chain mail (54, -31, Lair:5) the +0 hand axe "Hoaw" {elec, rF++ rC- rN+ Str+3} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further.