enlightofconscious Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -6, D:1) a quill talisman (8, -22, D:1) a ball python corpse (skeletalised by now) (13, -9, D:1) a stone (21, -17, D:1) a +2 short sword of draining (26, -2, D:1) a bat corpse (30, 0, D:1) a hobgoblin skeleton (31, 2, D:1) a +0 club (32, 5, D:1) a hobgoblin skeleton (33, 4, D:1) a +0 club a kobold skeleton (34, 12, D:1) a +0 robe (38, -3, D:1) a +0 sling (41, -24, D:1) a bat skeleton (43, -1, D:1) a hobgoblin corpse (skeletalised by now) (44, 0, D:1) a bat corpse (skeletalised by now) (46, -6, D:1) a +0 robe Level 2 of the Dungeon (15, 21, D:2) a +0 hammer (15, 22, D:2) a +0 hammer (15, 23, D:2) the +4 hammer of the Disbelieving Shark {chaos, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (16, 19, D:2) a +0 hammer (16, 21, D:2) a +0 hammer (16, 22, D:2) a +0 hammer (17, 15, D:2) a +0 hammer (17, 17, D:2) a +0 hammer (17, 18, D:2) a +0 hammer (17, 21, D:2) the +3 hammer of Oozing Pus {heavy, rF++ rCorr Int-2 Stlth+} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (17, 22, D:2) a +2 hammer of draining (unseen) (18, 14, D:2) a +0 hammer (18, 16, D:2) a +0 hammer