Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16972281263438989085 332532 enlightofconscious the Phalangite (level 21, -6/186 HPs) Began as a Merfolk Gladiator on June 5, 2026. Was a High Priest of Yredelemnul. Mangled by a dancing +3 long sword of flaming (37 damage) ... animated by an undying armoury ... on level 5 of the Vaults. The game lasted 01:36:03 (44749 turns). enlightofconscious the Phalangite (MfGl) Turns: 44749, Time: 01:36:04 Health: -6/186 AC: 17 Str: 17 XL: 21 Next: 79% Magic: 11/35 EV: 27 Int: 10 God: Yredelemnul [*****.] Gold: 1177 SH: 5 Dex: 23 Spells: 20/20 levels left rFire + + . (33%) v - +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} rCold . . . (100%) [offhand occupied] rNeg + . . (50%) A - +2 fire dragon scales rPois + (33%) D - +2 hat {Will+} rElec + (33%) X - +0 cloak {rCorr} rCorr + (50%) E - +1 pair of gloves of Gravity {Infuse, rElec rC+ rN+} SInv + k - +1 pair of boots Will ++... h - amulet of reflection Stlth ++ x - ring "Ciobusit" {rElec rPois Str+2 Stlth+} HPRegen 0.51/turn O - ring of see invisible MPRegen 0.24/turn %: reflection, infuse magic (1 MP) @: wreathed by umbra, lit torch A: (nimble swimmer 2), mertail }: 2/15 runes: decaying, serpentine a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (0%), Hurl Torchlight (0%), Bind Soul (0%), Fathomless Shackles (0%) You were on level 5 of the Vaults. You worshipped Yredelemnul. Yredelemnul was extremely pleased with you. You visited 7 branches of the dungeon, and saw 36 of its levels. You also visited: Trove, Gauntlet and Ice Cave. You collected 4049 gold pieces. You spent 2872 gold pieces at shops. Inventory: Hand Weapons r - a +4 partisan v - the +5 Lochaber axe (weapon) {reach-cleave, Poleaxe ^Drain} (You bought it in a shop on level 2 of the Dungeon) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. Missiles e - 14 javelins g - 61 poisoned darts m - 34 boomerangs z - 7 silver javelins I - a throwing net (quivered) Armour a - an orb of glass i - an orb of stardust k - a +1 pair of boots (worn) s - a +0 cloak of stealth y - the +1 pair of boots of Indomitability {rCorr Int+5 Slay-6} (You found it in a Gauntlet) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. A - +2 fire dragon scales (worn) C - a +1 kite shield of corrosion resistance D - a +2 hat of willpower (worn) E - the +1 pair of gloves of Gravity (worn) {Infuse, rElec rC+ rN+} (You acquired it on level 1 of the Snake Pit) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. J - the +2 ring mail of the Rose {rC+ MP+7} (You bought it in a shop on level 2 of the Snake Pit) rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. K - a +1 cloak L - a +0 hat of see invisible X - a +0 cloak of corrosion resistance (worn) Z - a +1 helmet of ice Jewellery b - a ring of magical power c - a ring of positive energy d - a +5 ring of evasion f - a +6 ring of intelligence h - an amulet of reflection (worn) j - an amulet of guardian spirit l - an amulet of regeneration n - a ring of protection from cold p - a ring of willpower q - a +4 ring of slaying t - a +4 ring of slaying w - a ring of resist corrosion x - the ring "Ciobusit" (worn) {rElec rPois Str+2 Stlth+} (You found it in a Gauntlet) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. B - an amulet of wildshape F - a +5 ring of evasion G - a ring of poison resistance H - a +6 ring of strength M - the amulet "Nookhliuz" {Acrobat Dex+3} (You found it in a treasure trove) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+3: It affects your dexterity (+3). N - a ring of protection from cold O - a ring of see invisible (worn) P - a ring of wizardry Q - the ring of Temptation {Wiz Str+8 Dex+2} (You found it in a treasure trove) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). R - the ring "Taarup" {rF+ Str+2 Int+3 Stlth+} (You found it in a treasure trove) [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. S - the ring "Evvu" {Fly rElec rF- rC- Str+5} (You found it in a treasure trove) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). T - a +6 ring of dexterity W - an amulet of chemistry Talismans u - a maw talisman U - a riddle talisman V - a talisman of death Y - the death talisman of the Necropolis {rF- Dex+8 Slay+6} (You found it on level 3 of the Vaults) [talisman of death] rF-: It makes you vulnerable to fire. Dex+8: It affects your dexterity (+8). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Wands p - a wand of polymorph (23) a - a wand of flame (62) b - a wand of acid (42) c - a wand of warping (48) e - a wand of paralysis (51) d - a wand of digging (13) Scrolls V - 4 scrolls of vulnerability t - 4 scrolls of teleportation s - 2 scrolls of summoning w - 4 scrolls of enchant weapon g - 2 scrolls of fog p - 3 scrolls of poison f - 10 scrolls of fear x - 5 scrolls of amnesia S - 3 scrolls of silence W - 2 scrolls of brand weapon I - 4 scrolls of immolation r - 7 scrolls of revelation a - a scroll of enchant armour T - a scroll of torment i - 8 scrolls of identify b - 2 scrolls of blinking N - 2 scrolls of noise Potions e - 8 potions of enlightenment c - 14 potions of curing A - 7 potions of attraction L - 2 potions of lignification g - 3 potions of magic i - 3 potions of invisibility C - 6 potions of cancellation M - 6 potions of mutation b - 4 potions of brilliance a - 3 potions of ambrosia m - a potion of might w - a potion of heal wounds B - a potion of berserk rage Miscellaneous h - a +0 phial of floods Baubles g - 11 flux baubles Skills: + Level 21.2 Fighting - Level 26.0 Polearms - Level 2.0 Throwing + Level 24.6 Dodging + Level 20.3 Invocations + Level 10.5 Shapeshifting You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 71% 1 Kinetic Grapnel Frge 0% 1d4 71% 1 Magic Dart Conj 0% 1d3 71% 1 Sandblast Erth 0% 2d4 71% 1 Soul Splinter Necr 0% N/A 71% 1 Blink Tloc 0% N/A 85% 2 Call Imp Summ 0% N/A 85% 2 Grave Claw Necr 0% 2d7 85% 2 Momentum Strike Conj/Tloc 0% 3d8 85% 2 Scorch Fire 0% 2d5 85% 2 Sublimation of Blood Necr 0% N/A 85% 2 Call Canine Familiar Summ 0% N/A 97% 3 Gloom Hex/Necr 0% N/A 97% 3 Hailstorm Conj/Ice 0% 3d5 97% 3 Launch Clockwork Bee Frge 0% N/A 97% 3 Ozocubu's Armour Ice 0% N/A 97% 3 Passwall Erth 0% N/A 97% 3 Tukima's Dance Hex 0% N/A 97% 3 Vampiric Draining Necr 0% 2d6 97% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 97% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Detonation Catalyst Fire/Alch 0% 2d13 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Shatter Erth 0% 3d5* 100% 9 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:11 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D:2 ( D:4 * D:5 :* D:6 * D:14 ( Orc:1 *: Orc:2 :=:? Snake:1 =:= Snake:2 [ Vaults:3 :[ Vaults:4 :! Portals: Abyss: Lair:5 Annotations: D:3 Eustachio Lair:2 Prince Ribbit Swamp:1 2 transporters Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The tengu reaver casts a spell at you. The bolt of acid hits you! You resist. The acid corrodes you! You encounter an ironbound convoker. It is wielding a +1 antimagic flail. The vault warden seems less brilliant. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy hits you!! Your magical effects are unravelling. The guardian sphinx mutters an ancient curse at you. Something smites you! * * * LOW HITPOINT WARNING * * * The ironbound convoker leaves your sight. Blink to where? Press: ? - help, Dir - move target You encounter a frost giant, an ironbound convoker, 2 undying armouries and a tengu reaver. The frost giant is wielding a +2 battleaxe of freezing. The tengu reaver is wielding a +7 long sword of holy wrath, wearing a +3 ring mail of willpower and wearing a +1 buckler of protection. As you read the scroll of blinking, it crumbles to dust. You flicker back into view. You are no longer corroded. The tengu reaver shouts! You hear a shout! x2 The ironbound convoker completely misses you. You encounter a deep elf death mage. It is wielding a +0 long sword. A weapon leaps out from the undying armoury and lunges at you! The flashing steel misses you. The ironbound convoker completely misses you. The tengu reaver points at you and mumbles some strange words. The bolt of cold misses you. You block the ironbound convoker's attack. You encounter an undying armoury. The ironbound convoker gestures at the frost giant while chanting. The frost giant seems to grow stronger. The dancing +3 long sword of flaming hits you! * * * LOW HITPOINT WARNING * * * The dancing +3 long sword of flaming burns you. * * * LOW HITPOINT WARNING * * * You hear a shout! There is a metal staircase leading up, spattered with blood here. The dancing +3 long sword of flaming completely misses you. The undying armoury arms its allies with +5 quick blades of freezing. The ironbound convoker misses you. The dancing +3 long sword of flaming hits you!!! You die... Your body rises from the dead as a mindless zombie. #.C#.9###....# ....C...#....#..#.. ......#....#..#. #....#...)#.... #...)......... #######..))))†.####### ........)....)........ ... .......)..<