erdnase Level 1 of the Dungeon (9, -7, D:1) a +0 dagger (10, -5, D:1) a rat corpse (skeletalised by now) (11, -5, D:1) a bat corpse (skeletalised by now) (16, -30, D:1) a ball python skeleton (16, -29, D:1) a hobgoblin skeleton (22, -15, D:1) a +0 dagger (29, -33, D:1) a quokka corpse (skeletalised by now) (34, -36, D:1) a hobgoblin corpse (skeletalised by now) (43, -1, D:1) a +0 dagger 5 stones (47, -22, D:1) a stone (53, -52, D:1) a bat corpse (skeletalised by now) (58, -44, D:1) 7 stones (58, -5, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Giewnogue's Jewellery Boutique a ring of fire (unknown) (325 gold) a ring of protection from cold (unknown) (325 gold) an amulet of the acrobat (390 gold) the amulet "Bewaf" {Faith rElec rF- Regen+ Stlth+} (647 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. an amulet of faith (unknown) (520 gold) the ring of the Coward {rCorr EV+5} (631 gold) [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). a ring of protection from fire (unknown) (325 gold) an amulet of guardian spirit (unknown) (390 gold) a +4 ring of protection (unknown) (468 gold) an amulet of faith (unknown) (520 gold) (0, 0, D:2) a +0 ring mail (4, 1, D:2) an adder corpse (8, 1, D:2) a +0 club (11, 26, D:2) a hive talisman (17, 5, D:2) a +0 whip (17, 8, D:2) a +0 club (17, 28, D:2) a +0 club a +0 club a +0 flail a gnoll corpse a gnoll corpse a gnoll corpse (19, 18, D:2) a ball python corpse (19, 28, D:2) a potion of curing (20, 18, D:2) a rat corpse (20, 28, D:2) a +0 short sword a kobold corpse